Module be.yildizgames.engine.shared
Package be.yildizgames.shared.protocol
Class EngineMessageFactory
- java.lang.Object
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- be.yildizgames.shared.protocol.EngineMessageFactory
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public class EngineMessageFactory extends Object
- Author:
- Grégory Van den Borre
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Field Summary
Fields Modifier and Type Field Description static int
ADMIN_CLOSE_SERVER_REQUEST
static int
USER_CLOSE_SESSION_REQUEST
static int
USER_SESSION_INITIALIZED
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Constructor Summary
Constructors Constructor Description EngineMessageFactory()
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Method Summary
Modifier and Type Method Description be.yildizgames.module.network.protocol.NetworkMessage<Integer>
adminCloseServer()
be.yildizgames.module.network.protocol.NetworkMessage<Integer>
adminCloseServer(be.yildizgames.module.network.protocol.MessageWrapper msg)
be.yildizgames.module.network.protocol.NetworkMessage<Integer>
closeSession()
be.yildizgames.module.network.protocol.NetworkMessage<Integer>
closeSession(be.yildizgames.module.network.protocol.MessageWrapper msg)
be.yildizgames.module.network.protocol.NetworkMessage<Integer>
initialisationCompleteResponse()
be.yildizgames.module.network.protocol.NetworkMessage<Integer>
initialisationCompleteResponse(be.yildizgames.module.network.protocol.MessageWrapper msg)
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Field Detail
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ADMIN_CLOSE_SERVER_REQUEST
public static final int ADMIN_CLOSE_SERVER_REQUEST
- See Also:
- Constant Field Values
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USER_CLOSE_SESSION_REQUEST
public static final int USER_CLOSE_SESSION_REQUEST
- See Also:
- Constant Field Values
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USER_SESSION_INITIALIZED
public static final int USER_SESSION_INITIALIZED
- See Also:
- Constant Field Values
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Method Detail
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adminCloseServer
public final be.yildizgames.module.network.protocol.NetworkMessage<Integer> adminCloseServer()
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adminCloseServer
public final be.yildizgames.module.network.protocol.NetworkMessage<Integer> adminCloseServer(be.yildizgames.module.network.protocol.MessageWrapper msg)
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closeSession
public final be.yildizgames.module.network.protocol.NetworkMessage<Integer> closeSession()
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closeSession
public final be.yildizgames.module.network.protocol.NetworkMessage<Integer> closeSession(be.yildizgames.module.network.protocol.MessageWrapper msg)
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initialisationCompleteResponse
public final be.yildizgames.module.network.protocol.NetworkMessage<Integer> initialisationCompleteResponse()
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initialisationCompleteResponse
public final be.yildizgames.module.network.protocol.NetworkMessage<Integer> initialisationCompleteResponse(be.yildizgames.module.network.protocol.MessageWrapper msg)
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