Package com.badlogic.gdx.graphics.g3d.decals


package com.badlogic.gdx.graphics.g3d.decals
  • Class
    Description
    Minimalistic grouping strategy that splits decals into opaque and transparent ones enabling and disabling blending as needed.
    Represents a sprite in 3d space.
    Renderer for Decal objects.
    Material used by the Decal class
    Handles a single group's pre and post render arrangements.
    This class provides hooks which are invoked by DecalBatch to evaluate the group a sprite falls into, as well as to adjust settings before and after rendering a group.
    This class in combination with the GroupPlugs allows you to build a modular GroupStrategy out of routines you already implemented.
    Minimalistic grouping strategy useful for orthogonal scenes where the camera faces the negative z axis.