Package cn.nukkit.entity.passive
Class EntityCat
- All Implemented Interfaces:
EntityControlUtils
,LogicalUtils
,EntityAgeable
,EntityAsyncPrepare
,EntityCanAttack
,EntityCanSit
,EntityComponent
,EntityDamageable
,EntityHealable
,EntityNameable
,EntityOwnable
,EntityTamable
,EntityWalkable
,Metadatable
,Cloneable
public class EntityCat
extends EntityAnimal
implements EntityWalkable, EntityTamable, EntityCanSit, EntityCanAttack, EntityHealable
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Field Summary
Fields inherited from class cn.nukkit.entity.EntityIntelligent
behaviorGroup, EMPTY_BEHAVIOR_GROUP, isActive
Fields inherited from class cn.nukkit.entity.EntityPhysical
fallingTick, globalCycleTickSpread, needsRecalcMovement, offsetBoundingBox, PRECISION, previousCollideMotion, previousCurrentMotion, tickSpread
Fields inherited from class cn.nukkit.entity.EntityLiving
attackTime, invisible, movementSpeed, turtleTicks
Fields inherited from class cn.nukkit.entity.Entity
absorption, age, blocksAround, boundingBox, chunk, closed, collisionBlocks, DATA_AERIAL_ATTACK, DATA_AGENT, DATA_AIR, DATA_ALWAYS_SHOW_NAMETAG, DATA_AMBIENT_SOUND_EVENT_NAME, DATA_AMBIENT_SOUND_INTERVAL, DATA_AMBIENT_SOUND_INTERVAL_RANGE, DATA_AREA_EFFECT_CLOUD_PARTICLE_ID, DATA_AREA_EFFECT_CLOUD_RADIUS, DATA_AREA_EFFECT_CLOUD_WAITING, DATA_ARMOR_STAND_POSE_INDEX, DATA_AUX_POWER, DATA_BALLOON_ATTACHED_ENTITY, DATA_BASE_RUNTIME_ID, DATA_BLOCK_TARGET, DATA_BOUNDING_BOX_HEIGHT, DATA_BOUNDING_BOX_WIDTH, DATA_BUBBLE_TIME, DATA_BUOYANCY_DATA, DATA_CAN_RIDE_TARGET, DATA_CHANGE_ON_PICKUP, DATA_CHANGE_RATE, DATA_CHARGE_AMOUNT, DATA_CLIENT_EVENT, DATA_COLOR, DATA_COLOR_2, DATA_COLOUR, DATA_COMMAND_BLOCK_COMMAND, DATA_COMMAND_BLOCK_EXECUTE_ON_FIRST_TICK, DATA_COMMAND_BLOCK_LAST_OUTPUT, DATA_COMMAND_BLOCK_TICK_DELAY, DATA_COMMAND_BLOCK_TRACK_OUTPUT, DATA_CONTAINER_BASE_SIZE, DATA_CONTAINER_EXTRA_SLOTS_PER_STRENGTH, DATA_CONTAINER_TYPE, DATA_CONTROLLING_RIDER_SEAT_NUMBER, DATA_DISPLAY_ITEM, DATA_DISPLAY_OFFSET, DATA_DURATION, DATA_EATING_COUNTER, DATA_ENDER_CRYSTAL_TIME_OFFSET, DATA_ENDERMAN_HELD_RUNTIME_ID, DATA_ENTITY_AGE, DATA_EXPERIENCE_VALUE, DATA_FALL_DAMAGE_MULTIPLIER, DATA_FIREBALL_POWER_X, DATA_FIREBALL_POWER_Y, DATA_FIREBALL_POWER_Z, DATA_FISH_ANGLE, DATA_FISH_X, DATA_FISH_Z, DATA_FLAG_ACTION, DATA_FLAG_ADMIRING, DATA_FLAG_ALWAYS_SHOW_NAMETAG, DATA_FLAG_ANGRY, DATA_FLAG_BABY, DATA_FLAG_BLOCKED_USING_DAMAGED_SHIELD, DATA_FLAG_BLOCKED_USING_SHIELD, DATA_FLAG_BLOCKING, DATA_FLAG_BREAKING_OBSTRUCTION, DATA_FLAG_BREATHING, DATA_FLAG_BRIBED, DATA_FLAG_CAN_CLIMB, DATA_FLAG_CAN_DASH, DATA_FLAG_CAN_FLY, DATA_FLAG_CAN_POWER_JUMP, DATA_FLAG_CAN_SHOW_NAMETAG, DATA_FLAG_CELEBRATING, DATA_FLAG_CELEBRATING_SPECIAL, DATA_FLAG_CHARGE_ATTACK, DATA_FLAG_CHARGED, DATA_FLAG_CHESTED, DATA_FLAG_CONTAINER_PRIVATE, DATA_FLAG_CONVERTING, DATA_FLAG_CRITICAL, DATA_FLAG_CROAKING, DATA_FLAG_DANCING, DATA_FLAG_DELAYED_ATTACK, DATA_FLAG_DIGGING, DATA_FLAG_DOOR_BREAKER, DATA_FLAG_DOOR_OPENER, DATA_FLAG_EAT_MOB, DATA_FLAG_EATING, DATA_FLAG_ELDER, DATA_FLAG_EMERGING, DATA_FLAG_EMOTING, DATA_FLAG_ENCHANTED, DATA_FLAG_ENTITY_GROW_UP, DATA_FLAG_EVOKER_SPELL, DATA_FLAG_FACING_TARGET_TO_RANGE_ATTACK, DATA_FLAG_FALL_THROUGH_SCAFFOLDING, DATA_FLAG_FEELING_HAPPY, DATA_FLAG_FIRE_IMMUNE, DATA_FLAG_GLIDING, DATA_FLAG_GRAVITY, DATA_FLAG_HAS_COLLISION, DATA_FLAG_HAS_DASH_COOLDOWN, DATA_FLAG_HIDDEN_WHEN_INVISIBLE, DATA_FLAG_IDLING, DATA_FLAG_IGNITED, DATA_FLAG_IMMOBILE, DATA_FLAG_IN_ASCENDABLE_BLOCK, DATA_FLAG_IN_SCAFFOLDING, DATA_FLAG_INLOVE, DATA_FLAG_INTERESTED, DATA_FLAG_INVISIBLE, DATA_FLAG_IS_AVOIDING_BLOCKS, DATA_FLAG_IS_AVOIDING_MOBS, DATA_FLAG_IS_ILLAGER_CAPTAIN, DATA_FLAG_IS_IN_UI, DATA_FLAG_IS_TRANSFORMING, DATA_FLAG_JUMP_GOAL_JUMP, DATA_FLAG_LAYING_DOWN, DATA_FLAG_LAYING_EGG, DATA_FLAG_LEASHED, DATA_FLAG_LINGER, DATA_FLAG_MOVING, DATA_FLAG_NO_AI, DATA_FLAG_ONFIRE, DATA_FLAG_ORPHANED, DATA_FLAG_OVER_DESCENDABLE_BLOCK, DATA_FLAG_OVER_SCAFFOLDING, DATA_FLAG_PLAYING_DEAD, DATA_FLAG_POWERED, DATA_FLAG_PREGNANT, DATA_FLAG_PUSH_TOWARDS_CLOSEST_SPACE, DATA_FLAG_RAM_ATTACK, DATA_FLAG_REARING, DATA_FLAG_RESTING, DATA_FLAG_RIDER_CAN_PICK, DATA_FLAG_RIDING, DATA_FLAG_RISING, DATA_FLAG_ROARING, DATA_FLAG_ROLLING, DATA_FLAG_SADDLED, DATA_FLAG_SCARED, DATA_FLAG_SCENTING, DATA_FLAG_SEARCHING, DATA_FLAG_SHEARED, DATA_FLAG_SHOW_TRIDENT_ROPE, DATA_FLAG_SHOWBASE, DATA_FLAG_SILENT, DATA_FLAG_SITTING, DATA_FLAG_SLEEPING, DATA_FLAG_SNEAKING, DATA_FLAG_SNEEZING, DATA_FLAG_SNIFFING, DATA_FLAG_SONIC_BOOM, DATA_FLAG_SPIN_ATTACK, DATA_FLAG_SPRINTING, DATA_FLAG_STACKABLE, DATA_FLAG_STALKING, DATA_FLAG_STUNNED, DATA_FLAG_SWIMMER, DATA_FLAG_SWIMMING, DATA_FLAG_TAMED, DATA_FLAG_TEMPTED, DATA_FLAG_TRADE_INTEREST, DATA_FLAG_TRANSITION_BLOCKING, DATA_FLAG_TRANSITION_SETTING, DATA_FLAG_TRANSITION_SITTING, DATA_FLAG_TRUSTING, DATA_FLAG_VIBRATING, DATA_FLAG_WALKER, DATA_FLAG_WALLCLIMBING, DATA_FLAG_WASD_CONTROLLED, DATA_FLAGS, DATA_FLAGS_EXTENDED, DATA_FREEZING_EFFECT_STRENGTH, DATA_FUSE_LENGTH, DATA_GOAT_HORN_COUNT, DATA_HAS_COMMAND_BLOCK, DATA_HAS_DISPLAY, DATA_HAS_NPC_COMPONENT, DATA_HEALTH, DATA_HEARTBEAT_INTERVAL_TICKS, DATA_HEARTBEAT_SOUND_EVENT, DATA_HIGH_TIER_CURED_DISCOUNT, DATA_HITBOX, DATA_HURT_DIRECTION, DATA_HURT_TIME, DATA_INTERACT_TEXT, DATA_INTERACTIVE_TAG, DATA_IS_BUOYANT, DATA_JUMP_DURATION, DATA_LAYING_AMOUNT, DATA_LAYING_AMOUNT_PREVIOUS, DATA_LEAD_HOLDER_EID, DATA_LIMITED_LIFE, DATA_LOW_TIER_CURED_DISCOUNT, DATA_MARK_VARIANT, DATA_MAX_AIR, DATA_MAX_STRENGTH, DATA_MAX_TRADE_TIER, DATA_MOVEMENT_SOUND_DISTANCE_OFFSET, DATA_NAME_AUTHOR, DATA_NAME_RAW_TEXT, DATA_NAMETAG, DATA_NEARBY_CURED_DISCOUNT, DATA_NEARBY_CURED_DISCOUNT_TIMESTAMP, DATA_NPC_ACTIONS, DATA_NPC_SKIN_DATA, DATA_OLD_SWELL, DATA_OWNER_EID, DATA_PADDLE_TIME_LEFT, DATA_PADDLE_TIME_RIGHT, DATA_PICKUP_COUNT, DATA_PLAYER_BED_POSITION, DATA_PLAYER_BUTTON_TEXT, DATA_PLAYER_FLAG_DEAD, DATA_PLAYER_FLAG_SLEEP, DATA_PLAYER_FLAGS, DATA_PLAYER_HAS_DIED, DATA_PLAYER_INDEX, DATA_PLAYER_LAST_DEATH_DIMENSION, DATA_PLAYER_LAST_DEATH_POS, DATA_POTION_AMBIENT, DATA_POTION_AUX_VALUE, DATA_POTION_COLOR, DATA_PUFFERFISH_SIZE, DATA_RIDER_MAX_ROTATION, DATA_RIDER_MIN_ROTATION, DATA_RIDER_ROTATION_LOCKED, DATA_RIDER_ROTATION_OFFSET, DATA_RIDER_SEAT_POSITION, DATA_SCALE, DATA_SCORE_TAG, DATA_SHULKER_ATTACH_FACE, DATA_SHULKER_ATTACH_POS, DATA_SHULKER_ATTACHED, DATA_SHULKER_PEEK_ID, DATA_SITTING_AMOUNT, DATA_SITTING_AMOUNT_PREVIOUS, DATA_SKIN_ID, DATA_SPAWN_TIME, DATA_SPAWNING_FRAMES, DATA_SPELL_CASTING_COLOR, DATA_STRENGTH, DATA_SWELL, DATA_SWELL_DIR, DATA_TARGET_EID, DATA_TRADE_EXPERIENCE, DATA_TRADE_TIER, DATA_TRADING_CAREER, DATA_TRADING_PLAYER_EID, DATA_TYPE_BYTE, DATA_TYPE_FLOAT, DATA_TYPE_INT, DATA_TYPE_LONG, DATA_TYPE_NBT, DATA_TYPE_POS, DATA_TYPE_SHORT, DATA_TYPE_STRING, DATA_TYPE_VECTOR3F, DATA_USING_ITEM, DATA_VARIANT, DATA_WITHER_INVULNERABLE_TICKS, DATA_WITHER_TARGET_1, DATA_WITHER_TARGET_2, DATA_WITHER_TARGET_3, dataProperties, deadTicks, effects, EMPTY_ARRAY, entityCollisionReduction, entityCount, entityUniqueId, fallDistance, fireProof, fireTicks, firstMove, freezingTicks, hasSpawned, headYawDelta, health, highestPosition, id, inBlock, inEndPortal, inPortalTicks, invulnerable, isCollided, isCollidedHorizontally, isCollidedVertically, isPlayer, isStatic, justCreated, keepMovement, lastDamageCause, lastHeadYaw, lastMotionX, lastMotionY, lastMotionZ, lastPitch, lastUpdate, lastX, lastY, lastYaw, lastZ, maxFireTicks, motionChanged, motionX, motionY, motionZ, namedTag, noClip, noDamageTicks, onGround, passengers, pitchDelta, positionChanged, riding, scale, server, temporalVector, ticksLived, timing, yawDelta, ySize
Fields inherited from interface cn.nukkit.entity.EntityCanAttack
EMPTY_FLOAT_ARRAY
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionboolean
attackTarget
(Entity entity) float[]
得到所有难度下不携带物品能造成的伤害.Item[]
getDrops()
int
getHealingAmount
(Item item) 获得可以治疗猫的物品的治疗量 WIKI了解只有生鲑鱼与生鳕鱼才能恢复猫咪血量恢复2float
实体高度int
获得该实体的网络IDThe name that English name of the type of this entity.float
getWidth()
void
boolean
isBreedingItem
(Item item) 绑定猫繁殖物品 WIKI了解只能使用生鲑鱼与生鳕鱼才能繁殖boolean
onInteract
(Player player, Item item, Vector3 clickedPos) 请求一个行为组实例,此方法在实体初始化行为组时调用void
saveNBT()
void
setCollarColor
(DyeColor color) void
Methods inherited from class cn.nukkit.entity.passive.EntityAnimal
getStepHeight, sendBreedingAnimation
Methods inherited from class cn.nukkit.entity.EntityIntelligent
asyncPrepare, attack, enableHeadYaw, getBehaviorGroup, getJumpingHeight, getMemoryStorage, isActive
Methods inherited from class cn.nukkit.entity.EntityPhysical
addPreviousLiquidMovement, addTmpMoveMotion, addTmpMoveMotionXZ, calculateOffsetBoundingBox, canBeMovedByCurrents, entityBaseTick, entityBaseTick, getFallingTick, getFloatingForceFactor, getFloatingHeight, getFootHeight, getGravity, getGroundFrictionFactor, getLiquidMovementSpeed, getOffsetBoundingBox, getPassableBlockFrictionFactor, handleCollideMovement, handleFloatingMovement, handleGravity, handleGroundFrictionMovement, handleLiquidMovement, handlePassableBlockFrictionMovement, isFalling, onCollide, onUpdate, resetFallDistance
Methods inherited from class cn.nukkit.entity.EntityCreature
applyNameTag, playerApplyNameTag
Methods inherited from class cn.nukkit.entity.EntityLiving
blockedByShield, collidingWith, getAirTicks, getAttackTime, getAttackTimeBefore, getDrag, getLineOfSight, getLineOfSight, getLineOfSight, getLineOfSight, getMovementSpeed, getTargetBlock, getTargetBlock, getTargetBlock, hasLineOfSight, isAttackTimeByShieldKb, isBlocking, isPersistent, kill, knockBack, knockBack, onBlock, postAttack, preAttack, setAirTicks, setBlocking, setHealth, setMovementSpeed, setPersistent
Methods inherited from class cn.nukkit.entity.Entity
addEffect, addFreezingTicks, addMotion, addMovement, addTag, applyEntityCollision, attack, broadcastLinkPacket, broadcastMovement, canBePushed, canClimb, canClimbWalls, canCollide, canCollideWith, canPassThrough, canTriggerWalking, checkBlockCollision, checkChunks, checkGroundState, checkObstruction, close, collideWithBlock, containTag, createAddEntityPacket, createEntity, createEntity, createEntity, createEntity, createEntity, despawnFrom, despawnFromAll, dismountEntity, dismountEntity, doesTriggerPressurePlate, equals, extinguish, fall, fastMove, getAbsorption, getAge, getAllTags, getBaseOffset, getBlocksAround, getBoundingBox, getCollisionBlocks, getCurrentHeight, getDataFlag, getDataProperties, getDataProperty, getDataPropertyBoolean, getDataPropertyByte, getDataPropertyFloat, getDataPropertyInt, getDataPropertyLong, getDataPropertyNBT, getDataPropertyPos, getDataPropertyShort, getDataPropertyString, getDataPropertyType, getDataPropertyVector3f, getDefaultNBT, getDefaultNBT, getDefaultNBT, getDirection, getDirectionPlane, getDirectionVector, getEffect, getEffects, getEntityDefinitions, getEyeHeight, getFreezingEffectStrength, getFreezingTicks, getFrostbiteInjury, getHealth, getHorizontalFacing, getId, getIdentifier, getIdentifier, getKnownEntities, getKnownEntityIds, getKnownEntityProviders, getLastDamageCause, getLength, getLocation, getMaxHealth, getMetadata, getMotion, getMountedOffset, getName, getNameTag, getPassenger, getPassengers, getPosition, getRiding, getSaveId, getSaveId, getSaveId, getSaveIds, getScale, getScoreTag, getSeatPosition, getServer, getSwimmingHeight, getTickCachedBlocksAround, getTickCachedCollisionBlocks, getUniqueId, getViewers, getVisibleName, handleLavaMovement, hasControllingPassenger, hasCustomName, hasEffect, hashCode, hasMetadata, hasWaterAt, hasWaterAt, heal, heal, init, init, isAlive, isBoss, isClosed, isControlling, isGliding, isImmobile, isInEndPortal, isInsideOfFire, isInsideOfLava, isInsideOfSolid, isInsideOfWater, isNameTagAlwaysVisible, isNameTagVisible, isNoClip, isOnFire, isOnGround, isOnLadder, isPassenger, isPreventingSleep, isSneaking, isSpinAttacking, isSprinting, isSwimming, isTouchingWater, isUndead, isUnderBlock, mountEntity, mountEntity, move, moveFlying, onCollideWithPlayer, onInteract, onPushByPiston, onStruckByLightning, playActionAnimation, playActionAnimation, playAnimation, playAnimation, playAnimationOnEntities, playAnimationOnEntities, recalculateBoundingBox, recalculateBoundingBox, recalculateEffectColor, registerCustomEntity, registerEntity, registerEntity, registerEntity, registerEntity, removeAllEffects, removeEffect, removeMetadata, removeTag, respawnToAll, scheduleUpdate, sendData, sendData, sendData, sendData, sendPotionEffects, setAbsorption, setAmbientSoundEvent, setAmbientSoundEventName, setAmbientSoundInterval, setAmbientSoundIntervalRange, setCanClimb, setCanClimb, setCanClimbWalls, setCanClimbWalls, setDataFlag, setDataFlag, setDataProperty, setDataProperty, setFreezingEffectStrength, setFreezingTicks, setGliding, setGliding, setImmobile, setImmobile, setLastDamageCause, setMaxHealth, setMetadata, setMotion, setNameTag, setNameTagAlwaysVisible, setNameTagAlwaysVisible, setNameTagVisible, setNameTagVisible, setNoClip, setOnFire, setPosition, setPositionAndRotation, setPositionAndRotation, setRotation, setRotation, setScale, setScoreTag, setSeatPosition, setSneaking, setSneaking, setSpinAttacking, setSpinAttacking, setSprinting, setSprinting, setSwimming, setSwimming, spawnTo, spawnToAll, switchLevel, teleport, teleport, teleport, teleport, teleport, teleport, updateFallState, updatePassengerPosition, updatePassengers
Methods inherited from class cn.nukkit.level.Location
abs, add, add, add, add, ceil, clone, divide, floor, fromObject, fromObject, fromObject, fromObject, fromObject, getHeadYaw, getPitch, getYaw, multiply, round, setHeadYaw, setPitch, setX, setY, setYaw, setZ, subtract, subtract, subtract, subtract, subtract, toString
Methods inherited from class cn.nukkit.level.Position
getChunk, getLevel, getLevelBlock, getLevelBlock, getLevelBlock, getLevelBlockAround, getLevelBlockAtLayer, getLevelBlockEntity, getLevelBlockState, getLevelBlockState, getLevelName, getSide, getSide, getSidePos, getTickCachedLevelBlock, getTickCachedLevelBlockAtLayer, getTypedBlockEntity, getValidLevel, isValid, setComponents, setComponents, setLevel, setStrong, setWeak
Methods inherited from class cn.nukkit.positiontracking.NamedPosition
matchesNamedPosition
Methods inherited from class cn.nukkit.math.Vector3
asBlockVector3, asVector3f, cross, distance, distance, distanceManhattan, distanceSquared, distanceSquared, dot, down, down, east, east, getAxis, getChunkSectionY, getChunkVector, getChunkX, getChunkZ, getFloorX, getFloorY, getFloorZ, getForward, getIntermediateWithXValue, getIntermediateWithYValue, getIntermediateWithZValue, getRight, getSideVec, getSouth, getUp, getWest, getX, getY, getZ, length, lengthSquared, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, maxPlainDistance, normalize, north, north, rawHashCode, setComponentsAdding, setComponentsAdding, south, south, up, up, west, west
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
Methods inherited from interface cn.nukkit.entity.EntityAgeable
isBaby, setBaby
Methods inherited from interface cn.nukkit.entity.EntityCanAttack
getDiffHandDamage
Methods inherited from interface cn.nukkit.entity.EntityCanSit
isSitting, setSitting
Methods inherited from interface cn.nukkit.entity.EntityComponent
asEntity, getMemoryStorage
Methods inherited from interface cn.nukkit.entity.ai.controller.EntityControlUtils
getLookTarget, getMoveDirectionEnd, getMoveDirectionStart, getMoveTarget, hasMoveDirection, isEnablePitch, isShouldUpdateMoveDirection, setEnablePitch, setLookTarget, setMoveDirectionEnd, setMoveDirectionStart, setMoveTarget, setShouldUpdateMoveDirection
Methods inherited from interface cn.nukkit.entity.EntityNameable
applyNameTag, getNameTag, isNameTagVisible, isPersistent, playerApplyNameTag, setNameTag, setNameTagVisible, setPersistent
Methods inherited from interface cn.nukkit.entity.EntityOwnable
getOwner, getOwnerName, setOwnerName
Methods inherited from interface cn.nukkit.entity.EntityTamable
hasOwner, hasOwner
Methods inherited from interface cn.nukkit.entity.ai.evaluator.LogicalUtils
all, all, any, any
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Field Details
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NETWORK_ID
public static final int NETWORK_ID- See Also:
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diffHandDamage
protected float[] diffHandDamage
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Constructor Details
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EntityCat
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Method Details
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getNetworkId
public int getNetworkId()Description copied from class:Entity
获得该实体的网络IDGet the network ID of the entity
- Specified by:
getNetworkId
in classEntity
- Returns:
- the network id
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updateMovement
public void updateMovement()- Overrides:
updateMovement
in classEntityPhysical
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requireBehaviorGroup
Description copied from class:EntityIntelligent
请求一个行为组实例,此方法在实体初始化行为组时调用- Overrides:
requireBehaviorGroup
in classEntityIntelligent
- Returns:
- 新创建的行为组
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getWidth
public float getWidth() -
getHeight
public float getHeight()Description copied from class:Entity
实体高度entity Height
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attackTarget
- Specified by:
attackTarget
in interfaceEntityCanAttack
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initEntity
public void initEntity()- Overrides:
initEntity
in classEntityAnimal
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saveNBT
public void saveNBT()- Overrides:
saveNBT
in classEntityAnimal
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onInteract
- Specified by:
onInteract
in interfaceEntityNameable
- Overrides:
onInteract
in classEntityAnimal
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getDrops
- Overrides:
getDrops
in classEntityLiving
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getOriginalName
Description copied from class:Entity
The name that English name of the type of this entity.- Overrides:
getOriginalName
in classEntity
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isBreedingItem
绑定猫繁殖物品 WIKI了解只能使用生鲑鱼与生鳕鱼才能繁殖Bound cat breeding items WIKI understands that only raw salmon and raw cod can be used to breed
- Overrides:
isBreedingItem
in classEntityAnimal
- Parameters:
item
- 物品- Returns:
- boolean 是否可以导致繁殖
Whether it can lead to reproduction
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getHealingAmount
获得可以治疗猫的物品的治疗量 WIKI了解只有生鲑鱼与生鳕鱼才能恢复猫咪血量恢复2Obtain healing amount of items that can heal cats WIKI understands that only raw salmon and raw cod can restore the cat's blood recovery 2
- Specified by:
getHealingAmount
in interfaceEntityHealable
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setCollarColor
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getDiffHandDamage
public float[] getDiffHandDamage()Description copied from interface:EntityCanAttack
得到所有难度下不携带物品能造成的伤害.Get the damage you can do without carrying items on all difficulties.
- Specified by:
getDiffHandDamage
in interfaceEntityCanAttack
- Returns:
- 一个包含所有难度下伤害的数组, 0 1 2分别代表简单、普通、困难难度
An array containing damage on all difficulties, 0 1 2 for easy, normal and hard difficulties respectively
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