Uses of Class
cn.nukkit.entity.ai.memory.Vector3Memory
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Uses of Vector3Memory in cn.nukkit.entity.ai.executor
Modifier and TypeFieldDescriptionprotected Class<? extends Vector3Memory<?>>
LookAtTargetExecutor.memoryClazz
protected Class<? extends Vector3Memory<?>>
MoveToTargetExecutor.memoryClazz
Modifier and TypeMethodDescriptionClass<? extends Vector3Memory<?>>
MoveToTargetExecutor.getMemoryClazz()
ModifierConstructorDescriptionLookAtTargetExecutor
(Class<? extends Vector3Memory<?>> memoryClazz, int duration) MoveToTargetExecutor
(Class<? extends Vector3Memory<?>> memoryClazz, float speed) MoveToTargetExecutor
(Class<? extends Vector3Memory<?>> memoryClazz, float speed, boolean updateRouteImmediatelyWhenTargetChange) MoveToTargetExecutor
(Class<? extends Vector3Memory<?>> memoryClazz, float speed, boolean updateRouteImmediatelyWhenTargetChange, int maxFollowRange, int minFollowRange) -
Uses of Vector3Memory in cn.nukkit.entity.ai.memory
Modifier and TypeClassDescriptionclass
class
EntityMemory<E extends Entity>
class
class
class
class
PlayerMemory<P extends Player>
class
SpouseMemory<E extends Entity>