Package cn.nukkit.block
Class BlockBricksStone
- All Implemented Interfaces:
BlockID
,IBlockState
,IMutableBlockState
,AxisAlignedBB
,Metadatable
,Cloneable
- Author:
- MagicDroidX (Nukkit Project)
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Nested Class Summary
Nested classes/interfaces inherited from interface cn.nukkit.math.AxisAlignedBB
AxisAlignedBB.BBConsumer<T>
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
Deprecated.static final int
Deprecated.static final int
Deprecated.static final int
Deprecated.static final BlockProperties
static final BlockProperty<StoneBrickType>
Fields inherited from class cn.nukkit.block.Block
CUSTOM_BLOCK_ID_MAP, DATA_BITS, DATA_MASK, DATA_SIZE, EMPTY_ARRAY, fullList, hardness, hasMeta, layer, light, lightFilter, list, MAX_BLOCK_ID, solid, transparent
Fields inherited from interface cn.nukkit.math.AxisAlignedBB
EMPTY_LIST
Fields inherited from interface cn.nukkit.block.BlockID
ACACIA_BUTTON, ACACIA_DOOR_BLOCK, ACACIA_PRESSURE_PLATE, ACACIA_STANDING_SIGN, ACACIA_TRAPDOOR, ACACIA_WALL_SIGN, ACACIA_WOOD_STAIRS, ACACIA_WOODEN_STAIRS, ACTIVATOR_RAIL, AIR, ALLOW, AMETHYST_BLOCK, AMETHYST_CLUSTER, ANCIENT_DERBRIS, ANDESITE_STAIRS, ANVIL, AZALEA, AZALEA_LEAVES, AZALEA_LEAVES_FLOWERED, BAMBOO, BAMBOO_SAPLING, BARREL, BARRIER, BASALT, BEACON, BED_BLOCK, BEDROCK, BEE_NEST, BEEHIVE, BEETROOT_BLOCK, BELL, BIG_DRIPLEAF, BIRCH_BUTTON, BIRCH_DOOR_BLOCK, BIRCH_PRESSURE_PLATE, BIRCH_STAIRS, BIRCH_STANDING_SIGN, BIRCH_TRAPDOOR, BIRCH_WALL_SIGN, BIRCH_WOOD_STAIRS, BIRCH_WOODEN_STAIRS, BLACK_CANDLE, BLACK_CANDLE_CAKE, BLACK_GLAZED_TERRACOTTA, BLACKSTONE, BLACKSTONE_DOUBLE_SLAB, BLACKSTONE_SLAB, BLACKSTONE_STAIRS, BLACKSTONE_WALL, BLAST_FURNACE, BLOCK_KELP, BLOCK_NETHER_WART_BLOCK, BLUE_CANDLE, BLUE_CANDLE_CAKE, BLUE_GLAZED_TERRACOTTA, BLUE_ICE, BONE_BLOCK, BOOKSHELF, BORDER_BLOCK, BREWING_BLOCK, BREWING_STAND_BLOCK, BRICK_STAIRS, BRICKS, BRICKS_BLOCK, BROWN_CANDLE, BROWN_CANDLE_CAKE, BROWN_GLAZED_TERRACOTTA, BROWN_MUSHROOM, BROWN_MUSHROOM_BLOCK, BUBBLE_COLUMN, BUDDING_AMETHYST, BURNING_FURNACE, BUSH, CACTUS, CAKE_BLOCK, CALCITE, CAMPFIRE_BLOCK, CANDLE, CANDLE_CAKE, CARPET, CARROT_BLOCK, CARTOGRAPHY_TABLE, CARVED_PUMPKIN, CAULDRON_BLOCK, CAVE_VINES, CAVE_VINES_BODY_WITH_BERRIES, CAVE_VINES_HEAD_WITH_BERRIES, CHAIN_BLOCK, CHAIN_COMMAND_BLOCK, CHEST, CHISELED_DEEPSLATE, CHISELED_NETHER_BRICKS, CHISELED_POLISHED_BLACKSTONE, CHORUS_FLOWER, CHORUS_PLANT, CLAY_BLOCK, COAL_BLOCK, COAL_ORE, COBBLE, COBBLE_STAIRS, COBBLE_WALL, COBBLED_DEEPSLATE, COBBLED_DEEPSLATE_DOUBLE_SLAB, COBBLED_DEEPSLATE_SLAB, COBBLED_DEEPSLATE_STAIRS, COBBLED_DEEPSLATE_WALL, COBBLESTONE, COBBLESTONE_STAIRS, COBBLESTONE_WALL, COBWEB, COCOA, COCOA_BLOCK, COMMAND_BLOCK, COMPOSTER, CONCRETE, CONCRETE_POWDER, CONCRETEPOWDER, CONDUIT, COPPER_BLOCK, COPPER_ORE, CORAL, CORAL_BLOCK, CORAL_FAN, CORAL_FAN_DEAD, CORAL_FAN_HANG, CORAL_FAN_HANG2, CORAL_FAN_HANG3, CRACKED_DEEPSLATE_BRICKS, CRACKED_DEEPSLATE_TILES, CRACKED_NETHER_BRICKS, CRACKED_POLISHED_BLACKSTONE_BRICKS, CRAFTING_TABLE, CRIMSON_BUTTON, CRIMSON_DOOR_BLOCK, CRIMSON_DOUBLE_SLAB, CRIMSON_FENCE, CRIMSON_FENCE_GATE, CRIMSON_FUNGUS, CRIMSON_HYPHAE, CRIMSON_NYLIUM, CRIMSON_PLANKS, CRIMSON_PRESSURE_PLATE, CRIMSON_ROOTS, CRIMSON_SLAB, CRIMSON_STAIRS, CRIMSON_STANDING_SIGN, CRIMSON_STEM, CRIMSON_TRAPDOOR, CRIMSON_WALL_SIGN, CRYING_OBSIDIAN, CUT_COPPER, CUT_COPPER_SLAB, CUT_COPPER_STAIRS, CYAN_CANDLE, CYAN_CANDLE_CAKE, CYAN_GLAZED_TERRACOTTA, DANDELION, DARK_OAK_BUTTON, DARK_OAK_DOOR_BLOCK, DARK_OAK_PRESSURE_PLATE, DARK_OAK_STANDING_SIGN, DARK_OAK_TRAPDOOR, DARK_OAK_WALL_SIGN, DARK_OAK_WOOD_STAIRS, DARK_OAK_WOODEN_STAIRS, DARK_PRISMARINE_STAIRS, DARKOAK_STANDING_SIGN, DARKOAK_WALL_SIGN, DAYLIGHT_DETECTOR, DAYLIGHT_DETECTOR_INVERTED, DEAD_BUSH, DEEPSLATE, DEEPSLATE_BRICK_DOUBLE_SLAB, DEEPSLATE_BRICK_SLAB, DEEPSLATE_BRICK_STAIRS, DEEPSLATE_BRICK_WALL, DEEPSLATE_BRICKS, DEEPSLATE_COAL_ORE, DEEPSLATE_COPPER_ORE, DEEPSLATE_DIAMOND_ORE, DEEPSLATE_EMERALD_ORE, DEEPSLATE_GOLD_ORE, DEEPSLATE_IRON_ORE, DEEPSLATE_LAPIS_ORE, DEEPSLATE_REDSTONE_ORE, DEEPSLATE_TILE_DOUBLE_SLAB, DEEPSLATE_TILE_SLAB, DEEPSLATE_TILE_STAIRS, DEEPSLATE_TILE_WALL, DEEPSLATE_TILES, DENY, DETECTOR_RAIL, DIAMOND_BLOCK, DIAMOND_ORE, DIORITE_STAIRS, DIRT, DIRT_WITH_ROOTS, DISPENSER, DOOR_BLOCK, DOUBLE_CUT_COPPER_SLAB, DOUBLE_MANGROVE_SLAB, DOUBLE_PLANT, DOUBLE_RED_SANDSTONE_SLAB, DOUBLE_SLAB, DOUBLE_SLABS, DOUBLE_STONE_BLOCK_SLAB, DOUBLE_STONE_BLOCK_SLAB2, DOUBLE_STONE_BLOCK_SLAB3, DOUBLE_STONE_BLOCK_SLAB4, DOUBLE_STONE_SLAB, DOUBLE_STONE_SLAB3, DOUBLE_STONE_SLAB4, DOUBLE_WOOD_SLAB, DOUBLE_WOOD_SLABS, DOUBLE_WOODEN_SLAB, DOUBLE_WOODEN_SLABS, DRAGON_EGG, DRIED_KELP_BLOCK, DRIPSTONE_BLOCK, DROPPER, EMERALD_BLOCK, EMERALD_ORE, ENCHANT_TABLE, ENCHANTING_TABLE, ENCHANTMENT_TABLE, END_BRICK_STAIRS, END_BRICKS, END_GATEWAY, END_PORTAL, END_PORTAL_FRAME, END_ROD, END_STONE, ENDER_CHEST, EXPOSED_COPPER, EXPOSED_CUT_COPPER, EXPOSED_CUT_COPPER_SLAB, EXPOSED_CUT_COPPER_STAIRS, EXPOSED_DOUBLE_CUT_COPPER_SLAB, FARMLAND, FENCE, FENCE_GATE, FENCE_GATE_ACACIA, FENCE_GATE_BIRCH, FENCE_GATE_DARK_OAK, FENCE_GATE_JUNGLE, FENCE_GATE_OAK, FENCE_GATE_SPRUCE, FIRE, FLETCHING_TABLE, FLOWER, FLOWER_POT_BLOCK, FLOWERING_AZALEA, FLOWING_LAVA, FLOWING_WATER, FROG_SPAWN, FURNACE, GILDED_BLACKSTONE, GLASS, GLASS_PANE, GLASS_PANEL, GLOW_FRAME, GLOW_LICHEN, GLOWING_OBSIDIAN, GLOWING_REDSTONE_ORE, GLOWSTONE, GLOWSTONE_BLOCK, GOLD_BLOCK, GOLD_ORE, GRANITE_STAIRS, GRASS, GRASS_PATH, GRAVEL, GRAY_CANDLE, GRAY_CANDLE_CAKE, GRAY_GLAZED_TERRACOTTA, GREEN_CANDLE, GREEN_CANDLE_CAKE, GREEN_GLAZED_TERRACOTTA, GRINDSTONE, HANGING_ROOTS, HARDENED_CLAY, HAY_BALE, HEAVY_WEIGHTED_PRESSURE_PLATE, HONEY_BLOCK, HONEYCOMB_BLOCK, HOPPER_BLOCK, ICE, ICE_FROSTED, INFESTED_DEEPSLATE, INFO_UPDATE, INFO_UPDATE2, INVISIBLE_BEDROCK, IRON_BAR, IRON_BARS, IRON_BLOCK, IRON_DOOR_BLOCK, IRON_ORE, IRON_TRAPDOOR, ITEM_FRAME_BLOCK, JACK_O_LANTERN, JIGSAW, JUKEBOX, JUNGLE_BUTTON, JUNGLE_DOOR_BLOCK, JUNGLE_PRESSURE_PLATE, JUNGLE_STAIRS, JUNGLE_STANDING_SIGN, JUNGLE_TRAPDOOR, JUNGLE_WALL_SIGN, JUNGLE_WOOD_STAIRS, JUNGLE_WOODEN_STAIRS, LADDER, LANTERN, LAPIS_BLOCK, LAPIS_ORE, LARGE_AMETHYST_BUD, LAVA, LAVA_CAULDRON, LEAVE, LEAVE2, LEAVES, LEAVES2, LECTERN, LEVER, LIGHT_BLOCK, LIGHT_BLUE_CANDLE, LIGHT_BLUE_CANDLE_CAKE, LIGHT_BLUE_GLAZED_TERRACOTTA, LIGHT_GRAY_CANDLE, LIGHT_GRAY_CANDLE_CAKE, LIGHT_WEIGHTED_PRESSURE_PLATE, LIGHTNING_ROD, LILY_PAD, LIME_CANDLE, LIME_CANDLE_CAKE, LIME_GLAZED_TERRACOTTA, LIT_BLAST_FURNACE, LIT_DEEPSLATE_REDSTONE_ORE, LIT_FURNACE, LIT_PUMPKIN, LIT_REDSTONE_LAMP, LIT_REDSTONE_ORE, LIT_SMOKER, LODESTONE, LOG, LOG2, LOOM, MAGENTA_CANDLE, MAGENTA_CANDLE_CAKE, MAGENTA_GLAZED_TERRACOTTA, MAGMA, MANGROVE_BUTTON, MANGROVE_DOOR, MANGROVE_FENCE, MANGROVE_FENCE_GATE, MANGROVE_LEAVES, MANGROVE_LOG, MANGROVE_PLANKS, MANGROVE_PRESSURE_PLATE, MANGROVE_PROPAGULE, MANGROVE_PROPAGULE_HANGING, MANGROVE_ROOTS, MANGROVE_SLAB, MANGROVE_STAIRS, MANGROVE_STANDING_SIGN, MANGROVE_TRAPDOOR, MANGROVE_WALL_SIGN, MANGROVE_WOOD, MEDIUM_AMETHYST_BUD, MELON_BLOCK, MELON_STEM, MOB_SPAWNER, MONSTER_EGG, MONSTER_SPAWNER, MOSS_BLOCK, MOSS_CARPET, MOSS_STONE, MOSSY_COBBLESTONE, MOSSY_COBBLESTONE_STAIRS, MOSSY_STONE, MOSSY_STONE_BRICK_STAIRS, MOVING_BLOCK, MUD, MUD_BRICK_DOUBLE_SLAB, MUD_BRICK_SLAB, MUD_BRICK_STAIRS, MUD_BRICK_WALL, MUD_BRICKS, MUDDY_MANGROVE_ROOTS, MYCELIUM, NETHER_BRICK_BLOCK, NETHER_BRICK_FENCE, NETHER_BRICKS, NETHER_BRICKS_STAIRS, NETHER_GOLD_ORE, NETHER_PORTAL, NETHER_REACTOR, NETHER_SPROUTS_BLOCK, NETHER_WART_BLOCK, NETHERITE_BLOCK, NETHERRACK, NETHERREACTOR, NORMAL_STONE_STAIRS, NOTEBLOCK, OAK_DOOR_BLOCK, OAK_STAIRS, OAK_WOOD_STAIRS, OAK_WOODEN_STAIRS, OBSERVER, OBSIDIAN, OCHRE_FROGLIGHT, ORANGE_CANDLE, ORANGE_CANDLE_CAKE, ORANGE_GLAZED_TERRACOTTA, OXIDIZED_COPPER, OXIDIZED_CUT_COPPER, OXIDIZED_CUT_COPPER_SLAB, OXIDIZED_CUT_COPPER_STAIRS, OXIDIZED_DOUBLE_CUT_COPPER_SLAB, PACKED_ICE, PACKED_MUD, PEARLESCENT_FROGLIGHT, PINK_CANDLE, PINK_CANDLE_CAKE, PINK_GLAZED_TERRACOTTA, PISTON, PISTON_ARM_COLLISION, PISTON_EXTENSION, PISTON_HEAD_STICKY, PLANK, PLANKS, PODZOL, POINTED_DRIPSTONE, POLISHED_ANDESITE_STAIRS, POLISHED_BASALT, POLISHED_BLACKSTONE, POLISHED_BLACKSTONE_BRICK_DOUBLE_SLAB, POLISHED_BLACKSTONE_BRICK_SLAB, POLISHED_BLACKSTONE_BRICK_STAIRS, POLISHED_BLACKSTONE_BRICK_WALL, POLISHED_BLACKSTONE_BRICKS, POLISHED_BLACKSTONE_BUTTON, POLISHED_BLACKSTONE_DOUBLE_SLAB, POLISHED_BLACKSTONE_PRESSURE_PLATE, POLISHED_BLACKSTONE_SLAB, POLISHED_BLACKSTONE_STAIRS, POLISHED_BLACKSTONE_WALL, POLISHED_DEEPSLATE, POLISHED_DEEPSLATE_DOUBLE_SLAB, POLISHED_DEEPSLATE_SLAB, POLISHED_DEEPSLATE_STAIRS, POLISHED_DEEPSLATE_WALL, POLISHED_DIORITE_STAIRS, POLISHED_GRANITE_STAIRS, POPPY, POTATO_BLOCK, POWDER_SNOW, POWERED_COMPARATOR, POWERED_RAIL, POWERED_REPEATER, PRISMARINE, PRISMARINE_BRICKS_STAIRS, PRISMARINE_STAIRS, PUMPKIN, PUMPKIN_STEM, PURPLE_CANDLE, PURPLE_CANDLE_CAKE, PURPLE_GLAZED_TERRACOTTA, PURPUR_BLOCK, PURPUR_STAIRS, QUARTZ_BLOCK, QUARTZ_BRICKS, QUARTZ_ORE, QUARTZ_STAIRS, RAIL, RAW_COPPER_BLOCK, RAW_GOLD_BLOCK, RAW_IRON_BLOCK, RED_CANDLE, RED_CANDLE_CAKE, RED_FLOWER, RED_GLAZED_TERRACOTTA, RED_MUSHROOM, RED_MUSHROOM_BLOCK, RED_NETHER_BRICK, RED_NETHER_BRICK_STAIRS, RED_SANDSTONE, RED_SANDSTONE_SLAB, RED_SANDSTONE_STAIRS, REDSTONE_BLOCK, REDSTONE_LAMP, REDSTONE_ORE, REDSTONE_TORCH, REDSTONE_WIRE, REEDS, REINFORCED_DEEPSLATE, REPEATING_COMMAND_BLOCK, RESPAWN_ANCHOR, ROSE, SAND, SANDSTONE, SANDSTONE_STAIRS, SAPLING, SAPLINGS, SCAFFOLDING, SCULK, SCULK_CATALYST, SCULK_SENSOR, SCULK_SHRIEKER, SCULK_VEIN, SEA_LANTERN, SEA_PICKLE, SEAGRASS, SHROOMLIGHT, SHULKER_BOX, SIGN_POST, SILVER_GLAZED_TERRACOTTA, SKULL_BLOCK, SLAB, SLABS, SLIME_BLOCK, SMALL_AMETHYST_BUD, SMALL_DRIPLEAF_BLOCK, SMITHING_TABLE, SMOKER, SMOOTH_BASALT, SMOOTH_QUARTZ_STAIRS, SMOOTH_RED_SANDSTONE_STAIRS, SMOOTH_SANDSTONE_STAIRS, SMOOTH_STONE, SNOW, SNOW_BLOCK, SNOW_LAYER, SOUL_CAMPFIRE_BLOCK, SOUL_FIRE, SOUL_LANTERN, SOUL_SAND, SOUL_SOIL, SOUL_TORCH, SPONGE, SPORE_BLOSSOM, SPRUCE_BUTTON, SPRUCE_DOOR_BLOCK, SPRUCE_PRESSURE_PLATE, SPRUCE_STAIRS, SPRUCE_STANDING_SIGN, SPRUCE_TRAPDOOR, SPRUCE_WALL_SIGN, SPRUCE_WOOD_STAIRS, SPRUCE_WOODEN_STAIRS, STAINED_GLASS, STAINED_GLASS_PANE, STAINED_HARDENED_CLAY, STAINED_TERRACOTTA, STANDING_BANNER, STICKY_PISTON, STICKY_PISTON_ARM_COLLISION, STILL_LAVA, STILL_WATER, STONE, STONE_BLOCK_SLAB, STONE_BLOCK_SLAB2, STONE_BLOCK_SLAB3, STONE_BLOCK_SLAB4, STONE_BRICK, STONE_BRICK_STAIRS, STONE_BRICKS, STONE_BUTTON, STONE_PRESSURE_PLATE, STONE_SLAB, STONE_SLAB3, STONE_SLAB4, STONE_STAIRS, STONE_WALL, STONEBRICK, STONECUTTER, STONECUTTER_BLOCK, STRIPPED_ACACIA_LOG, STRIPPED_BIRCH_LOG, STRIPPED_CRIMSON_HYPHAE, STRIPPED_CRIMSON_STEM, STRIPPED_DARK_OAK_LOG, STRIPPED_JUNGLE_LOG, STRIPPED_MANGROVE_LOG, STRIPPED_MANGROVE_WOOD, STRIPPED_OAK_LOG, STRIPPED_SPRUCE_LOG, STRIPPED_WARPED_HYPHAE, STRIPPED_WARPED_STEM, STRUCTURE_BLOCK, STRUCTURE_VOID, SUGARCANE_BLOCK, SWEET_BERRY_BUSH, TALL_GRASS, TARGET, TERRACOTTA, TINTED_GLASS, TNT, TORCH, TRAPDOOR, TRAPPED_CHEST, TRIP_WIRE, TRIPWIRE_HOOK, TRUNK, TRUNK2, TUFF, TURTLE_EGG, TWISTING_VINES, UNDYED_SHULKER_BOX, UNLIT_REDSTONE_TORCH, UNPOWERED_COMPARATOR, UNPOWERED_REPEATER, VERDANT_FROGLIGHT, VINE, VINES, WALL_BANNER, WALL_SIGN, WARPED_BUTTON, WARPED_DOOR_BLOCK, WARPED_DOUBLE_SLAB, WARPED_FENCE, WARPED_FENCE_GATE, WARPED_FUNGUS, WARPED_HYPHAE, WARPED_NYLIUM, WARPED_PLANKS, WARPED_PRESSURE_PLATE, WARPED_ROOTS, WARPED_SLAB, WARPED_STAIRS, WARPED_STANDING_SIGN, WARPED_STEM, WARPED_TRAPDOOR, WARPED_WALL_SIGN, WARPED_WART_BLOCK, WATER, WATER_LILY, WATERLILY, WAXED_COPPER, WAXED_CUT_COPPER, WAXED_CUT_COPPER_SLAB, WAXED_CUT_COPPER_STAIRS, WAXED_DOUBLE_CUT_COPPER_SLAB, WAXED_EXPOSED_COPPER, WAXED_EXPOSED_CUT_COPPER, WAXED_EXPOSED_CUT_COPPER_SLAB, WAXED_EXPOSED_CUT_COPPER_STAIRS, WAXED_EXPOSED_DOUBLE_CUT_COPPER_SLAB, WAXED_OXIDIZED_COPPER, WAXED_OXIDIZED_CUT_COPPER, WAXED_OXIDIZED_CUT_COPPER_SLAB, WAXED_OXIDIZED_CUT_COPPER_STAIRS, WAXED_OXIDIZED_DOUBLE_CUT_COPPER_SLAB, WAXED_WEATHERED_COPPER, WAXED_WEATHERED_CUT_COPPER, WAXED_WEATHERED_CUT_COPPER_SLAB, WAXED_WEATHERED_CUT_COPPER_STAIRS, WAXED_WEATHERED_DOUBLE_CUT_COPPER_SLAB, WEATHERED_COPPER, WEATHERED_CUT_COPPER, WEATHERED_CUT_COPPER_SLAB, WEATHERED_CUT_COPPER_STAIRS, WEATHERED_DOUBLE_CUT_COPPER_SLAB, WEEPING_VINES, WHEAT_BLOCK, WHITE_CANDLE, WHITE_CANDLE_CAKE, WHITE_GLAZED_TERRACOTTA, WITHER_ROSE, WOOD, WOOD_BARK, WOOD_DOOR_BLOCK, WOOD_SLAB, WOOD_SLABS, WOOD_STAIRS, WOOD2, WOODEN_BUTTON, WOODEN_DOOR_BLOCK, WOODEN_PLANK, WOODEN_PLANKS, WOODEN_PRESSURE_PLATE, WOODEN_SLAB, WOODEN_SLABS, WOODEN_STAIRS, WOOL, WORKBENCH, YELLOW_CANDLE, YELLOW_CANDLE_CAKE, YELLOW_GLAZED_TERRACOTTA
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionboolean
Item[]
控制方块被破坏时掉落的物品 常在Level.useBreakOn(Vector3, int, BlockFace, Item, Player, boolean, boolean)
方法被调用double
控制方块硬度int
getId()
getName()
The properties that fully describe all possible and valid states that this block can have.double
控制方块爆炸抗性int
控制挖掘方块的最低工具级别(木质、石质...)int
控制挖掘方块的工具类型void
setBrickStoneType
(StoneBrickType stoneBrickType) Methods inherited from class cn.nukkit.block.BlockSolidMeta
getColor, isSolid, isSolid
Methods inherited from class cn.nukkit.block.Block
addVelocityToEntity, afterRemoval, asItemBlock, breaksWhenMoved, calculateBreakTick, calculateBreakTime, calculateBreakTime, calculateBreakTime, calculateIntercept, canBeActivated, canBeBrokenWith, canBeClimbed, canBeFlowedInto, canBePlaced, canBePulled, canBePushed, canBeReplaced, canHarvest, canPassThrough, canRandomTick, canSilkTouch, canWaterloggingFlowInto, clone, cloneTo, collidesWithBB, collidesWithBB, deleteCustomBlock, diffusesSkyLight, diffusesSkyLight, down, down, down, east, east, east, equals, equals, equalsBlock, firstInLayers, firstInLayers, forState, get, get, get, get, get, get, get, get, get, getBigDamage, getBlock, getBlockId, getBlockPropertyDataList, getBooleanValue, getBoundingBox, getBreakTime, getBreakTime, getBurnAbility, getBurnChance, getCollisionBoundingBox, getComparatorInputOverride, getCurrentState, getCustomBlockMap, getDamage, getDataStorage, getDropExp, getExactIntStorage, getFrictionFactor, getFullId, getHardness, getHugeDamage, getIntValue, getItemId, getItemMaxStackSize, getLegacyDamage, getLightFilter, getLightFilter, getLightLevel, getLightLevel, getLocationHash, getMaxX, getMaxY, getMaxZ, getMetadata, getMinX, getMinY, getMinZ, getMutableState, getPersistenceValue, getPropertyValue, getRuntimeId, getSaveId, getSide, getSide, getSideAtLayer, getSideAtLayer, getSignedBigDamage, getStrongPower, getTickCachedSide, getTickCachedSide, getTickCachedSideAtLayer, getTickCachedSideAtLayer, getWalkThroughExtraCost, getWaterloggingLevel, getWeakPower, hasComparatorInputOverride, hasEntityCollision, hasMetadata, init, isBlockChangeAllowed, isBlockChangeAllowed, isBreakable, isBreakable, isDefaultState, isFullBlock, isGettingPower, isInitializing, isLavaResistant, isNormalBlock, isPowerSource, isSideFull, isSimpleBlock, isSolid, isSoulSpeedCompatible, isTransparent, isTransparent, mustDrop, mustSilkTouch, north, north, north, onActivate, onActivate, onBreak, onEntityCollide, onEntityFallOn, onNeighborChange, onProjectileHit, onTouch, onUpdate, place, position, recalculateBoundingBox, recalculateCollisionBoundingBox, registerBlockImplementation, registerCustomBlock, removeMetadata, setBooleanValue, setDamage, setDamage, setDataStorage, setDataStorage, setDataStorageFromInt, setDataStorageFromInt, setIntValue, setMetadata, setPropertyValue, setState, south, south, south, sticksToPiston, tickRate, toItem, toString, up, up, up, useDefaultFallDamage, west, west, west
Methods inherited from class cn.nukkit.level.Position
abs, add, add, add, add, ceil, divide, floor, fromObject, fromObject, getChunk, getLevel, getLevelBlock, getLevelBlock, getLevelBlock, getLevelBlockAround, getLevelBlockAtLayer, getLevelBlockEntity, getLevelBlockState, getLevelBlockState, getLevelName, getLocation, getTickCachedLevelBlock, getTickCachedLevelBlockAtLayer, getTypedBlockEntity, getValidLevel, isValid, multiply, round, setComponents, setComponents, setLevel, setStrong, setWeak, subtract, subtract, subtract, subtract, subtract
Methods inherited from class cn.nukkit.positiontracking.NamedPosition
matchesNamedPosition
Methods inherited from class cn.nukkit.math.Vector3
asBlockVector3, asVector3f, cross, distance, distance, distanceManhattan, distanceSquared, distanceSquared, dot, equals, getAxis, getChunkSectionY, getChunkVector, getChunkX, getChunkZ, getFloorX, getFloorY, getFloorZ, getForward, getIntermediateWithXValue, getIntermediateWithYValue, getIntermediateWithZValue, getRight, getSideVec, getSouth, getUp, getWest, getX, getY, getZ, hashCode, length, lengthSquared, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, normalize, rawHashCode, setComponentsAdding, setComponentsAdding, setX, setY, setZ
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface cn.nukkit.math.AxisAlignedBB
addCoord, calculateXOffset, calculateYOffset, calculateZOffset, contract, expand, forEach, getAverageEdgeLength, getOffsetBoundingBox, getOffsetBoundingBox, grow, intersectsWith, isVectorInside, isVectorInXY, isVectorInXZ, isVectorInYZ, offset, setBB, setBounds, setMaxX, setMaxY, setMaxZ, setMinX, setMinY, setMinZ, shrink
Methods inherited from interface cn.nukkit.blockstate.IBlockState
asItemBlock, getBigId, getBitSize, getBlock, getBlock, getBlock, getBlock, getBlock, getBlock, getBlock, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBlockRepairing, getBooleanValue, getCheckedProperty, getCheckedPropertyValue, getIntValue, getLegacyStateId, getMinimalistStateId, getPersistenceName, getPersistenceValue, getProperty, getPropertyNames, getPropertyValue, getStateId, getUncheckedPropertyValue, getUncheckedPropertyValue
Methods inherited from interface cn.nukkit.blockstate.IMutableBlockState
setBooleanValue, setDataStorage, setDataStorageFromInt, setDataStorageFromItemBlockMeta, setIntValue, setPropertyValue, toggleBooleanProperty, toggleBooleanProperty
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Field Details
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STONE_BRICK_TYPE
@PowerNukkitOnly @Since("1.5.0.0-PN") public static final BlockProperty<StoneBrickType> STONE_BRICK_TYPE -
PROPERTIES
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NORMAL
@Deprecated @DeprecationDetails(since="1.5.0.0-PN", replaceWith="getStoneBrickType()", reason="Use the BlockProperty API instead") public static final int NORMALDeprecated.- See Also:
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MOSSY
@Deprecated @DeprecationDetails(since="1.5.0.0-PN", replaceWith="getStoneBrickType()", reason="Use the BlockProperty API instead") public static final int MOSSYDeprecated.- See Also:
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CRACKED
@Deprecated @DeprecationDetails(since="1.5.0.0-PN", replaceWith="getStoneBrickType()", reason="Use the BlockProperty API instead") public static final int CRACKEDDeprecated.- See Also:
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CHISELED
@Deprecated @DeprecationDetails(since="1.5.0.0-PN", replaceWith="getStoneBrickType()", reason="Use the BlockProperty API instead") public static final int CHISELEDDeprecated.- See Also:
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Constructor Details
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BlockBricksStone
public BlockBricksStone() -
BlockBricksStone
public BlockBricksStone(int meta)
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Method Details
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getId
public int getId() -
getProperties
Description copied from class:Block
The properties that fully describe all possible and valid states that this block can have.- Specified by:
getProperties
in interfaceIBlockState
- Specified by:
getProperties
in classBlockMeta
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getHardness
public double getHardness()Description copied from class:Block
控制方块硬度- Overrides:
getHardness
in classBlock
- Returns:
- 方块的硬度
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getResistance
public double getResistance()Description copied from class:Block
控制方块爆炸抗性- Overrides:
getResistance
in classBlock
- Returns:
- 方块的爆炸抗性
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setBrickStoneType
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getStoneBrickType
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getName
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getDrops
Description copied from class:Block
控制方块被破坏时掉落的物品 常在Level.useBreakOn(Vector3, int, BlockFace, Item, Player, boolean, boolean)
方法被调用 -
getToolType
public int getToolType()Description copied from class:Block
控制挖掘方块的工具类型- Overrides:
getToolType
in classBlock
- Returns:
- 挖掘方块的工具类型
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getToolTier
Description copied from class:Block
控制挖掘方块的最低工具级别(木质、石质...)- Overrides:
getToolTier
in classBlock
- Returns:
- 挖掘方块的最低工具级别
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canHarvestWithHand
public boolean canHarvestWithHand()- Overrides:
canHarvestWithHand
in classBlock
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