Package com.badlogic.gdx.graphics.g3d.decals
package com.badlogic.gdx.graphics.g3d.decals
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ClassDescriptionMinimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed.Represents a sprite in 3d space.Renderer for
Decal
objects.Material used by theDecal
classHandles a single group's pre and post render arrangements.This class provides hooks which are invoked byDecalBatch
to evaluate the group a sprite falls into, as well as to adjust settings before and after rendering a group.This class in combination with theGroupPlugs
allows you to build a modularGroupStrategy
out of routines you already implemented.Minimalistic grouping strategy useful for orthogonal scenes where the camera faces the negative z axis.