Uses of Class
cn.nukkit.PlayerHandle
-
Uses of PlayerHandle in cn.nukkit.network.process
Modifier and TypeMethodDescriptionabstract void
DataPacketProcessor.handle
(PlayerHandle playerHandle, T pk) static void
DataPacketManager.processPacket
(PlayerHandle playerHandle, DataPacket packet) -
Uses of PlayerHandle in cn.nukkit.network.process.processor
Modifier and TypeMethodDescriptionvoid
AnimateProcessor.handle
(PlayerHandle playerHandle, AnimatePacket pk) void
BlockEntityDataProcessor.handle
(PlayerHandle playerHandle, BlockEntityDataPacket pk) void
BlockPickRequestProcessor.handle
(PlayerHandle playerHandle, BlockPickRequestPacket pk) void
BookEditProcessor.handle
(PlayerHandle playerHandle, BookEditPacket pk) void
ClientToServerHandshakeProcessor.handle
(PlayerHandle playerHandle, ClientToServerHandshakePacket pk) void
CommandBlockUpdateProcessor.handle
(PlayerHandle playerHandle, CommandBlockUpdatePacket pk) void
CommandRequestProcessor.handle
(PlayerHandle playerHandle, CommandRequestPacket pk) void
ContainerCloseProcessor.handle
(PlayerHandle playerHandle, ContainerClosePacket pk) void
CraftingEventProcessor.handle
(PlayerHandle playerHandle, CraftingEventPacket pk) void
EmoteProcessor.handle
(PlayerHandle playerHandle, EmotePacket pk) void
EntityEventProcessor.handle
(PlayerHandle playerHandle, EntityEventPacket pk) void
FilterTextProcessor.handle
(PlayerHandle playerHandle, FilterTextPacket pk) void
InteractProcessor.handle
(PlayerHandle playerHandle, InteractPacket pk) void
InventoryTransactionProcessor.handle
(PlayerHandle playerHandle, InventoryTransactionPacket pk) void
ItemFrameDropItemProcessor.handle
(PlayerHandle playerHandle, ItemFrameDropItemPacket pk) void
LecternUpdateProcessor.handle
(PlayerHandle playerHandle, LecternUpdatePacket pk) void
LevelSoundEventProcessor.handle
(PlayerHandle playerHandle, LevelSoundEventPacket pk) void
LoginProcessor.handle
(PlayerHandle playerHandle, LoginPacket pk) void
MapInfoRequestProcessor.handle
(PlayerHandle playerHandle, MapInfoRequestPacket pk) void
MobEquipmentProcessor.handle
(PlayerHandle playerHandle, MobEquipmentPacket pk) void
ModalFormResponseProcessor.handle
(PlayerHandle playerHandle, ModalFormResponsePacket pk) void
MoveEntityAbsoluteProcessor.handle
(PlayerHandle playerHandle, MoveEntityAbsolutePacket pk) void
MovePlayerProcessor.handle
(PlayerHandle playerHandle, MovePlayerPacket pk) void
NPCRequestProcessor.handle
(PlayerHandle playerHandle, NPCRequestPacket pk) void
PacketViolationWarningProcessor.handle
(PlayerHandle playerHandle, PacketViolationWarningPacket pk) void
PlayerActionProcessor.handle
(PlayerHandle playerHandle, PlayerActionPacket pk) void
PlayerAuthInputProcessor.handle
(PlayerHandle playerHandle, PlayerAuthInputPacket pk) void
PlayerHotbarProcessor.handle
(PlayerHandle playerHandle, PlayerHotbarPacket pk) void
PlayerInputProcessor.handle
(PlayerHandle playerHandle, PlayerInputPacket pk) void
PlayerSkinProcessor.handle
(PlayerHandle playerHandle, PlayerSkinPacket pk) void
PositionTrackingDBClientRequestProcessor.handle
(PlayerHandle playerHandle, PositionTrackingDBClientRequestPacket pk) void
RequestAbilityProcessor.handle
(PlayerHandle playerHandle, RequestAbilityPacket pk) void
RequestChunkRadiusProcessor.handle
(PlayerHandle playerHandle, RequestChunkRadiusPacket pk) void
RequestNetworkSettingsProcessor.handle
(PlayerHandle playerHandle, RequestNetworkSettingsPacket pk) void
RequestPermissionsProcessor.handle
(PlayerHandle playerHandle, RequestPermissionsPacket pk) void
ResourcePackChunkRequestProcessor.handle
(PlayerHandle playerHandle, ResourcePackChunkRequestPacket pk) void
ResourcePackClientResponseProcessor.handle
(PlayerHandle playerHandle, ResourcePackClientResponsePacket pk) void
RespawnProcessor.handle
(PlayerHandle playerHandle, RespawnPacket pk) void
RiderJumpProcessor.handle
(PlayerHandle playerHandle, RiderJumpPacket pk) void
ServerSettingsRequestProcessor.handle
(PlayerHandle playerHandle, ServerSettingsRequestPacket pk) void
SetDifficultyProcessor.handle
(PlayerHandle playerHandle, SetDifficultyPacket pk) void
SetLocalPlayerAsInitializedProcessor.handle
(PlayerHandle playerHandle, SetLocalPlayerAsInitializedPacket pk) void
SetPlayerGameTypeProcessor.handle
(PlayerHandle playerHandle, SetPlayerGameTypePacket pk) void
ShowCreditsProcessor.handle
(PlayerHandle playerHandle, ShowCreditsPacket pk) void
StructureBlockUpdateProcessor.handle
(PlayerHandle playerHandle, StructureBlockUpdatePacket pk) void
TextProcessor.handle
(PlayerHandle playerHandle, TextPacket pk) void
TickSyncProcessor.handle
(PlayerHandle playerHandle, TickSyncPacket pk)