Package cn.nukkit.item
Class ItemArmor
java.lang.Object
cn.nukkit.item.Item
cn.nukkit.item.ItemArmor
- All Implemented Interfaces:
BlockID
,ItemDurable
,ItemID
,Cloneable
- Direct Known Subclasses:
ItemBootsChain
,ItemBootsDiamond
,ItemBootsGold
,ItemBootsIron
,ItemBootsNetherite
,ItemChestplateChain
,ItemChestplateDiamond
,ItemChestplateGold
,ItemChestplateIron
,ItemChestplateNetherite
,ItemColorArmor
,ItemCustomArmor
,ItemElytra
,ItemHelmetChain
,ItemHelmetDiamond
,ItemHelmetGold
,ItemHelmetIron
,ItemHelmetNetherite
,ItemLeggingsChain
,ItemLeggingsDiamond
,ItemLeggingsGold
,ItemLeggingsIron
,ItemLeggingsNetherite
,ItemTurtleShell
- Author:
- MagicDroidX (Nukkit Project)
-
Nested Class Summary
Nested classes/interfaces inherited from class cn.nukkit.item.Item
Item.ItemJsonComponents, Item.ItemLockMode
-
Field Summary
Modifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
Fields inherited from class cn.nukkit.item.Item
AIR_ITEM, block, count, durability, EMPTY_ARRAY, hasMeta, id, list, meta, name, UNKNOWN_STR
Fields inherited from interface cn.nukkit.block.BlockID
ACACIA_BUTTON, ACACIA_DOOR_BLOCK, ACACIA_PRESSURE_PLATE, ACACIA_STANDING_SIGN, ACACIA_TRAPDOOR, ACACIA_WALL_SIGN, ACACIA_WOOD_STAIRS, ACACIA_WOODEN_STAIRS, ACTIVATOR_RAIL, AIR, ALLOW, AMETHYST_BLOCK, AMETHYST_CLUSTER, ANCIENT_DERBRIS, ANDESITE_STAIRS, ANVIL, AZALEA, AZALEA_LEAVES, AZALEA_LEAVES_FLOWERED, BAMBOO, BAMBOO_SAPLING, BARREL, BARRIER, BASALT, BEACON, BED_BLOCK, BEDROCK, BEE_NEST, BEEHIVE, BEETROOT_BLOCK, BELL, BIG_DRIPLEAF, BIRCH_BUTTON, BIRCH_DOOR_BLOCK, BIRCH_PRESSURE_PLATE, BIRCH_STAIRS, BIRCH_STANDING_SIGN, BIRCH_TRAPDOOR, BIRCH_WALL_SIGN, BIRCH_WOOD_STAIRS, BIRCH_WOODEN_STAIRS, BLACK_CANDLE, BLACK_CANDLE_CAKE, BLACK_GLAZED_TERRACOTTA, BLACKSTONE, BLACKSTONE_DOUBLE_SLAB, BLACKSTONE_SLAB, BLACKSTONE_STAIRS, BLACKSTONE_WALL, BLAST_FURNACE, BLOCK_KELP, BLOCK_NETHER_WART_BLOCK, BLUE_CANDLE, BLUE_CANDLE_CAKE, BLUE_GLAZED_TERRACOTTA, BLUE_ICE, BONE_BLOCK, BOOKSHELF, BORDER_BLOCK, BREWING_BLOCK, BREWING_STAND_BLOCK, BRICK_STAIRS, BRICKS, BRICKS_BLOCK, BROWN_CANDLE, BROWN_CANDLE_CAKE, BROWN_GLAZED_TERRACOTTA, BROWN_MUSHROOM, BROWN_MUSHROOM_BLOCK, BUBBLE_COLUMN, BUDDING_AMETHYST, BURNING_FURNACE, BUSH, CACTUS, CAKE_BLOCK, CALCITE, CAMPFIRE_BLOCK, CANDLE, CANDLE_CAKE, CARPET, CARROT_BLOCK, CARTOGRAPHY_TABLE, CARVED_PUMPKIN, CAULDRON_BLOCK, CAVE_VINES, CAVE_VINES_BODY_WITH_BERRIES, CAVE_VINES_HEAD_WITH_BERRIES, CHAIN_BLOCK, CHAIN_COMMAND_BLOCK, CHEST, CHISELED_DEEPSLATE, CHISELED_NETHER_BRICKS, CHISELED_POLISHED_BLACKSTONE, CHORUS_FLOWER, CHORUS_PLANT, CLAY_BLOCK, COAL_BLOCK, COAL_ORE, COBBLE, COBBLE_STAIRS, COBBLE_WALL, COBBLED_DEEPSLATE, COBBLED_DEEPSLATE_DOUBLE_SLAB, COBBLED_DEEPSLATE_SLAB, COBBLED_DEEPSLATE_STAIRS, COBBLED_DEEPSLATE_WALL, COBBLESTONE, COBBLESTONE_STAIRS, COBBLESTONE_WALL, COBWEB, COCOA, COCOA_BLOCK, COMMAND_BLOCK, COMPOSTER, CONCRETE, CONCRETE_POWDER, CONCRETEPOWDER, CONDUIT, COPPER_BLOCK, COPPER_ORE, CORAL, CORAL_BLOCK, CORAL_FAN, CORAL_FAN_DEAD, CORAL_FAN_HANG, CORAL_FAN_HANG2, CORAL_FAN_HANG3, CRACKED_DEEPSLATE_BRICKS, CRACKED_DEEPSLATE_TILES, CRACKED_NETHER_BRICKS, CRACKED_POLISHED_BLACKSTONE_BRICKS, CRAFTING_TABLE, CRIMSON_BUTTON, CRIMSON_DOOR_BLOCK, CRIMSON_DOUBLE_SLAB, CRIMSON_FENCE, CRIMSON_FENCE_GATE, CRIMSON_FUNGUS, CRIMSON_HYPHAE, CRIMSON_NYLIUM, CRIMSON_PLANKS, CRIMSON_PRESSURE_PLATE, CRIMSON_ROOTS, CRIMSON_SLAB, CRIMSON_STAIRS, CRIMSON_STANDING_SIGN, CRIMSON_STEM, CRIMSON_TRAPDOOR, CRIMSON_WALL_SIGN, CRYING_OBSIDIAN, CUT_COPPER, CUT_COPPER_SLAB, CUT_COPPER_STAIRS, CYAN_CANDLE, CYAN_CANDLE_CAKE, CYAN_GLAZED_TERRACOTTA, DANDELION, DARK_OAK_BUTTON, DARK_OAK_DOOR_BLOCK, DARK_OAK_PRESSURE_PLATE, DARK_OAK_STANDING_SIGN, DARK_OAK_TRAPDOOR, DARK_OAK_WALL_SIGN, DARK_OAK_WOOD_STAIRS, DARK_OAK_WOODEN_STAIRS, DARK_PRISMARINE_STAIRS, DARKOAK_STANDING_SIGN, DARKOAK_WALL_SIGN, DAYLIGHT_DETECTOR, DAYLIGHT_DETECTOR_INVERTED, DEAD_BUSH, DEEPSLATE, DEEPSLATE_BRICK_DOUBLE_SLAB, DEEPSLATE_BRICK_SLAB, DEEPSLATE_BRICK_STAIRS, DEEPSLATE_BRICK_WALL, DEEPSLATE_BRICKS, DEEPSLATE_COAL_ORE, DEEPSLATE_COPPER_ORE, DEEPSLATE_DIAMOND_ORE, DEEPSLATE_EMERALD_ORE, DEEPSLATE_GOLD_ORE, DEEPSLATE_IRON_ORE, DEEPSLATE_LAPIS_ORE, DEEPSLATE_REDSTONE_ORE, DEEPSLATE_TILE_DOUBLE_SLAB, DEEPSLATE_TILE_SLAB, DEEPSLATE_TILE_STAIRS, DEEPSLATE_TILE_WALL, DEEPSLATE_TILES, DENY, DETECTOR_RAIL, DIAMOND_BLOCK, DIAMOND_ORE, DIORITE_STAIRS, DIRT, DIRT_WITH_ROOTS, DISPENSER, DOOR_BLOCK, DOUBLE_CUT_COPPER_SLAB, DOUBLE_MANGROVE_SLAB, DOUBLE_PLANT, DOUBLE_RED_SANDSTONE_SLAB, DOUBLE_SLAB, DOUBLE_SLABS, DOUBLE_STONE_BLOCK_SLAB, DOUBLE_STONE_BLOCK_SLAB2, DOUBLE_STONE_BLOCK_SLAB3, DOUBLE_STONE_BLOCK_SLAB4, DOUBLE_STONE_SLAB, DOUBLE_STONE_SLAB3, DOUBLE_STONE_SLAB4, DOUBLE_WOOD_SLAB, DOUBLE_WOOD_SLABS, DOUBLE_WOODEN_SLAB, DOUBLE_WOODEN_SLABS, DRAGON_EGG, DRIED_KELP_BLOCK, DRIPSTONE_BLOCK, DROPPER, EMERALD_BLOCK, EMERALD_ORE, ENCHANT_TABLE, ENCHANTING_TABLE, ENCHANTMENT_TABLE, END_BRICK_STAIRS, END_BRICKS, END_GATEWAY, END_PORTAL, END_PORTAL_FRAME, END_ROD, END_STONE, ENDER_CHEST, EXPOSED_COPPER, EXPOSED_CUT_COPPER, EXPOSED_CUT_COPPER_SLAB, EXPOSED_CUT_COPPER_STAIRS, EXPOSED_DOUBLE_CUT_COPPER_SLAB, FARMLAND, FENCE, FENCE_GATE, FENCE_GATE_ACACIA, FENCE_GATE_BIRCH, FENCE_GATE_DARK_OAK, FENCE_GATE_JUNGLE, FENCE_GATE_OAK, FENCE_GATE_SPRUCE, FIRE, FLETCHING_TABLE, FLOWER, FLOWER_POT_BLOCK, FLOWERING_AZALEA, FLOWING_LAVA, FLOWING_WATER, FROG_SPAWN, FURNACE, GILDED_BLACKSTONE, GLASS, GLASS_PANE, GLASS_PANEL, GLOW_FRAME, GLOW_LICHEN, GLOWING_OBSIDIAN, GLOWING_REDSTONE_ORE, GLOWSTONE, GLOWSTONE_BLOCK, GOLD_BLOCK, GOLD_ORE, GRANITE_STAIRS, GRASS, GRASS_PATH, GRAVEL, GRAY_CANDLE, GRAY_CANDLE_CAKE, GRAY_GLAZED_TERRACOTTA, GREEN_CANDLE, GREEN_CANDLE_CAKE, GREEN_GLAZED_TERRACOTTA, GRINDSTONE, HANGING_ROOTS, HARDENED_CLAY, HAY_BALE, HEAVY_WEIGHTED_PRESSURE_PLATE, HONEY_BLOCK, HONEYCOMB_BLOCK, HOPPER_BLOCK, ICE, ICE_FROSTED, INFESTED_DEEPSLATE, INFO_UPDATE, INFO_UPDATE2, INVISIBLE_BEDROCK, IRON_BAR, IRON_BARS, IRON_BLOCK, IRON_DOOR_BLOCK, IRON_ORE, IRON_TRAPDOOR, ITEM_FRAME_BLOCK, JACK_O_LANTERN, JIGSAW, JUKEBOX, JUNGLE_BUTTON, JUNGLE_DOOR_BLOCK, JUNGLE_PRESSURE_PLATE, JUNGLE_STAIRS, JUNGLE_STANDING_SIGN, JUNGLE_TRAPDOOR, JUNGLE_WALL_SIGN, JUNGLE_WOOD_STAIRS, JUNGLE_WOODEN_STAIRS, LADDER, LANTERN, LAPIS_BLOCK, LAPIS_ORE, LARGE_AMETHYST_BUD, LAVA, LAVA_CAULDRON, LEAVE, LEAVE2, LEAVES, LEAVES2, LECTERN, LEVER, LIGHT_BLOCK, LIGHT_BLUE_CANDLE, LIGHT_BLUE_CANDLE_CAKE, LIGHT_BLUE_GLAZED_TERRACOTTA, LIGHT_GRAY_CANDLE, LIGHT_GRAY_CANDLE_CAKE, LIGHT_WEIGHTED_PRESSURE_PLATE, LIGHTNING_ROD, LILY_PAD, LIME_CANDLE, LIME_CANDLE_CAKE, LIME_GLAZED_TERRACOTTA, LIT_BLAST_FURNACE, LIT_DEEPSLATE_REDSTONE_ORE, LIT_FURNACE, LIT_PUMPKIN, LIT_REDSTONE_LAMP, LIT_REDSTONE_ORE, LIT_SMOKER, LODESTONE, LOG, LOG2, LOOM, MAGENTA_CANDLE, MAGENTA_CANDLE_CAKE, MAGENTA_GLAZED_TERRACOTTA, MAGMA, MANGROVE_BUTTON, MANGROVE_DOOR, MANGROVE_FENCE, MANGROVE_FENCE_GATE, MANGROVE_LEAVES, MANGROVE_LOG, MANGROVE_PLANKS, MANGROVE_PRESSURE_PLATE, MANGROVE_PROPAGULE, MANGROVE_PROPAGULE_HANGING, MANGROVE_ROOTS, MANGROVE_SLAB, MANGROVE_STAIRS, MANGROVE_STANDING_SIGN, MANGROVE_TRAPDOOR, MANGROVE_WALL_SIGN, MANGROVE_WOOD, MEDIUM_AMETHYST_BUD, MELON_BLOCK, MELON_STEM, MOB_SPAWNER, MONSTER_EGG, MONSTER_SPAWNER, MOSS_BLOCK, MOSS_CARPET, MOSS_STONE, MOSSY_COBBLESTONE, MOSSY_COBBLESTONE_STAIRS, MOSSY_STONE, MOSSY_STONE_BRICK_STAIRS, MOVING_BLOCK, MUD, MUD_BRICK_DOUBLE_SLAB, MUD_BRICK_SLAB, MUD_BRICK_STAIRS, MUD_BRICK_WALL, MUD_BRICKS, MUDDY_MANGROVE_ROOTS, MYCELIUM, NETHER_BRICK_BLOCK, NETHER_BRICK_FENCE, NETHER_BRICKS, NETHER_BRICKS_STAIRS, NETHER_GOLD_ORE, NETHER_PORTAL, NETHER_REACTOR, NETHER_SPROUTS_BLOCK, NETHER_WART_BLOCK, NETHERITE_BLOCK, NETHERRACK, NETHERREACTOR, NORMAL_STONE_STAIRS, NOTEBLOCK, OAK_DOOR_BLOCK, OAK_STAIRS, OAK_WOOD_STAIRS, OAK_WOODEN_STAIRS, OBSERVER, OBSIDIAN, OCHRE_FROGLIGHT, ORANGE_CANDLE, ORANGE_CANDLE_CAKE, ORANGE_GLAZED_TERRACOTTA, OXIDIZED_COPPER, OXIDIZED_CUT_COPPER, OXIDIZED_CUT_COPPER_SLAB, OXIDIZED_CUT_COPPER_STAIRS, OXIDIZED_DOUBLE_CUT_COPPER_SLAB, PACKED_ICE, PACKED_MUD, PEARLESCENT_FROGLIGHT, PINK_CANDLE, PINK_CANDLE_CAKE, PINK_GLAZED_TERRACOTTA, PISTON, PISTON_ARM_COLLISION, PISTON_EXTENSION, PISTON_HEAD_STICKY, PLANK, PLANKS, PODZOL, POINTED_DRIPSTONE, POLISHED_ANDESITE_STAIRS, POLISHED_BASALT, POLISHED_BLACKSTONE, POLISHED_BLACKSTONE_BRICK_DOUBLE_SLAB, POLISHED_BLACKSTONE_BRICK_SLAB, POLISHED_BLACKSTONE_BRICK_STAIRS, POLISHED_BLACKSTONE_BRICK_WALL, POLISHED_BLACKSTONE_BRICKS, POLISHED_BLACKSTONE_BUTTON, POLISHED_BLACKSTONE_DOUBLE_SLAB, POLISHED_BLACKSTONE_PRESSURE_PLATE, POLISHED_BLACKSTONE_SLAB, POLISHED_BLACKSTONE_STAIRS, POLISHED_BLACKSTONE_WALL, POLISHED_DEEPSLATE, POLISHED_DEEPSLATE_DOUBLE_SLAB, POLISHED_DEEPSLATE_SLAB, POLISHED_DEEPSLATE_STAIRS, POLISHED_DEEPSLATE_WALL, POLISHED_DIORITE_STAIRS, POLISHED_GRANITE_STAIRS, POPPY, POTATO_BLOCK, POWDER_SNOW, POWERED_COMPARATOR, POWERED_RAIL, POWERED_REPEATER, PRISMARINE, PRISMARINE_BRICKS_STAIRS, PRISMARINE_STAIRS, PUMPKIN, PUMPKIN_STEM, PURPLE_CANDLE, PURPLE_CANDLE_CAKE, PURPLE_GLAZED_TERRACOTTA, PURPUR_BLOCK, PURPUR_STAIRS, QUARTZ_BLOCK, QUARTZ_BRICKS, QUARTZ_ORE, QUARTZ_STAIRS, RAIL, RAW_COPPER_BLOCK, RAW_GOLD_BLOCK, RAW_IRON_BLOCK, RED_CANDLE, RED_CANDLE_CAKE, RED_FLOWER, RED_GLAZED_TERRACOTTA, RED_MUSHROOM, RED_MUSHROOM_BLOCK, RED_NETHER_BRICK, RED_NETHER_BRICK_STAIRS, RED_SANDSTONE, RED_SANDSTONE_SLAB, RED_SANDSTONE_STAIRS, REDSTONE_BLOCK, REDSTONE_LAMP, REDSTONE_ORE, REDSTONE_TORCH, REDSTONE_WIRE, REEDS, REINFORCED_DEEPSLATE, REPEATING_COMMAND_BLOCK, RESPAWN_ANCHOR, ROSE, SAND, SANDSTONE, SANDSTONE_STAIRS, SAPLING, SAPLINGS, SCAFFOLDING, SCULK, SCULK_CATALYST, SCULK_SENSOR, SCULK_SHRIEKER, SCULK_VEIN, SEA_LANTERN, SEA_PICKLE, SEAGRASS, SHROOMLIGHT, SHULKER_BOX, SIGN_POST, SILVER_GLAZED_TERRACOTTA, SKULL_BLOCK, SLAB, SLABS, SLIME_BLOCK, SMALL_AMETHYST_BUD, SMALL_DRIPLEAF_BLOCK, SMITHING_TABLE, SMOKER, SMOOTH_BASALT, SMOOTH_QUARTZ_STAIRS, SMOOTH_RED_SANDSTONE_STAIRS, SMOOTH_SANDSTONE_STAIRS, SMOOTH_STONE, SNOW, SNOW_BLOCK, SNOW_LAYER, SOUL_CAMPFIRE_BLOCK, SOUL_FIRE, SOUL_LANTERN, SOUL_SAND, SOUL_SOIL, SOUL_TORCH, SPONGE, SPORE_BLOSSOM, SPRUCE_BUTTON, SPRUCE_DOOR_BLOCK, SPRUCE_PRESSURE_PLATE, SPRUCE_STAIRS, SPRUCE_STANDING_SIGN, SPRUCE_TRAPDOOR, SPRUCE_WALL_SIGN, SPRUCE_WOOD_STAIRS, SPRUCE_WOODEN_STAIRS, STAINED_GLASS, STAINED_GLASS_PANE, STAINED_HARDENED_CLAY, STAINED_TERRACOTTA, STANDING_BANNER, STICKY_PISTON, STICKY_PISTON_ARM_COLLISION, STILL_LAVA, STILL_WATER, STONE, STONE_BLOCK_SLAB, STONE_BLOCK_SLAB2, STONE_BLOCK_SLAB3, STONE_BLOCK_SLAB4, STONE_BRICK, STONE_BRICK_STAIRS, STONE_BRICKS, STONE_BUTTON, STONE_PRESSURE_PLATE, STONE_SLAB, STONE_SLAB3, STONE_SLAB4, STONE_STAIRS, STONE_WALL, STONEBRICK, STONECUTTER, STONECUTTER_BLOCK, STRIPPED_ACACIA_LOG, STRIPPED_BIRCH_LOG, STRIPPED_CRIMSON_HYPHAE, STRIPPED_CRIMSON_STEM, STRIPPED_DARK_OAK_LOG, STRIPPED_JUNGLE_LOG, STRIPPED_MANGROVE_LOG, STRIPPED_MANGROVE_WOOD, STRIPPED_OAK_LOG, STRIPPED_SPRUCE_LOG, STRIPPED_WARPED_HYPHAE, STRIPPED_WARPED_STEM, STRUCTURE_BLOCK, STRUCTURE_VOID, SUGARCANE_BLOCK, SWEET_BERRY_BUSH, TALL_GRASS, TARGET, TERRACOTTA, TINTED_GLASS, TNT, TORCH, TRAPDOOR, TRAPPED_CHEST, TRIP_WIRE, TRIPWIRE_HOOK, TRUNK, TRUNK2, TUFF, TURTLE_EGG, TWISTING_VINES, UNDYED_SHULKER_BOX, UNLIT_REDSTONE_TORCH, UNPOWERED_COMPARATOR, UNPOWERED_REPEATER, VERDANT_FROGLIGHT, VINE, VINES, WALL_BANNER, WALL_SIGN, WARPED_BUTTON, WARPED_DOOR_BLOCK, WARPED_DOUBLE_SLAB, WARPED_FENCE, WARPED_FENCE_GATE, WARPED_FUNGUS, WARPED_HYPHAE, WARPED_NYLIUM, WARPED_PLANKS, WARPED_PRESSURE_PLATE, WARPED_ROOTS, WARPED_SLAB, WARPED_STAIRS, WARPED_STANDING_SIGN, WARPED_STEM, WARPED_TRAPDOOR, WARPED_WALL_SIGN, WARPED_WART_BLOCK, WATER, WATER_LILY, WATERLILY, WAXED_COPPER, WAXED_CUT_COPPER, WAXED_CUT_COPPER_SLAB, WAXED_CUT_COPPER_STAIRS, WAXED_DOUBLE_CUT_COPPER_SLAB, WAXED_EXPOSED_COPPER, WAXED_EXPOSED_CUT_COPPER, WAXED_EXPOSED_CUT_COPPER_SLAB, WAXED_EXPOSED_CUT_COPPER_STAIRS, WAXED_EXPOSED_DOUBLE_CUT_COPPER_SLAB, WAXED_OXIDIZED_COPPER, WAXED_OXIDIZED_CUT_COPPER, WAXED_OXIDIZED_CUT_COPPER_SLAB, WAXED_OXIDIZED_CUT_COPPER_STAIRS, WAXED_OXIDIZED_DOUBLE_CUT_COPPER_SLAB, WAXED_WEATHERED_COPPER, WAXED_WEATHERED_CUT_COPPER, WAXED_WEATHERED_CUT_COPPER_SLAB, WAXED_WEATHERED_CUT_COPPER_STAIRS, WAXED_WEATHERED_DOUBLE_CUT_COPPER_SLAB, WEATHERED_COPPER, WEATHERED_CUT_COPPER, WEATHERED_CUT_COPPER_SLAB, WEATHERED_CUT_COPPER_STAIRS, WEATHERED_DOUBLE_CUT_COPPER_SLAB, WEEPING_VINES, WHEAT_BLOCK, WHITE_CANDLE, WHITE_CANDLE_CAKE, WHITE_GLAZED_TERRACOTTA, WITHER_ROSE, WOOD, WOOD_BARK, WOOD_DOOR_BLOCK, WOOD_SLAB, WOOD_SLABS, WOOD_STAIRS, WOOD2, WOODEN_BUTTON, WOODEN_DOOR_BLOCK, WOODEN_PLANK, WOODEN_PLANKS, WOODEN_PRESSURE_PLATE, WOODEN_SLAB, WOODEN_SLABS, WOODEN_STAIRS, WOOL, WORKBENCH, YELLOW_CANDLE, YELLOW_CANDLE_CAKE, YELLOW_GLAZED_TERRACOTTA
Fields inherited from interface cn.nukkit.item.ItemID
ACACIA_CHEST_BOAT, ACACIA_DOOR, ACACIA_SIGN, AMETHYST_SHARD, APPLE, ARMOR_STAND, ARROW, BAKED_POTATO, BAKED_POTATOES, BANNER, BANNER_PATTERN, BED, BEETROOT, BEETROOT_SEED, BEETROOT_SEEDS, BEETROOT_SOUP, BIRCH_CHEST_BOAT, BIRCH_DOOR, BIRCH_SIGN, BLAZE_POWDER, BLAZE_ROD, BOAT, BONE, BOOK, BOOK_AND_QUILL, BOTTLE, BOW, BOWL, BREAD, BREWING, BREWING_STAND, BRICK, BUCKET, CAKE, CAMPFIRE, CARROT, CARROT_ON_A_STICK, CARROTS, CAULDRON, CHAIN, CHAIN_BOOTS, CHAIN_CHESTPLATE, CHAIN_HELMET, CHAIN_LEGGINGS, CHEST_BOAT, CHEST_MINECART, CHORUS_FRUIT, CLAY, CLOCK, CLOWNFISH, COAL, COMMAND_BLOCK_MINECART, COMPARATOR, COMPASS, COOKED_BEEF, COOKED_CHICKEN, COOKED_FISH, COOKED_MUTTON, COOKED_PORKCHOP, COOKED_RABBIT, COOKED_SALMON, COOKIE, CRIMSON_DOOR, CRIMSON_SIGN, CROSSBOW, DARK_OAK_CHEST_BOAT, DARK_OAK_DOOR, DARK_OAK_SIGN, DARKOAK_SIGN, DIAMOND, DIAMOND_AXE, DIAMOND_BOOTS, DIAMOND_CHESTPLATE, DIAMOND_HELMET, DIAMOND_HOE, DIAMOND_HORSE_ARMOR, DIAMOND_LEGGINGS, DIAMOND_PICKAXE, DIAMOND_SHOVEL, DIAMOND_SWORD, DISC_FRAGMENT_5, DRAGON_BREATH, DRIED_KELP, DYE, ECHO_SHARD, EGG, ELYTRA, EMERALD, EMPTY_MAP, ENCHANT_BOOK, ENCHANTED_BOOK, END_CRYSTAL, ENDER_EYE, ENDER_PEARL, EXPERIENCE_BOTTLE, FEATHER, FERMENTED_SPIDER_EYE, FIRE_CHARGE, FIREWORKS, FIREWORKSCHARGE, FISHING_ROD, FLINT, FLINT_AND_STEEL, FLINT_STEEL, FLOWER_POT, GHAST_TEAR, GLASS_BOTTLE, GLISTERING_MELON, GLOW_BERRIES, GLOW_ITEM_FRAME, GLOWSTONE_DUST, GOLD_AXE, GOLD_BOOTS, GOLD_CHESTPLATE, GOLD_HELMET, GOLD_HOE, GOLD_HORSE_ARMOR, GOLD_INGOT, GOLD_LEGGINGS, GOLD_NUGGET, GOLD_PICKAXE, GOLD_SHOVEL, GOLD_SWORD, GOLDEN_APPLE, GOLDEN_APPLE_ENCHANTED, GOLDEN_AXE, GOLDEN_CARROT, GOLDEN_HOE, GOLDEN_NUGGET, GOLDEN_PICKAXE, GOLDEN_SHOVEL, GOLDEN_SWORD, GUNPOWDER, HEART_OF_THE_SEA, HONEY_BOTTLE, HONEYCOMB, HOPPER, HOPPER_MINECART, IRON_AXE, IRON_BOOTS, IRON_CHESTPLATE, IRON_DOOR, IRON_HELMET, IRON_HOE, IRON_HORSE_ARMOR, IRON_INGOT, IRON_LEGGINGS, IRON_NUGGET, IRON_PICKAXE, IRON_SHOVEL, IRON_SWORD, ITEM_FRAME, ITEM_MANGROVE_DOOR, JUNGLE_CHEST_BOAT, JUNGLE_DOOR, JUNGLE_SIGN, KELP, LEAD, LEATHER, LEATHER_BOOTS, LEATHER_CAP, LEATHER_HORSE_ARMOR, LEATHER_PANTS, LEATHER_TUNIC, LINGERING_POTION, LODESTONE_COMPASS, LODESTONECOMPASS, MAGMA_CREAM, MANGROVE_CHEST_BOAT, MANGROVE_SIGN, MAP, MELON, MELON_SEEDS, MELON_SLICE, MINECART, MINECART_WITH_CHEST, MINECART_WITH_HOPPER, MINECART_WITH_TNT, MUSHROOM_STEW, NAME_TAG, NAUTILUS_SHELL, NETHER_BRICK, NETHER_QUARTZ, NETHER_SPROUTS, NETHER_STAR, NETHER_WART, NETHERITE_AXE, NETHERITE_BOOTS, NETHERITE_CHESTPLATE, NETHERITE_HELMET, NETHERITE_HOE, NETHERITE_INGOT, NETHERITE_LEGGINGS, NETHERITE_PICKAXE, NETHERITE_SCRAP, NETHERITE_SHOVEL, NETHERITE_SWORD, OAK_CHEST_BOAT, PAINTING, PAPER, PHANTOM_MEMBRANE, POISONOUS_POTATO, POPPED_CHORUS_FRUIT, POTATO, POTATOES, POTION, PRISMARINE_CRYSTALS, PRISMARINE_SHARD, PUFFERFISH, PUMPKIN_PIE, PUMPKIN_SEEDS, QUARTZ, RABBIT_FOOT, RABBIT_HIDE, RABBIT_STEW, RAW_BEEF, RAW_CHICKEN, RAW_FISH, RAW_MUTTON, RAW_PORKCHOP, RAW_RABBIT, RAW_SALMON, RECORD_11, RECORD_13, RECORD_5, RECORD_BLOCKS, RECORD_CAT, RECORD_CHIRP, RECORD_FAR, RECORD_MALL, RECORD_MELLOHI, RECORD_OTHERSIDE, RECORD_PIGSTEP, RECORD_STAL, RECORD_STRAD, RECORD_WAIT, RECORD_WARD, REDSTONE, REDSTONE_DUST, REPEATER, ROTTEN_FLESH, SADDLE, SCUTE, SEEDS, SHEARS, SHIELD, SHULKER_SHELL, SIGN, SKULL, SLIMEBALL, SNOWBALL, SOUL_CAMPFIRE, SPAWN_EGG, SPIDER_EYE, SPLASH_POTION, SPRUCE_CHEST_BOAT, SPRUCE_DOOR, SPRUCE_SIGN, SPYGLASS, STEAK, STICK, STICKS, STONE_AXE, STONE_HOE, STONE_PICKAXE, STONE_SHOVEL, STONE_SWORD, STRING, STRING_IDENTIFIED_ITEM, SUGAR, SUGAR_CANE, SUGAR_CANES, SUGARCANE, SUSPICIOUS_STEW, SWEET_BERRIES, TNT_MINECART, TOTEM, TRIDENT, TURTLE_SHELL, WARPED_DOOR, WARPED_FUNGUS_ON_A_STICK, WARPED_SIGN, WHEAT, WHEAT_SEEDS, WOODEN_AXE, WOODEN_DOOR, WOODEN_HOE, WOODEN_PICKAXE, WOODEN_SHOVEL, WOODEN_SWORD, WRITTEN_BOOK
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionint
定义物品的附魔int
定义物品堆叠的最大数量boolean
isArmor()
定义物品是否为盔甲boolean
定义物品是否不可损坏boolean
onClickAir
(Player player, Vector3 directionVector) 当玩家对着空中使用物品时调用,例如投掷物品。返回物品是否已更改,例如数量减少或耐久度更改。Methods inherited from class cn.nukkit.item.Item
addCanDestroy, addCanDestroy, addCanPlaceOn, addCanPlaceOn, addCreativeItem, addEnchantment, applyEnchantments, canBeActivated, canBePlaced, canBreakShield, clearCreativeItems, clearCustomBlockData, clearCustomName, clearNamedTag, clone, createFuzzyCraftingRecipe, decrement, deepEquals, deepEquals, deepEquals, deleteAllCustomItem, deleteCustomItem, equals, equals, equals, equalsExact, equalsIgnoringEnchantmentOrder, fromJson, fromJsonNetworkId, fromString, fromStringMultiple, get, get, get, get, getArmorPoints, getAttackDamage, getBlock, getBlock, getBlock, getBlock, getBlock, getBlockId, getBlockUnsafe, getCanDestroy, getCanPlaceOn, getCompoundTag, getCount, getCreativeItem, getCreativeItemIndex, getCreativeItems, getCustomBlockData, getCustomEnchantment, getCustomEnchantment, getCustomEnchantmentLevel, getCustomEnchantmentLevel, getCustomItemDefinition, getCustomItems, getCustomName, getDamage, getDestroySpeed, getEnchantment, getEnchantment, getEnchantmentLevel, getEnchantments, getFuelTime, getId, getItemList, getItemLockMode, getLore, getMaxDurability, getName, getNamedTag, getNamedTagEntry, getNamespaceId, getNetworkId, getOrCreateNamedTag, getRepairCost, getTier, getToughness, hasCompoundTag, hasCustomBlockData, hasCustomEnchantment, hasCustomEnchantment, hasCustomName, hasEnchantment, hasEnchantments, hasMeta, increment, init, isAxe, isBoots, isChestplate, isCreativeItem, isFertilizer, isHelmet, isHoe, isLavaResistant, isLeggings, isNull, isPickaxe, isShears, isShovel, isSword, isTool, keepOnDeath, onActivate, onRelease, onUse, parseCompoundTag, readItemJsonComponents, rebuildItemList, registerCustomItem, registerCustomItem, removeCreativeItem, setCanDestroy, setCanPlaceOn, setCompoundTag, setCompoundTag, setCount, setCustomBlockData, setCustomName, setDamage, setItemLockMode, setKeepOnDeath, setLore, setNamedTag, setRepairCost, toString, useOn, useOn, writeCompoundTag
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Field Details
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TIER_LEATHER
public static final int TIER_LEATHER- See Also:
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TIER_IRON
public static final int TIER_IRON- See Also:
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TIER_CHAIN
public static final int TIER_CHAIN- See Also:
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TIER_GOLD
public static final int TIER_GOLD- See Also:
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TIER_DIAMOND
public static final int TIER_DIAMOND- See Also:
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TIER_NETHERITE
- See Also:
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TIER_OTHER
public static final int TIER_OTHER
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Constructor Details
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ItemArmor
public ItemArmor(int id) -
ItemArmor
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ItemArmor
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ItemArmor
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Method Details
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getMaxStackSize
public int getMaxStackSize()Description copied from class:Item
定义物品堆叠的最大数量Define the maximum number of items to be stacked
- Overrides:
getMaxStackSize
in classItem
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isArmor
public boolean isArmor()Description copied from class:Item
定义物品是否为盔甲Define if the item is a Armor
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onClickAir
@PowerNukkitDifference(info="Using new method to play sounds", since="1.4.0.0-PN") public boolean onClickAir(Player player, Vector3 directionVector) Description copied from class:Item
当玩家对着空中使用物品时调用,例如投掷物品。返回物品是否已更改,例如数量减少或耐久度更改。Called when a player uses the item on air, for example throwing a projectile. Returns whether the item was changed, for example count decrease or durability change.
- Overrides:
onClickAir
in classItem
- Parameters:
player
- playerdirectionVector
- 点击的方向向量
The direction vector of the click- Returns:
- item changed
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getEnchantAbility
public int getEnchantAbility()Description copied from class:Item
定义物品的附魔Define the enchantment of an item
- Overrides:
getEnchantAbility
in classItem
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isUnbreakable
public boolean isUnbreakable()Description copied from class:Item
定义物品是否不可损坏Define if the item is Unbreakable
- Overrides:
isUnbreakable
in classItem
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