程序包 cn.nukkit.level
类 ListChunkManager
java.lang.Object
cn.nukkit.level.ListChunkManager
- 所有已实现的接口:
ChunkManager
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构造器概要
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方法概要
修饰符和类型方法说明int
getBlockDataAt
(int x, int y, int z) int
getBlockDataAt
(int x, int y, int z, int layer) int
getBlockIdAt
(int x, int y, int z) int
getBlockIdAt
(int x, int y, int z, int layer) getBlockStateAt
(int x, int y, int z, int layer) getChunk
(int chunkX, int chunkZ) long
getSeed()
void
setBlockAt
(int x, int y, int z, int id, int data) boolean
setBlockAtLayer
(int x, int y, int z, int layer, int id, int data) void
setBlockDataAt
(int x, int y, int z, int data) void
setBlockDataAt
(int x, int y, int z, int layer, int data) void
setBlockFullIdAt
(int x, int y, int z, int fullId) void
setBlockFullIdAt
(int x, int y, int z, int layer, int fullId) void
setBlockIdAt
(int x, int y, int z, int id) void
setBlockIdAt
(int x, int y, int z, int layer, int id) boolean
setBlockStateAt
(int x, int y, int z, int layer, BlockState state) void
setChunk
(int chunkX, int chunkZ) void
setChunk
(int chunkX, int chunkZ, BaseFullChunk chunk) 从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
从接口继承的方法 cn.nukkit.level.ChunkManager
getBlockStateAt, getChunk, setBlockAt, setBlockAtLayer, setBlockStateAt
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构造器详细资料
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ListChunkManager
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方法详细资料
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getBlockIdAt
public int getBlockIdAt(int x, int y, int z) - 指定者:
getBlockIdAt
在接口中ChunkManager
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getBlockIdAt
- 指定者:
getBlockIdAt
在接口中ChunkManager
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setBlockFullIdAt
public void setBlockFullIdAt(int x, int y, int z, int fullId) - 指定者:
setBlockFullIdAt
在接口中ChunkManager
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setBlockFullIdAt
- 指定者:
setBlockFullIdAt
在接口中ChunkManager
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setBlockIdAt
public void setBlockIdAt(int x, int y, int z, int id) - 指定者:
setBlockIdAt
在接口中ChunkManager
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setBlockIdAt
- 指定者:
setBlockIdAt
在接口中ChunkManager
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setBlockAt
public void setBlockAt(int x, int y, int z, int id, int data) - 指定者:
setBlockAt
在接口中ChunkManager
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setBlockAtLayer
- 指定者:
setBlockAtLayer
在接口中ChunkManager
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setBlockStateAt
@Since("1.4.0.0-PN") @PowerNukkitOnly public boolean setBlockStateAt(int x, int y, int z, int layer, BlockState state) - 指定者:
setBlockStateAt
在接口中ChunkManager
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getBlockStateAt
@Since("1.4.0.0-PN") @PowerNukkitOnly public BlockState getBlockStateAt(int x, int y, int z, int layer) - 指定者:
getBlockStateAt
在接口中ChunkManager
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getBlockDataAt
public int getBlockDataAt(int x, int y, int z) - 指定者:
getBlockDataAt
在接口中ChunkManager
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getBlockDataAt
- 指定者:
getBlockDataAt
在接口中ChunkManager
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setBlockDataAt
public void setBlockDataAt(int x, int y, int z, int data) - 指定者:
setBlockDataAt
在接口中ChunkManager
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setBlockDataAt
- 指定者:
setBlockDataAt
在接口中ChunkManager
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getChunk
- 指定者:
getChunk
在接口中ChunkManager
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setChunk
public void setChunk(int chunkX, int chunkZ) - 指定者:
setChunk
在接口中ChunkManager
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setChunk
- 指定者:
setChunk
在接口中ChunkManager
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getSeed
public long getSeed()- 指定者:
getSeed
在接口中ChunkManager
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getBlocks
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