类 PlayerFreezeEvent
java.lang.Object
cn.nukkit.event.Event
cn.nukkit.event.player.PlayerEvent
cn.nukkit.event.player.PlayerFreezeEvent
- 所有已实现的接口:
Cancellable
@PowerNukkitXOnly
@Since("1.6.0.0-PNX")
public class PlayerFreezeEvent
extends PlayerEvent
implements Cancellable
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字段概要
从类继承的字段 cn.nukkit.event.player.PlayerEvent
player
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构造器概要
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方法概要
修饰符和类型方法说明float
static HandlerList
float
void
setBaseSpeed
(float baseSpeed) void
setSpeedFactor
(float speedFactor) 从类继承的方法 cn.nukkit.event.player.PlayerEvent
getPlayer
从类继承的方法 cn.nukkit.event.Event
getEventName, isCancelled, setCancelled, setCancelled
从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 cn.nukkit.event.Cancellable
isCancelled, setCancelled, setCancelled
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构造器详细资料
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PlayerFreezeEvent
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方法详细资料
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getHandlers
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setBaseSpeed
public void setBaseSpeed(float baseSpeed) -
setSpeedFactor
public void setSpeedFactor(float speedFactor) -
getBaseSpeed
public float getBaseSpeed() -
getSpeedFactor
public float getSpeedFactor()
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