程序包 cn.nukkit.entity

类 EntityHuman

所有已实现的接口:
EntityDamageable, EntityNameable, InventoryHolder, Metadatable, Cloneable
直接已知子类:
Player

public class EntityHuman extends EntityHumanType
作者:
MagicDroidX (Nukkit Project)
  • 字段详细资料

    • DATA_PLAYER_FLAG_SLEEP

      public static final int DATA_PLAYER_FLAG_SLEEP
      另请参阅:
    • DATA_PLAYER_FLAG_DEAD

      public static final int DATA_PLAYER_FLAG_DEAD
      另请参阅:
    • DATA_PLAYER_FLAGS

      public static final int DATA_PLAYER_FLAGS
      另请参阅:
    • DATA_PLAYER_BED_POSITION

      public static final int DATA_PLAYER_BED_POSITION
      另请参阅:
    • DATA_PLAYER_BUTTON_TEXT

      public static final int DATA_PLAYER_BUTTON_TEXT
      另请参阅:
    • uuid

      protected UUID uuid
    • rawUUID

      protected byte[] rawUUID
    • skin

      protected Skin skin
  • 构造器详细资料

  • 方法详细资料