Uses of Interface
cn.nukkit.entity.ai.behaviorgroup.IBehaviorGroup
Package
Description
与实体相关的类,包含友好生物,敌对生物等.
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Uses of IBehaviorGroup in cn.nukkit.entity
Modifier and TypeMethodDescriptionEntityIntelligent.getBehaviorGroup()
protected IBehaviorGroup
EntityIntelligent.requireBehaviorGroup()
请求一个行为组实例,此方法在实体初始化行为组时调用 -
Uses of IBehaviorGroup in cn.nukkit.entity.ai.behaviorgroup
Modifier and TypeClassDescriptionclass
标准行为组实现class
用于未实现AI的实体,作为占位符使用 -
Uses of IBehaviorGroup in cn.nukkit.entity.mob
Modifier and TypeMethodDescriptionEntityCreeper.requireBehaviorGroup()
EntityHusk.requireBehaviorGroup()
protected IBehaviorGroup
EntitySkeleton.requireBehaviorGroup()
EntityWarden.requireBehaviorGroup()
EntityWitherSkeleton.requireBehaviorGroup()
EntityZombie.requireBehaviorGroup()
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Uses of IBehaviorGroup in cn.nukkit.entity.passive
Modifier and TypeMethodDescriptionEntityAllay.requireBehaviorGroup()
EntityCat.requireBehaviorGroup()
EntityChicken.requireBehaviorGroup()
EntityCow.requireBehaviorGroup()
EntityFish.requireBehaviorGroup()
EntityHorse.requireBehaviorGroup()
EntityMooshroom.requireBehaviorGroup()
EntityPig.requireBehaviorGroup()
EntitySheep.requireBehaviorGroup()
EntityVillager.requireBehaviorGroup()
EntityWolf.requireBehaviorGroup()