Class AnyMatchEvaluator

java.lang.Object
cn.nukkit.entity.ai.evaluator.MultiBehaviorEvaluator
cn.nukkit.entity.ai.evaluator.AnyMatchEvaluator
All Implemented Interfaces:
IBehaviorEvaluator

@PowerNukkitXOnly @Since("1.6.0.0-PNX") public class AnyMatchEvaluator extends MultiBehaviorEvaluator
  • Constructor Details

  • Method Details

    • evaluate

      public boolean evaluate(EntityIntelligent entity)
      Description copied from interface: IBehaviorEvaluator
      是否需要激活与其绑定的执行器

      这个方法对一个行为只会评估一次,评估通过则开始运行执行器执行行为,直到行为中断或者完成,下一次评估才会开始

      Whether the executor bound to it needs to be activated

      This method evaluates a behavior only once, and if the evaluation passes, the executor execution behavior will start running until the behavior is interrupted or completed, and the next evaluation will not begin

      Parameters:
      entity - 评估目标实体
      Assess the targetEntity
      Returns:
      是否需要激活
      Do you need to activate