A B C D E F G H I J K L O P R S T U V Z 
All Classes All Packages

A

adaptToScreenRatio() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
addChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
addChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
addChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
addChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
addChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
addChildrenPosition(long, int, int) - Method in class jni.JniGuiContainer
Translate this container children.
addEffect(MaterialEffect.EffectType, long) - Method in class be.yildizgames.module.graphic.ogre.OgreMaterial
 
addElement(long, float, float, float, float) - Method in class jni.JniBillboardChain
Add an element to the chain in native code.
addElement(Point3D, float) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 
addLight(long, long) - Method in class jni.JniElectricArc
Add a blinking light.
addLight(PointLight) - Method in class be.yildizgames.module.graphic.ogre.misc.OgreElectricArc
 
addOptionalChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
addOptionalChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
addOptionalChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
addOptionalChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
addOptionalChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
addResourcePath(ResourcePath) - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
addResourcePath(String, String, int) - Method in class jni.JniRoot
Add a new folder to be used as graphic container.
addResourcePath(String, String, FileResource.FileType) - Method in class be.yildizgames.module.graphic.ogre.impl.Root
 
attachTo(long, long) - Method in class jni.JniNode
Attach this node to another movable in native code.
attachTo(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
attachTo(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
attachTo(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
attachTo(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
attachTo(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
attachTo(Movable) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
attachToNode(long, long) - Method in class jni.JniBillboardSet
Attach the set to a node.
attachToNode(long, long) - Method in class jni.JniCamera
 
attachToNode(long, long) - Method in class jni.JniParticleSystem
Attach this object to a node in native code.
attachToOptional(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
attachToOptional(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
attachToOptional(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
attachToOptional(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
attachToOptional(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
attachToOptional(Movable) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 

B

be.yildizgames.module.graphic.ogre - package be.yildizgames.module.graphic.ogre
Contains the Ogre implementaiton for the graphic engine components.
be.yildizgames.module.graphic.ogre.impl - package be.yildizgames.module.graphic.ogre.impl
 
be.yildizgames.module.graphic.ogre.light - package be.yildizgames.module.graphic.ogre.light
 
be.yildizgames.module.graphic.ogre.misc - package be.yildizgames.module.graphic.ogre.misc
 
be.yildizgames.module.graphic.ogre.particle - package be.yildizgames.module.graphic.ogre.particle
 
blend(long, int) - Method in class jni.JniMaterialPass
Set the blend operation to apply to this pass.

C

castShadow(boolean) - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
Set the entity casting shadows.
castShadow(long, boolean) - Method in class jni.JniEntity
Set the Ogre::Entity casts shadows.
close() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
close() - Method in class jni.JniRoot
Close the root object in native code.
closeRoot() - Method in class be.yildizgames.module.graphic.ogre.impl.Root
Close the root object.
complexBlend(long, int, int) - Method in class jni.JniMaterialPass
Set a complex blend effect.
computeCharSize(long) - Method in class jni.JniFont
Compute the width, in pixel for each char.
computeIntersect(long, float, float) - Method in class jni.JniGroundQuery
Compute the intersection point between the mouse position and the ground.
constructor() - Method in class jni.JniRoot
Native constructor, instantiate a new yz::Root.
constructor(long) - Method in class jni.JniDynamicLine
Build the line in native code.
constructor(long) - Method in class jni.JniSkyX
Build the object in native code.
constructor(long, float, float, float, float, long, float, String) - Method in class jni.JniGuiText
Build a new text element in native code.
constructor(long, long) - Method in class jni.JniHydrax
 
constructor(long, long) - Method in class jni.JniSelectionRectangle
Build the rectangle in native code.
constructor(long, String, float, float) - Method in class jni.JniGuiContainer
Build the object in native code.
constructor(long, String, long, float, float, float, float) - Method in class jni.JniGuiIcon
Build the object in native code.
constructor(long, String, String, long, float) - Method in class jni.JniMovableText
Create the object.
constructor(String, long) - Method in class jni.JniBillboardChain
Create the object in native code.
constructorParent(long, String, float, float, long) - Method in class jni.JniGuiContainer
Build the object in native code.
copy(long, String) - Method in class jni.JniMaterial
Copy this material.
copyImpl(String) - Method in class be.yildizgames.module.graphic.ogre.OgreMaterial
 
createBillboard() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
createBillboard(long) - Method in class jni.JniBillboardSet
Create a new Billboard in native code.
createBillboardChain() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a new billboard chain.
createBillboardSet(long, long) - Method in class jni.JniSceneManager
Create a new billboard set in native code.
createBillboardSet(Material) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a billboard set and attach it to the root scene node.
createBoxEntity(long, long) - Method in class jni.JniSceneManager
Create an Ogre::Entity from a box shape.
createCamera(long, String) - Method in class jni.JniSceneManager
Create a camera in native code.
createCamera(String) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a new camera with default behavior(free fly).
createColorAffector() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
createColorAffector(long) - Method in class jni.JniParticleSystem
Create a color affector in native code.
createDirectionalLight(long, String, float, float, float, float, float, float) - Method in class jni.JniSceneManager
Create a new directional light in native code.
createDirectionalLight(String, Point3D, Point3D) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a light of type directional light.
createDummyGroundQuery(long, long) - Method in class jni.JniSceneManager
 
createElectricArc(long, String, float, float, float, float, float, float, float) - Method in class jni.JniSceneManager
Create an electric arc in native code.
createElectricArc(Point3D, Point3D, float) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create an ElectricArc.
createEmitter(long) - Method in class jni.JniParticleSystem
Create an emitter in native code.
createEmitter(ParticleEmitter.EmitterType) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
createEntity(Box, OgreNodeBase) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a box entity, by default Ogre build 100*100*100 box, to resize it to the correct dimensions, the node scale is divided by 100.
createEntity(Plane, OgreNodeBase) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a plane entity, by default Ogre build 100*100 plane, to resize it to the correct dimensions, the node scale is divided by 100.
createEntity(Sphere, OgreNodeBase) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a sphere entity, by default Ogre build 100 radius sphere, to resize it to the correct dimensions, the node scale is divided by 100.
createEntity(GraphicMesh, OgreNodeBase) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a mesh entity.
createExplosion() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create an explosion object.
createFont(String, String, float) - Method in class jni.JniFont
Create a font in the native code.
createFont(String, String, int, Color) - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
createForceAffector() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
createForceAffector(long) - Method in class jni.JniParticleSystem
Create a force affector in native code.
createFragmentShader(String, String) - Method in class jni.JniShader
Create the shader in native code.
createFragmentShaderImpl(String, String, String, Shader.FragmentProfileList) - Method in class be.yildizgames.module.graphic.ogre.OgreMaterialManager
 
createGraphicWorld(String, ShadowType) - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
createGroundQuery(RayProvider) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
createLensFlare(Material, Material, Material, Material, Point3D) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a lens flare.
createLensFlare(String, long, long, long, long, long, long, float, float, float) - Method in class jni.JniSceneManager
Create a lens flare object in native code.
createLine() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a simple 3d line.
createMaterialImpl(String) - Method in class be.yildizgames.module.graphic.ogre.OgreMaterialManager
 
createMeshEntity(long, String, long) - Method in class jni.JniSceneManager
Create an Ogre::Entity from a mesh.
createMovableNode() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
createMovableNode(EntityId) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
createMovableText(String, String, Font) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a movable text object.
createNode(long, String) - Method in class jni.JniSceneManager
Build an yz::Node in native code.
createNodeId(long, long, String) - Method in class jni.JniSceneManager
Build an yz::Node in native code, it is associated with an id to be retrieved when using picking.
createOcean() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create an Ocean.
createParticleSystem() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a new ParticleSystem.
createParticleSystem(long) - Method in class jni.JniSceneManager
Create a particle system in native code.
createPass(long) - Method in class jni.JniMaterialTechnique
Create a new pass for this technique.
createPlaneEntity(long, long) - Method in class jni.JniSceneManager
Create an Ogre::Entity from a plane shape.
createPointLight(long, String, float, float, float) - Method in class jni.JniSceneManager
Create a new point light in native code.
createPointLight(String, Point3D) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a light of type PointLight.
createQuery(long, long) - Method in class jni.JniSceneManager
 
createQuery(RayProvider) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
createRenderWindow(int, int, long) - Method in class jni.JniRoot
Build a render window in native code.
createRenderWindowGlContext(int, int) - Method in class jni.JniRoot
Build a render window in native code using the current GL context.
createScaleAffector() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
createScaleAffector(long) - Method in class jni.JniParticleSystem
Create a scale affector in native code.
createScene(String) - Method in class be.yildizgames.module.graphic.ogre.impl.Root
Create a new scene manager, type generic.
createSceneManager(String) - Method in class jni.JniRoot
Build a generic scene manager in native code.
createSelectionRectangle(Material, Material) - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
createSky() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a Sky.
createSkybox(String, String) - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
createSkybox(String, String) - Method in class jni.JniSkybox
Create the native object.
createSphereEntity(long, long, String) - Method in class jni.JniSceneManager
Create an Ogre::Entity from a sphere shape.
createSpotLight(long, String, float, float, float, float, float, float) - Method in class jni.JniSceneManager
Create a new spot light in native code.
createSpotLight(String, Point3D, Point3D) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Create a light of type spotlight.
createStaticNode(Point3D, Point3D) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
createStaticNode(EntityId, Point3D, Point3D) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
createTechnique(long) - Method in class jni.JniMaterial
Create a new technique for this material.
createTechniqueImpl(int) - Method in class be.yildizgames.module.graphic.ogre.OgreMaterial
Ogre create a default technique for every material, if index is 0, this technique will be retrieved, otherwise, a new one will be created.
createTexture(String) - Method in class jni.JniMaterial
Create a new Ogre::Material in native code.
createUnit(long) - Method in class jni.JniMaterialPass
Call to native code to create a new unit.
createVertexShader(String, String) - Method in class jni.JniShader
Create the shader in native code.
createVertexShaderImpl(String, String, String, Shader.VertexProfileList) - Method in class be.yildizgames.module.graphic.ogre.OgreMaterialManager
 
createViewport(long) - Method in class jni.JniRenderWindow
Build a new Viewport in native code.
createViewport(OgreCamera) - Method in class be.yildizgames.module.graphic.ogre.impl.DummyRenderWindow
 
createViewport(OgreCamera) - Method in interface be.yildizgames.module.graphic.ogre.impl.OgreRenderWindow
 
createWindow(ScreenSize) - Method in class be.yildizgames.module.graphic.ogre.impl.Root
Build a new RenderWindow using the current GL context.
createWindow(ScreenSize, WindowHandle) - Method in class be.yildizgames.module.graphic.ogre.impl.Root
Build a new RenderWindow.
createWorld() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 

D

delete() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
delete() - Method in class be.yildizgames.module.graphic.ogre.impl.ViewPort
 
delete() - Method in class be.yildizgames.module.graphic.ogre.light.OgreLensFlare
 
delete() - Method in class be.yildizgames.module.graphic.ogre.misc.OgreElectricArc
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreGroundQuery
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreMaterial
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
delete() - Method in class be.yildizgames.module.graphic.ogre.OgreQuery
 
delete() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
delete(long) - Method in class jni.JniBillboard
Delete the object in native code.
delete(long) - Method in class jni.JniBillboardChain
Delete the native object.
delete(long) - Method in class jni.JniCamera
Delete the object in native code.
delete(long) - Method in class jni.JniDirectionalLight
Delete the object in native code.
delete(long) - Method in class jni.JniElectricArc
Delete the object in native code.
delete(long) - Method in class jni.JniEntity
Delete the object in native code.
delete(long) - Method in class jni.JniFont
Delete the object in native code.
delete(long) - Method in class jni.JniGuiIcon
Delete the object in native code.
delete(long) - Method in class jni.JniGuiText
Delete the object in native code.
delete(long) - Method in class jni.JniLensFlare
Delete the object in native code.
delete(long) - Method in class jni.JniMaterial
Delete the object in native code.
delete(long) - Method in class jni.JniNode
Delete the object in native code.
delete(long) - Method in class jni.JniPointLight
Delete the object in native code.
delete(long) - Method in class jni.JniSceneManager
Delete the object in native code.
delete(long) - Method in class jni.JniShader
Delete the object in native code.
delete(long) - Method in class jni.JniSpotLight
Delete light direction in native code.
delete(long) - Method in class jni.JniTextureUnit
Delete the object in native code.
delete(long) - Method in class jni.JniViewPort
Delete the object in native code.
deleteImpl() - Method in class be.yildizgames.module.graphic.ogre.light.OgreDirectionalLight
 
deleteImpl() - Method in class be.yildizgames.module.graphic.ogre.light.OgrePointLight
 
deleteImpl() - Method in class be.yildizgames.module.graphic.ogre.light.OgreSpotLight
 
deleteImpl() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
Delete the node and free its resources.
detachFromParent() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
detachFromParent() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
Detach the camera from its parent node.
detachFromParent() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
detachFromParent() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
detachFromParent() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
detachFromParent(long) - Method in class jni.JniCamera
Detach from the parent node in native code.
detachFromParent(long, long) - Method in class jni.JniNode
 
disableColor(long) - Method in class jni.JniMaterialPass
Call to native code to disable color.
disableLight(long) - Method in class jni.JniMaterialPass
Call to native code to disable lights affecting this material pass.
DummyRenderWindow - Class in be.yildizgames.module.graphic.ogre.impl
 
DummyRenderWindow() - Constructor for class be.yildizgames.module.graphic.ogre.impl.DummyRenderWindow
 
DummyViewport - Class in be.yildizgames.module.graphic.ogre.impl
 
DummyViewport() - Constructor for class be.yildizgames.module.graphic.ogre.impl.DummyViewport
 

E

enableColor(long) - Method in class jni.JniMaterialPass
Call to native code to enable color.
enableRenderingDistance(long) - Method in class jni.JniCamera
Enable the rendering distance.
equals(Object) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 

F

forceListenersUpdate(long) - Method in class jni.JniCamera
Use this when the camera is not moved directly(i.e.

G

getAbsoluteDirection() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
getAbsoluteDirection() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
getAbsoluteDirection() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
getAbsoluteDirection() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
getAbsoluteDirection() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
getAbsoluteDirection(long) - Method in class jni.JniNode
 
getAbsolutePosition() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
getAbsolutePosition() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
getAbsolutePosition() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
getAbsolutePosition() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
getAbsolutePosition() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
getAbsolutePosition(long) - Method in class jni.JniNode
 
getCamera(String) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Get a camera from its name.
getDefaultCamera() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
getDirection() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
getDirection() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
getDirection() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
getDirection() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
getDirection() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
getDirection(long) - Method in class jni.JniNode
Retrieve the current direction from native code.
getElement(long, float, float) - Method in class jni.JniGuiContainer
Retrieve an element from a position in native code.
getEngine(BaseWindowEngine) - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngineProvider
 
getEntities(Rectangle) - Method in class be.yildizgames.module.graphic.ogre.OgreQuery
 
getEntity(float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreQuery
 
getFps() - Method in class jni.JniRenderWindow
Get the number of frame rendered in one second.
getFPS() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
getFramerate() - Method in class be.yildizgames.module.graphic.ogre.impl.DummyRenderWindow
 
getFramerate() - Method in interface be.yildizgames.module.graphic.ogre.impl.OgreRenderWindow
 
getGuiFactory() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
getInternal() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
getInternal() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
getInternal() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
getInternal() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
getMaterialManager() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
getName() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
getName() - Method in interface be.yildizgames.module.graphic.ogre.OgreNode
 
getName() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
getName(long) - Method in class jni.JniNode
Retrieve the node name in native code.
getNode() - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
 
getOrientation() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
getOrientation(long) - Method in class jni.JniNode
Retrieve the current orientation from native code.
getParentName() - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
 
getParentName(long) - Method in class jni.JniGuiIcon
Retrieve the parent container name from native code.
getParentSceneNode(long) - Method in class jni.JniEntity
Get the parent scene node name.
getPass(long, int) - Method in class jni.JniMaterialTechnique
Get a pass from its index.
getPoint(float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreGroundQuery
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.impl.ViewPort
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.light.OgreDirectionalLight
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.light.OgreLensFlare
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.light.OgrePointLight
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.misc.OgreElectricArc
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreGroundQuery
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreMaterial
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.OgreQuery
 
getPointer() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
getPosition() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
getPosition() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
getPosition() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
getPosition() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
getPosition() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
getPosition(long) - Method in class jni.JniNode
Retrieve the object position in native code.
getPrintScreen() - Method in class be.yildizgames.module.graphic.ogre.impl.DummyRenderWindow
 
getPrintScreen() - Method in interface be.yildizgames.module.graphic.ogre.impl.OgreRenderWindow
 
getRootNode(long) - Method in class jni.JniSceneManager
Retrieve the root scene node in native code.
getScreenRatio() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
getScreenSize() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
getTargetPosition() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
getTechnique(long, int) - Method in class jni.JniMaterial
Retrieve a technique in native from its index.
getTechniqueList(long) - Method in class jni.JniMaterial
Get all techniques for this material.
getUnit(long, int) - Method in class jni.JniMaterialPass
Get a unit from its index.
getWindowEngine() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
getZ(long) - Method in class jni.JniGuiIcon
Retrieve the Z value from native code.

H

hashCode() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
headless(NativeResourceLoader) - Static method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
Build a headless engine, to be used to test on headless system like CI server.
hide() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
Set the object invisible.
hide() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
Set the object invisible.
hide() - Method in interface be.yildizgames.module.graphic.ogre.OgreNode
 
hide() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
hide() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
Set the object invisible.
hide(long) - Method in class jni.JniBillboardSet
Set the set invisible.
hide(long) - Method in class jni.JniDynamicLine
Set the line invisible in native code.
hide(long) - Method in class jni.JniGuiContainer
Hide the container system in native code.
hide(long) - Method in class jni.JniGuiIcon
Set the object hidden native code.
hide(long) - Method in class jni.JniGuiText
Hide the text element in native code.
hide(long) - Method in class jni.JniNode
Set the object invisible in native code.
hideImpl() - Method in class be.yildizgames.module.graphic.ogre.misc.OgreLine
 

I

initOrigin() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
initPhysFS() - Method in class jni.JniRoot
Initialize the physFS virtual file system capabilities.
initTarget() - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
isVisible() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
isVisible() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
isVisible() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
isVisible(long, float, float, float) - Method in class jni.JniCamera
Check if a position in visible by the camera.

J

jni - package jni
 
JniBillboard - Class in jni
 
JniBillboard() - Constructor for class jni.JniBillboard
 
JniBillboardChain - Class in jni
 
JniBillboardChain() - Constructor for class jni.JniBillboardChain
 
JniBillboardSet - Class in jni
 
JniBillboardSet() - Constructor for class jni.JniBillboardSet
 
JniCamera - Class in jni
 
JniCamera() - Constructor for class jni.JniCamera
 
JniDirectionalLight - Class in jni
 
JniDirectionalLight() - Constructor for class jni.JniDirectionalLight
 
JniDynamicLine - Class in jni
 
JniDynamicLine() - Constructor for class jni.JniDynamicLine
 
JniElectricArc - Class in jni
 
JniElectricArc() - Constructor for class jni.JniElectricArc
 
JniEntity - Class in jni
 
JniEntity() - Constructor for class jni.JniEntity
 
JniFont - Class in jni
 
JniFont() - Constructor for class jni.JniFont
 
JniGroundQuery - Class in jni
 
JniGroundQuery() - Constructor for class jni.JniGroundQuery
 
JniGuiContainer - Class in jni
 
JniGuiContainer() - Constructor for class jni.JniGuiContainer
 
JniGuiIcon - Class in jni
 
JniGuiIcon() - Constructor for class jni.JniGuiIcon
 
JniGuiText - Class in jni
 
JniGuiText() - Constructor for class jni.JniGuiText
 
JniHydrax - Class in jni
 
JniHydrax() - Constructor for class jni.JniHydrax
 
JniLensFlare - Class in jni
 
JniLensFlare() - Constructor for class jni.JniLensFlare
 
JniMaterial - Class in jni
 
JniMaterial() - Constructor for class jni.JniMaterial
 
JniMaterialPass - Class in jni
 
JniMaterialPass() - Constructor for class jni.JniMaterialPass
 
JniMaterialTechnique - Class in jni
 
JniMaterialTechnique() - Constructor for class jni.JniMaterialTechnique
 
JniMovableText - Class in jni
 
JniMovableText() - Constructor for class jni.JniMovableText
 
JniNode - Class in jni
 
JniNode() - Constructor for class jni.JniNode
 
JniParticleColorAffector - Class in jni
 
JniParticleColorAffector() - Constructor for class jni.JniParticleColorAffector
 
JniParticleEmitter - Class in jni
 
JniParticleEmitter() - Constructor for class jni.JniParticleEmitter
 
JniParticleForceAffector - Class in jni
 
JniParticleForceAffector() - Constructor for class jni.JniParticleForceAffector
 
JniParticleScaleAffector - Class in jni
 
JniParticleScaleAffector() - Constructor for class jni.JniParticleScaleAffector
 
JniParticleSystem - Class in jni
 
JniParticleSystem() - Constructor for class jni.JniParticleSystem
 
JniPointLight - Class in jni
 
JniPointLight() - Constructor for class jni.JniPointLight
 
JniQuery - Class in jni
 
JniQuery() - Constructor for class jni.JniQuery
 
JniRenderWindow - Class in jni
 
JniRenderWindow() - Constructor for class jni.JniRenderWindow
 
JniRoot - Class in jni
 
JniRoot() - Constructor for class jni.JniRoot
 
JniSceneManager - Class in jni
 
JniSceneManager() - Constructor for class jni.JniSceneManager
 
JniSelectionRectangle - Class in jni
 
JniSelectionRectangle() - Constructor for class jni.JniSelectionRectangle
 
JniShader - Class in jni
 
JniShader() - Constructor for class jni.JniShader
 
JniSkybox - Class in jni
 
JniSkybox() - Constructor for class jni.JniSkybox
 
JniSkyX - Class in jni
 
JniSkyX() - Constructor for class jni.JniSkyX
 
JniSpotLight - Class in jni
 
JniSpotLight() - Constructor for class jni.JniSpotLight
 
JniTextureUnit - Class in jni
 
JniTextureUnit() - Constructor for class jni.JniTextureUnit
 
JniViewPort - Class in jni
 
JniViewPort() - Constructor for class jni.JniViewPort
 

K

keepInLocalSpace(boolean) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
keepInLocalSpace(long, boolean) - Method in class jni.JniParticleSystem
Keep particle in local space.

L

load(long) - Method in class jni.JniShader
 
loadImpl() - Method in class be.yildizgames.module.graphic.ogre.OgreMaterial
 
loadPlugin(String) - Method in class jni.JniRoot
Load an ogre plugin in native code.
loadRenderer(String) - Method in class jni.JniRoot
Load an ogre renderer in native code.
loadTexture(long) - Method in class jni.JniMaterial
Load the material in native code.

O

OgreBillboardChain - Class in be.yildizgames.module.graphic.ogre
Ogre implementation for a BillboardChain.
OgreBillboardChain(OgreNode) - Constructor for class be.yildizgames.module.graphic.ogre.OgreBillboardChain
Full constructor.
OgreBillboardSet - Class in be.yildizgames.module.graphic.ogre
Ogre implementation for a BillBoardSet.
OgreBillboardSet(NativePointer, OgreNode) - Constructor for class be.yildizgames.module.graphic.ogre.OgreBillboardSet
Full constructor.
OgreCamera - Class in be.yildizgames.module.graphic.ogre
Ogre implementation for the Camera.
OgreCamera(NativePointer, String, OgreNode, OgreNode, OgreNode, float, float) - Constructor for class be.yildizgames.module.graphic.ogre.OgreCamera
Full constructor.
OgreDirectionalLight - Class in be.yildizgames.module.graphic.ogre.light
Ogre implementation for directional light.
OgreDirectionalLight(NativePointer, String, Point3D) - Constructor for class be.yildizgames.module.graphic.ogre.light.OgreDirectionalLight
Full constructor.
OgreElectricArc - Class in be.yildizgames.module.graphic.ogre.misc
Ogre implementation for ElectricArc.
OgreElectricArc(NativePointer, Point3D, Point3D) - Constructor for class be.yildizgames.module.graphic.ogre.misc.OgreElectricArc
Full constructor.
OgreEntity - Class in be.yildizgames.module.graphic.ogre
Associated to an Ogre:Entity.
OgreEntity(NativePointer, OgreNodeBase) - Constructor for class be.yildizgames.module.graphic.ogre.OgreEntity
 
OgreGraphicEngine - Class in be.yildizgames.module.graphic.ogre
Implementation of the graphic engine based on Ogre.
OgreGraphicEngine(BaseWindowEngine, NativeResourceLoader) - Constructor for class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
Build a windows engine.
OgreGraphicEngineProvider - Class in be.yildizgames.module.graphic.ogre
 
OgreGraphicEngineProvider() - Constructor for class be.yildizgames.module.graphic.ogre.OgreGraphicEngineProvider
 
OgreGroundQuery - Class in be.yildizgames.module.graphic.ogre
Ogre implementation for a GroundQuery.
OgreGroundQuery(NativePointer, float, float) - Constructor for class be.yildizgames.module.graphic.ogre.OgreGroundQuery
 
OgreHydrax - Class in be.yildizgames.module.graphic.ogre.misc
Ogre implementation for the ocean, use Hydrax plugin.
OgreHydrax(NativePointer, OgreCamera) - Constructor for class be.yildizgames.module.graphic.ogre.misc.OgreHydrax
 
OgreLensFlare - Class in be.yildizgames.module.graphic.ogre.light
Ogre implementation for a Lens flare.
OgreLensFlare(NativePointer, Point3D) - Constructor for class be.yildizgames.module.graphic.ogre.light.OgreLensFlare
Full constructor.
OgreLine - Class in be.yildizgames.module.graphic.ogre.misc
Ogre Line implementation.
OgreLine(OgreNode) - Constructor for class be.yildizgames.module.graphic.ogre.misc.OgreLine
Full constructor.
OgreMaterial - Class in be.yildizgames.module.graphic.ogre
Ogre implementation for a material.
OgreMaterialManager - Class in be.yildizgames.module.graphic.ogre
 
OgreMaterialManager() - Constructor for class be.yildizgames.module.graphic.ogre.OgreMaterialManager
 
OgreMovableText - Class in be.yildizgames.module.graphic.ogre
Ogre implementation for a movable text.
OgreMovableText(OgreNodeBase, String, String, Font) - Constructor for class be.yildizgames.module.graphic.ogre.OgreMovableText
Full constructor.
OgreNode - Interface in be.yildizgames.module.graphic.ogre
Java part for the yz::Node.
OgreNodeBase - Class in be.yildizgames.module.graphic.ogre
 
OgreNodeBase(NativePointer, Movable) - Constructor for class be.yildizgames.module.graphic.ogre.OgreNodeBase
Full constructor.
OgreNodeBase(NativePointer, EntityId, Movable) - Constructor for class be.yildizgames.module.graphic.ogre.OgreNodeBase
Full constructor.
OgreNodeMovable - Class in be.yildizgames.module.graphic.ogre
 
OgreNodeMovable(NativePointer, Movable) - Constructor for class be.yildizgames.module.graphic.ogre.OgreNodeMovable
Full constructor.
OgreNodeStatic - Class in be.yildizgames.module.graphic.ogre
 
OgreNodeStatic(NativePointer, Movable, Point3D, Point3D) - Constructor for class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
OgreParticleSystem - Class in be.yildizgames.module.graphic.ogre.particle
Ogre implementation for the ParticleSystem.
OgreParticleSystem(NativePointer, OgreNodeBase) - Constructor for class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
Full constructor.
OgrePointLight - Class in be.yildizgames.module.graphic.ogre.light
Ogre implementation for a PointLight.
OgrePointLight(NativePointer, String, Point3D) - Constructor for class be.yildizgames.module.graphic.ogre.light.OgrePointLight
Full constructor.
OgreQuery - Class in be.yildizgames.module.graphic.ogre
Ogre implementation for a Query.
OgreQuery(NativePointer, float, float) - Constructor for class be.yildizgames.module.graphic.ogre.OgreQuery
 
OgreRenderWindow - Interface in be.yildizgames.module.graphic.ogre.impl
 
OgreSceneManager - Class in be.yildizgames.module.graphic.ogre.impl
Java part of the yz::SceneManager.
OgreSceneManager(String, NativePointer, OgreRenderWindow, int, int) - Constructor for class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Full constructor.
OgreSkyX - Class in be.yildizgames.module.graphic.ogre.misc
Ogre implementation for a Sky.
OgreSkyX(OgreSceneManager, OgreRenderWindow) - Constructor for class be.yildizgames.module.graphic.ogre.misc.OgreSkyX
Full constructor.
OgreSpotLight - Class in be.yildizgames.module.graphic.ogre.light
Ogre implementation for a SpotLight.
OgreSpotLight(NativePointer, String, Point3D, Point3D) - Constructor for class be.yildizgames.module.graphic.ogre.light.OgreSpotLight
Full constructor.
OgreViewport - Interface in be.yildizgames.module.graphic.ogre.impl
 

P

printScreen() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
printScreen(String) - Method in class jni.JniRenderWindow
Print the current display in a file.

R

receiveShadow(long, boolean) - Method in class jni.JniMaterial
Set the material receive or not shadows.
receiveShadowImpl(boolean) - Method in class be.yildizgames.module.graphic.ogre.OgreMaterial
 
remove(long, long) - Method in class jni.JniBillboardSet
Remove a billboard from the set.
removeBillboard(Billboard) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
removeChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
removeChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
removeChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
removeChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
removeChild(Movable) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
removeListener(LensFlare) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
render() - Method in class be.yildizgames.module.graphic.ogre.impl.Root
Render the current frame.
renderBehind() - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
Render the entity behind other.
renderOneFrame() - Method in class jni.JniRoot
Render the current frame in native code.
root(NativePointer) - Static method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
Root - Class in be.yildizgames.module.graphic.ogre.impl
Access to the Ogre::Root object in native code.
Root() - Constructor for class be.yildizgames.module.graphic.ogre.impl.Root
Simple constructor, call the native constructor to get the pointer to the native object.
rotate(float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
rotate(float, float) - Method in interface be.yildizgames.module.graphic.ogre.OgreNode
 
rotate(float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
rotate(float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
rotate(float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
rotate(float, float) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
rotate(float, float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
rotate(float, float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
rotate(float, float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
rotate(long, float, float) - Method in class jni.JniNode
Rotate the object in native code.
rotateQuaternion(long, float, float, float, float) - Method in class jni.JniNode
Rotate the object in native code.
rotateTarget(float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 

S

scale(float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
Scale the node.
scale(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
scale(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
scale(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
scale(long, float, float, float) - Method in class jni.JniNode
Scale the object in native code.
scroll(long, float, float) - Method in class jni.JniTextureUnit
Set the scroll values for this unit in native code.
setActive(long, boolean) - Method in class jni.JniViewPort
Set the active state in native code.
setAlpha(long, float) - Method in class jni.JniParticleColorAffector
Set the alpha variation in native code.
setAlphaOperation(long, int, int, int) - Method in class jni.JniTextureUnit
Set an alpha operation.
setAlphaRejection(long, int) - Method in class jni.JniMaterialPass
Set the alpha rejection.
setAlphaTransparency(long) - Method in class jni.JniMaterialPass
Call to native code to enable alpha transparency.
setAmbient(long, float, float, float) - Method in class jni.JniMaterialPass
Call to native code to set the ambient color.
setAmbientLight(long, float, float, float, float) - Method in class jni.JniSceneManager
Set the scene ambient light in native code.
setAmbientLight(Color) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Set this world ambient light, default is black.
setAngle(long, float) - Method in class jni.JniParticleEmitter
Set the particle emission angle in native code.
setAspectRatio(float) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
setAspectRatio(long, float) - Method in class jni.JniCamera
 
setAttenuation(float, float, float, float) - Method in class be.yildizgames.module.graphic.ogre.light.OgrePointLight
 
setAttenuation(long, float, float, float, float) - Method in class jni.JniPointLight
Set the light attenuation in native code.
setBillboardOrigin(long, int) - Method in class jni.JniParticleSystem
Set the billboard origin.
setCamera(long, long) - Method in class jni.JniViewPort
Change the camera associated to this view port in native code.
setCeil(int) - Method in class be.yildizgames.module.graphic.ogre.misc.OgreElectricArc
 
setCeil(long, int) - Method in class jni.JniElectricArc
Set the ceil in native code.
setColor(long, float, float, float) - Method in class jni.JniPointLight
Set light color in native code.
setColor(long, float, float, float, float) - Method in class jni.JniBillboard
Set the billboard color.
setColor(long, float, float, float, float) - Method in class jni.JniGuiText
Set the text color in native code.
setColor(Color) - Method in class be.yildizgames.module.graphic.ogre.light.OgrePointLight
 
setColorOperation(long, int) - Method in class jni.JniTextureUnit
Set the color operation ont the unit in native code.
setColorOperationEx(long, int, int, int) - Method in class jni.JniTextureUnit
Set the color operation.
setColorOperationExManual(long, int, int, int, float, float, float) - Method in class jni.JniTextureUnit
Set a manual color operation.
setColorTransparency(long) - Method in class jni.JniMaterialPass
Call to native code to enable color transparency.
setCoordinateSet(long, int) - Method in class jni.JniTextureUnit
 
setDebug() - Method in class be.yildizgames.module.graphic.ogre.light.OgrePointLight
 
setDebug(long) - Method in class jni.JniPointLight
Enable debug display in native code.
setDepthWrite(long, boolean) - Method in class jni.JniMaterialPass
Enable or disable depth write.
setDiffuse(long, float, float, float, float) - Method in class jni.JniMaterialPass
Call to native code to set the diffuse color.
setDirection(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
setDirection(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
setDirection(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
setDirection(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
setDirection(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
setDirection(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setDirection(long, float, float, float) - Method in class jni.JniNode
Set the object direction in native code.
setDirection(long, float, float, float) - Method in class jni.JniParticleEmitter
Set the particle emission direction in native code.
setDirection(long, float, float, float) - Method in class jni.JniSpotLight
Set the light direction in native code.
setDirection(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
setDirection(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
setDirection(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
Set the node direction.
setDirection(Point3D) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setDirectionImpl(Point3D) - Method in class be.yildizgames.module.graphic.ogre.light.OgreSpotLight
 
setDuration(long, float) - Method in class jni.JniParticleEmitter
Set the particle emission duration in native code.
setElementPosition(int, Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 
setElementPosition(long, int, float, float, float) - Method in class jni.JniBillboardChain
Set the position of an element in native code.
setEmissive(long, float, float, float) - Method in class jni.JniMaterialPass
Set the emissive color in native code.
setEndColor(long, float, float, float, float) - Method in class jni.JniParticleEmitter
Set the particle color when life is finished in native code.
setFarClip(int) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
setFarClip(long, int) - Method in class jni.JniCamera
Set the far clip distance.
setFont(long, long, float) - Method in class jni.JniGuiText
Set the text font in native code.
setForce(long, float, float, float) - Method in class jni.JniParticleForceAffector
Set the force in native code.
setFragmentProgram(long, String) - Method in class jni.JniMaterialPass
Set a shader fragment program.
setFragmentProgramParameterAuto(long, String, int) - Method in class jni.JniMaterialPass
Set an automatic parameter to a fragment program.
setFragmentProgramParameterAutoP(long, String, int, int) - Method in class jni.JniMaterialPass
Set an automatic parameter to a fragment program.
setFragmentProgramParameterColor(long, String, float, float, float, float) - Method in class jni.JniMaterialPass
Set a parameter to a fragment program.
setFragmentProgramParameterFloat(long, String, float) - Method in class jni.JniMaterialPass
Set a parameter to a fragment program.
setFragmentProgramParameterFloat2(long, String, float, float) - Method in class jni.JniMaterialPass
Set a parameter to a fragment program.
setFragmentProgramParameterFloat3(long, String, float, float, float) - Method in class jni.JniMaterialPass
Set a parameter to a fragment program.
setFragmentProgramParameterFloat4(long, String, float, float, float, float) - Method in class jni.JniMaterialPass
Set a parameter to a fragment program.
setGlow(long) - Method in class jni.JniMaterialTechnique
Activate the glow for this technique.
setLifeTime(long, float) - Method in class jni.JniParticleEmitter
Set the particle life time in native code.
setLightSize(float, float) - Method in class be.yildizgames.module.graphic.ogre.light.OgreLensFlare
 
setLightSize(long, float, float) - Method in class jni.JniLensFlare
Set light billboard size.
setMaterial(long, long) - Method in class jni.JniBillboardChain
Set the material in native code.
setMaterial(long, long) - Method in class jni.JniDynamicLine
Set the line material in native code.
setMaterial(long, long) - Method in class jni.JniElectricArc
Set the material in native code.
setMaterial(long, long) - Method in class jni.JniEntity
Set a Material on this object.
setMaterial(long, long) - Method in class jni.JniGuiContainer
Set a background material to the container in native code.
setMaterial(long, long) - Method in class jni.JniParticleSystem
Set the particle material in native code.
setMaterial(Material) - Method in class be.yildizgames.module.graphic.ogre.misc.OgreElectricArc
 
setMaterial(Material) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 
setMaterial(Material) - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
Set the material to this 3d object.
setMaterialImpl(Material) - Method in class be.yildizgames.module.graphic.ogre.misc.OgreLine
 
setMaterialImpl(Material) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setMaxSpeed(long, float) - Method in class jni.JniParticleEmitter
Set the particle emitter maximum speed emission in native code.
setMinSpeed(long, float) - Method in class jni.JniParticleEmitter
Set the particle emitter minimum speed emission in native code.
setNearClip(int) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
setNearClip(long, int) - Method in class jni.JniCamera
Set the near clip distance.
setOrientationImpl(ParticleSystem.Orientation) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setOriginImpl(ParticleSystem.Origin) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setParameter(int, float, float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
Set a GPU parameter on this entity.
setParameter(long, int, float, float, float, float) - Method in class jni.JniEntity
Set a GPU program parameter.
setParameter(long, String, String) - Method in class jni.JniShader
Set parameter to pass to the shader, those parameters are meant to specify to the graphic engine how to load the shader(entry point, profile...), those are not meant to be used as shader function parameter..
setParticleOrientation(long, int) - Method in class jni.JniParticleSystem
Set the particle billboard orientation in native code.
setPlugin(String) - Method in class be.yildizgames.module.graphic.ogre.impl.Root
Load an Ogre plug-in.
setPosition(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
setPosition(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
setPosition(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
setPosition(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
setPosition(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
setPosition(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setPosition(long, float, float) - Method in class jni.JniGuiContainer
Set the container position in native code.
setPosition(long, float, float) - Method in class jni.JniGuiIcon
Set the position in native code.
setPosition(long, float, float) - Method in class jni.JniGuiText
Set the text position in native code.
setPosition(long, float, float, float) - Method in class jni.JniBillboard
Set the billboard position in native code.
setPosition(long, float, float, float) - Method in class jni.JniDirectionalLight
Set the light position in native code.
setPosition(long, float, float, float) - Method in class jni.JniLensFlare
Set the lens flare position in native code.
setPosition(long, float, float, float) - Method in class jni.JniNode
Set the object position in native code.
setPosition(long, float, float, float) - Method in class jni.JniPointLight
Set the light position in native code.
setPosition(long, float, float, float) - Method in class jni.JniSpotLight
Set the light position in native code.
setPosition(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 
setPosition(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
setPosition(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
setPosition(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
setPosition(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
setPosition(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
setPosition(Point3D) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setPosition(Point3D, Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 
setPositionImpl(Point3D) - Method in class be.yildizgames.module.graphic.ogre.light.OgreDirectionalLight
 
setPositionImpl(Point3D) - Method in class be.yildizgames.module.graphic.ogre.light.OgreLensFlare
 
setPositionImpl(Point3D) - Method in class be.yildizgames.module.graphic.ogre.light.OgrePointLight
 
setPositionImpl(Point3D) - Method in class be.yildizgames.module.graphic.ogre.light.OgreSpotLight
 
setQuota(long, int) - Method in class jni.JniParticleSystem
Set the particle quota in native code.
setQuotaImpl(int) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setRate(long, float) - Method in class jni.JniParticleEmitter
Set the particle emission rate in native code.
setRenderer(String) - Method in class be.yildizgames.module.graphic.ogre.impl.Root
Load an Ogre renderer.
setRenderingDistance(int) - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
Set the maximum distance from where the entity will no longer be rendered.
setRenderingDistance(long, int) - Method in class jni.JniEntity
Set the maximum distance from where the entity will no longer be rendered.
setRenderQueue(long, int) - Method in class jni.JniEntity
Set the object to be rendered behind the other.
setRepeatDelay(long, float) - Method in class jni.JniParticleEmitter
Set the particle emitter repeat delay in native code.
setScale(long, float, float) - Method in class jni.JniParticleScaleAffector
Scale the particle in native code.
setScale(long, float, float) - Method in class jni.JniTextureUnit
Scale the unit in native code.
setShadowFarDistance(long, int) - Method in class jni.JniSceneManager
Set the distance to display shadows.
setShadowTechnique(long, int) - Method in class jni.JniSceneManager
Set the shadow technique in Ogre native code.
setShadowTextureSize(long, int) - Method in class jni.JniSceneManager
Set the size for texture used for shadows.
setShadowType(long, int) - Method in class jni.JniSceneManager
Set the shadow type in native code.
setShadowType(ShadowType) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Set the world shadow type.
setSize(float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
 
setSize(long, float, float) - Method in class jni.JniBillboard
Set the billboard size in native code.
setSize(long, float, float) - Method in class jni.JniBillboardSet
Set the default size in native code.
setSize(long, float, float) - Method in class jni.JniGuiContainer
Set the container size in native code.
setSize(long, float, float) - Method in class jni.JniGuiIcon
Update the size in native code.
setSize(long, float, float) - Method in class jni.JniParticleSystem
Set the particle size in native code.
setSizeImpl(float, float) - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
 
setSkybox(long, String) - Method in class jni.JniSceneManager
Set the sky box in native code.
setSkybox(Skybox) - Method in class be.yildizgames.module.graphic.ogre.impl.OgreSceneManager
Set a sky box in the scene.
setStartColor(long, float, float, float, float) - Method in class jni.JniParticleEmitter
Set the particle color when created in native code.
setStreakSize(float, float) - Method in class be.yildizgames.module.graphic.ogre.light.OgreLensFlare
 
setStreakSize(long, float, float) - Method in class jni.JniLensFlare
Set streak billboard size.
setTargetPosition(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreCamera
 
setText(long, String) - Method in class jni.JniGuiText
Update the text in native code.
setTextAlignement(long, int, int) - Method in class jni.JniMovableText
Set the text alignment.
setTextAlignement(MovableText.Horizontal, MovableText.Vertical) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
setTextColor(long, float, float, float, float) - Method in class jni.JniMovableText
Set the text color.
setTextColor(Color) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
setTextOffset(long, float, float, float) - Method in class jni.JniMovableText
Set the text offset from the node.
setTextOffset(Point3D) - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
 
setTexture(long, long) - Method in class jni.JniGuiIcon
Update the material in native code.
setTexture(long, String) - Method in class jni.JniTextureUnit
Set the texture in native code.
setTextureAnimated(long, String, int, int) - Method in class jni.JniTextureUnit
Set an animated texture.
setTextureFilter(long, int) - Method in class jni.JniTextureUnit
Set a texture filter.
setUnpickable() - Method in class be.yildizgames.module.graphic.ogre.OgreEntity
Set the entity to be not pickable.
setUnpickable(long) - Method in class jni.JniEntity
Set the Ogre::Entity to be ignored by ray picking.
setVertexProgram(long, String) - Method in class jni.JniMaterialPass
Set a shader vertex program.
setVertexProgramParameterAuto(long, String, int) - Method in class jni.JniMaterialPass
Set an automatic parameter to a vertex program.
setVertexProgramParameterAutoP(long, String, int, int) - Method in class jni.JniMaterialPass
Set an automatic parameter to a vertex program.
setVertexProgramParameterColor(long, String, float, float, float, float) - Method in class jni.JniMaterialPass
Set a parameter to a vertex program.
setVertexProgramParameterFloat(long, String, float) - Method in class jni.JniMaterialPass
Set a parameter to a vertex program.
setVertexProgramParameterFloat2(long, String, float, float) - Method in class jni.JniMaterialPass
Set a parameter to a vertex program.
setVertexProgramParameterFloat3(long, String, float, float, float) - Method in class jni.JniMaterialPass
Set a parameter to a vertex program.
setVertexProgramParameterFloat4(long, String, float, float, float, float) - Method in class jni.JniMaterialPass
Set a parameter to a vertex program.
setZ(long, short) - Method in class jni.JniGuiContainer
Set the container depth position in native code.
show() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardSet
Set the object visible.
show() - Method in class be.yildizgames.module.graphic.ogre.OgreMovableText
Set the object visible.
show() - Method in interface be.yildizgames.module.graphic.ogre.OgreNode
 
show() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
show() - Method in class be.yildizgames.module.graphic.ogre.particle.OgreParticleSystem
Set the object visible.
show(long) - Method in class jni.JniBillboardSet
Set the set visible.
show(long) - Method in class jni.JniDynamicLine
Set the line visible in native code.
show(long) - Method in class jni.JniGuiContainer
Show the container in native code.
show(long) - Method in class jni.JniGuiIcon
Set the object visible native code.
show(long) - Method in class jni.JniGuiText
Show the text element in native code.
show(long) - Method in class jni.JniNode
Set the object visible in native code.
showImpl() - Method in class be.yildizgames.module.graphic.ogre.misc.OgreLine
 
start() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 
stop() - Method in class be.yildizgames.module.graphic.ogre.OgreBillboardChain
 

T

throwPlaneRay(long, float, float, float, float) - Method in class jni.JniQuery
Throw a plane ray in native code to retrieve the movable in the plane.
throwRay(long, float, float, boolean) - Method in class jni.JniQuery
Throw a ray to retrieve an entity in native code.
toString() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
toString() - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
translate(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeBase
 
translate(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeMovable
 
translate(float, float, float) - Method in class be.yildizgames.module.graphic.ogre.OgreNodeStatic
 
translate(long, float, float, float) - Method in class jni.JniNode
Translate the object in native code.

U

unregisterListener(long, long) - Method in class jni.JniCamera
Remove a listener in native code.
update() - Method in class be.yildizgames.module.graphic.ogre.OgreGraphicEngine
 
update(float, float, float, float, float, float) - Method in class be.yildizgames.module.graphic.ogre.misc.OgreLine
 
update(long, float, float, float, float) - Method in class jni.JniSelectionRectangle
Redraw the rectangle in native code.
update(long, float, float, float, float, float, float) - Method in class jni.JniDynamicLine
Update the line in native code.

V

ViewPort - Class in be.yildizgames.module.graphic.ogre.impl
A ViewPort is the display associated to a camera.

Z

zoom(long, float) - Method in class jni.JniGuiContainer
Zoom the container in native code.
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