Class ItemEmptyMap

java.lang.Object
cn.nukkit.item.Item
cn.nukkit.item.ItemEmptyMap
All Implemented Interfaces:
BlockID, ItemID, Cloneable

public class ItemEmptyMap extends Item
  • Constructor Details

    • ItemEmptyMap

      public ItemEmptyMap()
    • ItemEmptyMap

      public ItemEmptyMap(Integer meta)
    • ItemEmptyMap

      public ItemEmptyMap(Integer meta, int count)
  • Method Details

    • setDamage

      public void setDamage(Integer meta)
      Overrides:
      setDamage in class Item
    • onActivate

      public boolean onActivate(Level level, Player player, Block block, Block target, BlockFace face, double fx, double fy, double fz)
      Description copied from class: Item
      玩家使用一个物品交互时会调用这个方法

      This method is called when the player interacts with an item

      Overrides:
      onActivate in class Item
      Parameters:
      level - 玩家所在地图
      Player location level
      player - 玩家实例对象
      Player instance object
      block - the block
      target - 交互的目标方块
      Interacting target block
      face - 交互的方向
      Direction of Interaction
      fx - the fx
      fy - the fy
      fz - the fz
      Returns:
      boolean
    • onClickAir

      public boolean onClickAir(Player player, Vector3 directionVector)
      Description copied from class: Item
      当玩家对着空中使用物品时调用,例如投掷物品。返回物品是否已更改,例如数量减少或耐久度更改。

      Called when a player uses the item on air, for example throwing a projectile. Returns whether the item was changed, for example count decrease or durability change.

      Overrides:
      onClickAir in class Item
      Parameters:
      player - player
      directionVector - 点击的方向向量
      The direction vector of the click
      Returns:
      item changed