Package cn.nukkit.event
Class Event
java.lang.Object
cn.nukkit.event.Event
- Direct Known Subclasses:
BlockEvent
,BlockStateRepairEvent
,CraftItemEvent
,CreatureSpawnEvent
,EntityEvent
,InventoryEvent
,InventoryTransactionEvent
,LevelEvent
,PlayerCreationEvent
,PlayerEvent
,PluginEvent
,PotionEvent
,ScoreboardEvent
,ServerEvent
,VehicleEvent
,WeatherEvent
描述服务器中可能发生的事情的类。
Describes things that happens in the server.
Describes things that happens in the server.
服务器中可能发生的事情称作事件。定义一个需要它在一个事件发生时被运行的过程,这个过程称作监听器。
Things that happens in the server is called a event. Define a procedure that should be executed
when a event happens, this procedure is called a listener.
Nukkit调用事件的处理器时,会通过参数的类型判断需要被监听的事件。
When Nukkit is calling a handler, the event needed to listen is judged by the type of the parameter.
关于监听器的实现,参阅:Listener
For the way to implement a listener, see: Listener
- Since:
- Nukkit 1.0 | Nukkit API 1.0.0
- Author:
- Unknown(code) @ Nukkit Project, 粉鞋大妈(javadoc) @ Nukkit Project
- See Also:
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Field Summary
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Constructor Summary
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Method Summary
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Field Details
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eventName
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Constructor Details
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Event
public Event()
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Method Details
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getEventName
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isCancelled
public boolean isCancelled() -
setCancelled
public void setCancelled() -
setCancelled
public void setCancelled(boolean value)
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