Module be.yildizgames.engine.shared
Class AbstractGameEngine
- java.lang.Object
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- be.yildizgames.shared.game.engine.AbstractGameEngine
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- All Implemented Interfaces:
be.yildizgames.common.frame.FrameManager
public abstract class AbstractGameEngine extends Object implements be.yildizgames.common.frame.FrameManager
Base class for the server and client GameEngine.- Author:
- Grégory Van den Borre
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Constructor Summary
Constructors Modifier Constructor Description protected
AbstractGameEngine(be.yildizgames.common.model.Version version)
Simple constructor.
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Method Summary
Modifier and Type Method Description void
addFrameListener(be.yildizgames.common.frame.FrameListener listener)
Add a frame listener to be called every time a frame is started or finished.be.yildizgames.common.model.Version
getGameVersion()
void
removeFrameListener(be.yildizgames.common.frame.FrameListener listener)
Remove a frame listener.protected void
runOneFrame()
Common code to run in game loop.protected abstract void
runOneFrameImpl()
Client or server implementation specific code to run every time the game loop is iterating.void
setFrameLimiter(int fps)
set a frame speed limiter.abstract void
start()
Start the main loop.
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Method Detail
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start
public abstract void start()
Start the main loop.
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runOneFrame
protected final void runOneFrame()
Common code to run in game loop.
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runOneFrameImpl
protected abstract void runOneFrameImpl()
Client or server implementation specific code to run every time the game loop is iterating.
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addFrameListener
public final void addFrameListener(be.yildizgames.common.frame.FrameListener listener)
Add a frame listener to be called every time a frame is started or finished.- Specified by:
addFrameListener
in interfacebe.yildizgames.common.frame.FrameManager
- Parameters:
listener
- FrameListener to add.
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removeFrameListener
public final void removeFrameListener(be.yildizgames.common.frame.FrameListener listener)
Remove a frame listener.- Parameters:
listener
- Listener to remove.
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setFrameLimiter
public final void setFrameLimiter(int fps)
set a frame speed limiter.- Parameters:
fps
- Maximum computation number in one second.
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getGameVersion
public final be.yildizgames.common.model.Version getGameVersion()
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