Package cn.nukkit.entity
Class EntityCreature
- All Implemented Interfaces:
EntityAgeable
,EntityDamageable
,EntityNameable
,Metadatable
,Cloneable
- Direct Known Subclasses:
EntityHumanType
,EntityPhysical
,EntityVillager
,EntityVillagerV1
,EntityWanderingTrader
@PowerNukkitDifference(since="1.4.0.0-PN",
info="Implements EntityNameable only in PowerNukkit")
public abstract class EntityCreature
extends EntityLiving
implements EntityNameable, EntityAgeable
实体生物
- Author:
- MagicDroidX (Nukkit Project)
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Field Summary
Fields inherited from class cn.nukkit.entity.EntityLiving
attackTime, invisible, movementSpeed, turtleTicks
Fields inherited from class cn.nukkit.entity.Entity
absorption, age, blocksAround, boundingBox, chunk, closed, collisionBlocks, DATA_AERIAL_ATTACK, DATA_AGENT, DATA_AIR, DATA_ALWAYS_SHOW_NAMETAG, DATA_AMBIENT_SOUND_EVENT_NAME, DATA_AMBIENT_SOUND_INTERVAL, DATA_AMBIENT_SOUND_INTERVAL_RANGE, DATA_AREA_EFFECT_CLOUD_PARTICLE_ID, DATA_AREA_EFFECT_CLOUD_RADIUS, DATA_AREA_EFFECT_CLOUD_WAITING, DATA_ARMOR_STAND_POSE_INDEX, DATA_AUX_POWER, DATA_BALLOON_ATTACHED_ENTITY, DATA_BASE_RUNTIME_ID, DATA_BLOCK_TARGET, DATA_BOUNDING_BOX_HEIGHT, DATA_BOUNDING_BOX_WIDTH, DATA_BUBBLE_TIME, DATA_BUOYANCY_DATA, DATA_CAN_RIDE_TARGET, DATA_CHANGE_ON_PICKUP, DATA_CHANGE_RATE, DATA_CHARGE_AMOUNT, DATA_CLIENT_EVENT, DATA_COLOR, DATA_COLOR_2, DATA_COLOUR, DATA_COMMAND_BLOCK_COMMAND, DATA_COMMAND_BLOCK_EXECUTE_ON_FIRST_TICK, DATA_COMMAND_BLOCK_LAST_OUTPUT, DATA_COMMAND_BLOCK_TICK_DELAY, DATA_COMMAND_BLOCK_TRACK_OUTPUT, DATA_CONTAINER_BASE_SIZE, DATA_CONTAINER_EXTRA_SLOTS_PER_STRENGTH, DATA_CONTAINER_TYPE, DATA_CONTROLLING_RIDER_SEAT_NUMBER, DATA_DISPLAY_ITEM, DATA_DISPLAY_OFFSET, DATA_DURATION, DATA_EATING_COUNTER, DATA_ENDER_CRYSTAL_TIME_OFFSET, DATA_ENDERMAN_HELD_RUNTIME_ID, DATA_ENTITY_AGE, DATA_EXPERIENCE_VALUE, DATA_FALL_DAMAGE_MULTIPLIER, DATA_FIREBALL_POWER_X, DATA_FIREBALL_POWER_Y, DATA_FIREBALL_POWER_Z, DATA_FISH_ANGLE, DATA_FISH_X, DATA_FISH_Z, DATA_FLAG_ACTION, DATA_FLAG_ADMIRING, DATA_FLAG_ALWAYS_SHOW_NAMETAG, DATA_FLAG_ANGRY, DATA_FLAG_BABY, DATA_FLAG_BLOCKED_USING_DAMAGED_SHIELD, DATA_FLAG_BLOCKED_USING_SHIELD, DATA_FLAG_BLOCKING, DATA_FLAG_BREAKING_OBSTRUCTION, DATA_FLAG_BREATHING, DATA_FLAG_BRIBED, DATA_FLAG_CAN_CLIMB, DATA_FLAG_CAN_DASH, DATA_FLAG_CAN_FLY, DATA_FLAG_CAN_POWER_JUMP, DATA_FLAG_CAN_SHOW_NAMETAG, DATA_FLAG_CELEBRATING, DATA_FLAG_CELEBRATING_SPECIAL, DATA_FLAG_CHARGE_ATTACK, DATA_FLAG_CHARGED, DATA_FLAG_CHESTED, DATA_FLAG_CONTAINER_PRIVATE, DATA_FLAG_CONVERTING, DATA_FLAG_CRITICAL, DATA_FLAG_CROAKING, DATA_FLAG_DANCING, DATA_FLAG_DELAYED_ATTACK, DATA_FLAG_DIGGING, DATA_FLAG_DOOR_BREAKER, DATA_FLAG_DOOR_OPENER, DATA_FLAG_EAT_MOB, DATA_FLAG_EATING, DATA_FLAG_ELDER, DATA_FLAG_EMERGING, DATA_FLAG_EMOTING, DATA_FLAG_ENCHANTED, DATA_FLAG_ENTITY_GROW_UP, DATA_FLAG_EVOKER_SPELL, DATA_FLAG_FACING_TARGET_TO_RANGE_ATTACK, DATA_FLAG_FALL_THROUGH_SCAFFOLDING, DATA_FLAG_FIRE_IMMUNE, DATA_FLAG_GLIDING, DATA_FLAG_GRAVITY, DATA_FLAG_HAS_COLLISION, DATA_FLAG_HAS_DASH_COOLDOWN, DATA_FLAG_HIDDEN_WHEN_INVISIBLE, DATA_FLAG_IDLING, DATA_FLAG_IGNITED, DATA_FLAG_IMMOBILE, DATA_FLAG_IN_ASCENDABLE_BLOCK, DATA_FLAG_IN_SCAFFOLDING, DATA_FLAG_INLOVE, DATA_FLAG_INTERESTED, DATA_FLAG_INVISIBLE, DATA_FLAG_IS_AVOIDING_BLOCKS, DATA_FLAG_IS_AVOIDING_MOBS, DATA_FLAG_IS_ILLAGER_CAPTAIN, DATA_FLAG_IS_IN_UI, DATA_FLAG_IS_TRANSFORMING, DATA_FLAG_JUMP_GOAL_JUMP, DATA_FLAG_LAYING_DOWN, DATA_FLAG_LAYING_EGG, DATA_FLAG_LEASHED, DATA_FLAG_LINGER, DATA_FLAG_MOVING, DATA_FLAG_NO_AI, DATA_FLAG_ONFIRE, DATA_FLAG_ORPHANED, DATA_FLAG_OVER_DESCENDABLE_BLOCK, DATA_FLAG_OVER_SCAFFOLDING, DATA_FLAG_PLAYING_DEAD, DATA_FLAG_POWERED, DATA_FLAG_PREGNANT, DATA_FLAG_PUSH_TOWARDS_CLOSEST_SPACE, DATA_FLAG_RAM_ATTACK, DATA_FLAG_REARING, DATA_FLAG_RESTING, DATA_FLAG_RIDER_CAN_PICK, DATA_FLAG_RIDING, DATA_FLAG_ROARING, DATA_FLAG_ROLLING, DATA_FLAG_SADDLED, DATA_FLAG_SCARED, DATA_FLAG_SHEARED, DATA_FLAG_SHOW_TRIDENT_ROPE, DATA_FLAG_SHOWBASE, DATA_FLAG_SILENT, DATA_FLAG_SITTING, DATA_FLAG_SLEEPING, DATA_FLAG_SNEAKING, DATA_FLAG_SNEEZING, DATA_FLAG_SNIFFING, DATA_FLAG_SONIC_BOOM, DATA_FLAG_SPIN_ATTACK, DATA_FLAG_SPRINTING, DATA_FLAG_STACKABLE, DATA_FLAG_STALKING, DATA_FLAG_STUNNED, DATA_FLAG_SWIMMER, DATA_FLAG_SWIMMING, DATA_FLAG_TAMED, DATA_FLAG_TEMPTED, DATA_FLAG_TRADE_INTEREST, DATA_FLAG_TRANSITION_BLOCKING, DATA_FLAG_TRANSITION_SETTING, DATA_FLAG_TRANSITION_SITTING, DATA_FLAG_TRUSTING, DATA_FLAG_VIBRATING, DATA_FLAG_WALKER, DATA_FLAG_WALLCLIMBING, DATA_FLAG_WASD_CONTROLLED, DATA_FLAGS, DATA_FLAGS_EXTENDED, DATA_FREEZING_EFFECT_STRENGTH, DATA_FUSE_LENGTH, DATA_GOAT_HORN_COUNT, DATA_HAS_COMMAND_BLOCK, DATA_HAS_DISPLAY, DATA_HAS_NPC_COMPONENT, DATA_HEALTH, DATA_HEARTBEAT_INTERVAL_TICKS, DATA_HEARTBEAT_SOUND_EVENT, DATA_HIGH_TIER_CURED_DISCOUNT, DATA_HITBOX, DATA_HURT_DIRECTION, DATA_HURT_TIME, DATA_INTERACT_TEXT, DATA_INTERACTIVE_TAG, DATA_IS_BUOYANT, DATA_JUMP_DURATION, DATA_LAYING_AMOUNT, DATA_LAYING_AMOUNT_PREVIOUS, DATA_LEAD_HOLDER_EID, DATA_LIMITED_LIFE, DATA_LOW_TIER_CURED_DISCOUNT, DATA_MARK_VARIANT, DATA_MAX_AIR, DATA_MAX_STRENGTH, DATA_MAX_TRADE_TIER, DATA_MOVEMENT_SOUND_DISTANCE_OFFSET, DATA_NAME_AUTHOR, DATA_NAME_RAW_TEXT, DATA_NAMETAG, DATA_NEARBY_CURED_DISCOUNT, DATA_NEARBY_CURED_DISCOUNT_TIMESTAMP, DATA_NPC_ACTIONS, DATA_NPC_SKIN_DATA, DATA_OLD_SWELL, DATA_OWNER_EID, DATA_PADDLE_TIME_LEFT, DATA_PADDLE_TIME_RIGHT, DATA_PICKUP_COUNT, DATA_PLAYER_BED_POSITION, DATA_PLAYER_FLAGS, DATA_PLAYER_HAS_DIED, DATA_PLAYER_INDEX, DATA_PLAYER_LAST_DEATH_DIMENSION, DATA_PLAYER_LAST_DEATH_POS, DATA_POTION_AMBIENT, DATA_POTION_AUX_VALUE, DATA_POTION_COLOR, DATA_PUFFERFISH_SIZE, DATA_RIDER_MAX_ROTATION, DATA_RIDER_MIN_ROTATION, DATA_RIDER_ROTATION_LOCKED, DATA_RIDER_ROTATION_OFFSET, DATA_RIDER_SEAT_POSITION, DATA_SCALE, DATA_SCORE_TAG, DATA_SHULKER_ATTACH_FACE, DATA_SHULKER_ATTACH_POS, DATA_SHULKER_ATTACHED, DATA_SHULKER_PEEK_ID, DATA_SITTING_AMOUNT, DATA_SITTING_AMOUNT_PREVIOUS, DATA_SKIN_ID, DATA_SPAWN_TIME, DATA_SPAWNING_FRAMES, DATA_SPELL_CASTING_COLOR, DATA_STRENGTH, DATA_SWELL, DATA_SWELL_DIR, DATA_TARGET_EID, DATA_TRADE_EXPERIENCE, DATA_TRADE_TIER, DATA_TRADING_CAREER, DATA_TRADING_PLAYER_EID, DATA_TYPE_BYTE, DATA_TYPE_FLOAT, DATA_TYPE_INT, DATA_TYPE_LONG, DATA_TYPE_NBT, DATA_TYPE_POS, DATA_TYPE_SHORT, DATA_TYPE_STRING, DATA_TYPE_VECTOR3F, DATA_USING_ITEM, DATA_VARIANT, DATA_WITHER_INVULNERABLE_TICKS, DATA_WITHER_TARGET_1, DATA_WITHER_TARGET_2, DATA_WITHER_TARGET_3, dataProperties, deadTicks, effects, EMPTY_ARRAY, entityCollisionReduction, entityCount, entityUniqueId, fallDistance, fireProof, fireTicks, firstMove, freezingTicks, hasSpawned, headYawDelta, health, highestPosition, id, inBlock, inEndPortal, inPortalTicks, invulnerable, isCollided, isCollidedHorizontally, isCollidedVertically, isPlayer, isStatic, justCreated, keepMovement, lastDamageCause, lastHeadYaw, lastMotionX, lastMotionY, lastMotionZ, lastPitch, lastUpdate, lastX, lastY, lastYaw, lastZ, maxFireTicks, motionChanged, motionX, motionY, motionZ, namedTag, NETWORK_ID, noClip, noDamageTicks, offsetBoundingBox, onGround, passengers, pitchDelta, positionChanged, riding, scale, server, temporalVector, ticksLived, timing, yawDelta, ySize
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionprotected boolean
applyNameTag
(Player player, Item item) protected void
boolean
onInteract
(Player player, Item item, Vector3 clickedPos) final boolean
playerApplyNameTag
(Player player, Item item) void
saveNBT()
Methods inherited from class cn.nukkit.entity.EntityLiving
attack, blockedByShield, collidingWith, entityBaseTick, entityBaseTick, getAirTicks, getAttackTime, getAttackTimeBefore, getDrag, getDrops, getGravity, getLineOfSight, getLineOfSight, getLineOfSight, getLineOfSight, getMovementSpeed, getTargetBlock, getTargetBlock, getTargetBlock, hasLineOfSight, isAttackTimeByShieldKb, isBlocking, isPersistent, kill, knockBack, knockBack, onBlock, postAttack, preAttack, setAirTicks, setBlocking, setHealth, setMovementSpeed, setPersistent
Methods inherited from class cn.nukkit.entity.Entity
addEffect, addFreezingTicks, addMotion, addMovement, addTag, applyEntityCollision, attack, broadcastLinkPacket, broadcastMovement, canBeMovedByCurrents, canBePushed, canClimb, canClimbWalls, canCollide, canCollideWith, canPassThrough, canTriggerWalking, checkBlockCollision, checkChunks, checkGroundState, checkObstruction, close, collideWithBlock, containTag, createAddEntityPacket, createEntity, createEntity, createEntity, createEntity, despawnFrom, despawnFromAll, dismountEntity, dismountEntity, doesTriggerPressurePlate, enableHeadYaw, equals, extinguish, fall, fastMove, getAbsorption, getAge, getAllTags, getBaseOffset, getBlocksAround, getBoundingBox, getCollisionBlocks, getCurrentHeight, getDataFlag, getDataProperties, getDataProperty, getDataPropertyBoolean, getDataPropertyByte, getDataPropertyFloat, getDataPropertyInt, getDataPropertyLong, getDataPropertyNBT, getDataPropertyPos, getDataPropertyShort, getDataPropertyString, getDataPropertyType, getDataPropertyVector3f, getDefaultNBT, getDefaultNBT, getDefaultNBT, getDirection, getDirectionPlane, getDirectionVector, getEffect, getEffects, getEntityDefinitions, getEyeHeight, getFreezingEffectStrength, getFreezingTicks, getFrostbiteInjury, getHealth, getHeight, getHorizontalFacing, getId, getKnownEntities, getKnownEntityIds, getKnownEntityProviders, getLastDamageCause, getLength, getLocation, getMaxHealth, getMetadata, getMotion, getMountedOffset, getName, getNameTag, getNetworkId, getOriginalName, getPassenger, getPassengers, getPosition, getRiding, getSaveId, getSaveId, getSaveId, getSaveIds, getScale, getScoreTag, getSeatPosition, getServer, getStepHeight, getSwimmingHeight, getTickCachedBlocksAround, getTickCachedCollisionBlocks, getUniqueId, getViewers, getVisibleName, getWidth, handleLavaMovement, hasControllingPassenger, hasCustomName, hasEffect, hashCode, hasMetadata, hasWaterAt, heal, heal, init, isAlive, isBoss, isClosed, isControlling, isGliding, isImmobile, isInEndPortal, isInsideOfFire, isInsideOfLava, isInsideOfSolid, isInsideOfWater, isNameTagAlwaysVisible, isNameTagVisible, isNoClip, isOnFire, isOnGround, isOnLadder, isPassenger, isPreventingSleep, isSneaking, isSpinAttacking, isSprinting, isSwimming, isTouchingWater, isUndead, isUnderBlock, mountEntity, mountEntity, move, moveFlying, onCollideWithPlayer, onInteract, onPushByPiston, onStruckByLightning, onUpdate, playAnimation, playAnimation, playAnimationOnEntities, playAnimationOnEntities, recalculateBoundingBox, recalculateBoundingBox, recalculateEffectColor, registerCustomEntity, registerEntity, registerEntity, registerEntity, registerEntity, removeAllEffects, removeEffect, removeMetadata, removeTag, resetFallDistance, respawnToAll, scheduleUpdate, sendData, sendData, sendData, sendData, sendPotionEffects, setAbsorption, setAmbientSoundEvent, setAmbientSoundEventName, setAmbientSoundInterval, setAmbientSoundIntervalRange, setCanClimb, setCanClimb, setCanClimbWalls, setCanClimbWalls, setDataFlag, setDataFlag, setDataProperty, setDataProperty, setFreezingEffectStrength, setFreezingTicks, setGliding, setGliding, setImmobile, setImmobile, setLastDamageCause, setMaxHealth, setMetadata, setMotion, setNameTag, setNameTagAlwaysVisible, setNameTagAlwaysVisible, setNameTagVisible, setNameTagVisible, setNoClip, setOnFire, setPosition, setPositionAndRotation, setPositionAndRotation, setRotation, setRotation, setScale, setScoreTag, setSeatPosition, setSneaking, setSneaking, setSpinAttacking, setSpinAttacking, setSprinting, setSprinting, setSwimming, setSwimming, spawnTo, spawnToAll, switchLevel, teleport, teleport, teleport, teleport, teleport, teleport, updateFallState, updateMovement, updatePassengerPosition, updatePassengers
Methods inherited from class cn.nukkit.level.Location
abs, add, add, add, add, ceil, clone, divide, floor, fromObject, fromObject, fromObject, fromObject, fromObject, getHeadYaw, getPitch, getYaw, multiply, round, setHeadYaw, setPitch, setYaw, subtract, subtract, subtract, subtract, subtract, toString
Methods inherited from class cn.nukkit.level.Position
getChunk, getLevel, getLevelBlock, getLevelBlock, getLevelBlock, getLevelBlockAround, getLevelBlockAtLayer, getLevelBlockEntity, getLevelBlockState, getLevelBlockState, getLevelName, getSide, getSide, getTickCachedLevelBlock, getTickCachedLevelBlockAtLayer, getTypedBlockEntity, getValidLevel, isValid, setComponents, setComponents, setLevel, setStrong, setWeak
Methods inherited from class cn.nukkit.positiontracking.NamedPosition
matchesNamedPosition
Methods inherited from class cn.nukkit.math.Vector3
asBlockVector3, asVector3f, cross, distance, distance, distanceManhattan, distanceSquared, distanceSquared, dot, down, down, east, east, getAxis, getChunkSectionY, getChunkVector, getChunkX, getChunkZ, getFloorX, getFloorY, getFloorZ, getForward, getIntermediateWithXValue, getIntermediateWithYValue, getIntermediateWithZValue, getRight, getSideVec, getSouth, getUp, getWest, getX, getY, getZ, length, lengthSquared, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, normalize, north, north, rawHashCode, setComponentsAdding, setComponentsAdding, setX, setY, setZ, south, south, up, up, west, west
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface cn.nukkit.entity.EntityAgeable
isBaby, setBaby
Methods inherited from interface cn.nukkit.entity.EntityNameable
applyNameTag, getNameTag, isNameTagVisible, isPersistent, playerApplyNameTag, setNameTag, setNameTagVisible, setPersistent
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Constructor Details
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EntityCreature
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Method Details
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initEntity
protected void initEntity()- Overrides:
initEntity
in classEntityLiving
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saveNBT
public void saveNBT()- Overrides:
saveNBT
in classEntityLiving
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onInteract
- Specified by:
onInteract
in interfaceEntityNameable
- Overrides:
onInteract
in classEntity
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playerApplyNameTag
@PowerNukkitOnly @Since("1.4.0.0-PN") public final boolean playerApplyNameTag(@Nonnull Player player, @Nonnull Item item) - Specified by:
playerApplyNameTag
in interfaceEntityNameable
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applyNameTag
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