Modifier and Type | Method and Description |
---|---|
Array<InputProcessor> |
InputMultiplexer.getProcessors() |
Modifier and Type | Method and Description |
---|---|
void |
InputMultiplexer.setProcessors(Array<InputProcessor> processors) |
Modifier and Type | Method and Description |
---|---|
<T> Array<T> |
AssetManager.getAll(Class<T> type,
Array<T> out) |
Array<String> |
AssetManager.getAssetNames() |
Array<String> |
AssetManager.getDependencies(String fileName) |
Modifier and Type | Method and Description |
---|---|
<T> Array<T> |
AssetManager.getAll(Class<T> type,
Array<T> out) |
Modifier and Type | Method and Description |
---|---|
Array<Sprite> |
TextureAtlas.createSprites()
Returns all regions in the atlas as sprites.
|
Array<Sprite> |
TextureAtlas.createSprites(String name)
Returns all regions with the specified name as sprites, ordered by smallest to largest
index . |
Array<TextureAtlas.AtlasRegion> |
TextureAtlas.findRegions(String name)
Returns all regions with the specified name, ordered by smallest to largest
index . |
Array<AssetDescriptor> |
PolygonRegionLoader.getDependencies(String fileName,
FileHandle file,
PolygonRegionLoader.PolygonRegionParameters params)
If the PSH file contains a line starting with
params.texturePrefix , an
AssetDescriptor for the file referenced on that line will be added to the returned Array. |
Array<ParticleEmitter> |
ParticleEffect.getEmitters() |
Array<TextureAtlas.TextureAtlasData.Page> |
TextureAtlas.TextureAtlasData.getPages() |
Array<PixmapPacker.Page> |
PixmapPacker.getPages() |
Array<TextureAtlas.AtlasRegion> |
TextureAtlas.getRegions()
Returns all regions in the atlas.
|
Array<TextureAtlas.TextureAtlasData.Region> |
TextureAtlas.TextureAtlasData.getRegions() |
Constructor and Description |
---|
Animation(float frameDuration,
Array<? extends TextureRegion> keyFrames)
Constructor, storing the frame duration and key frames.
|
Animation(float frameDuration,
Array<? extends TextureRegion> keyFrames,
Animation.PlayMode playMode)
Constructor, storing the frame duration, key frames and play type.
|
Modifier and Type | Field and Description |
---|---|
Array<Animation> |
ModelInstance.animations
animations of the model, modifying node transformations
|
Array<Animation> |
Model.animations
animations of the model, modifying node transformations
|
Array<DirectionalLight> |
Environment.directionalLights |
Array<Material> |
ModelInstance.materials
the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows
modification of materials without having to traverse the nodes
|
Array<Material> |
Model.materials
the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows
modification of materials without having to traverse the nodes
|
Array<Mesh> |
Model.meshes
the meshes of the model
|
Array<MeshPart> |
Model.meshParts
parts of meshes, used by nodes that have a graphical representation FIXME not sure if superfluous, stored in Nodes as well,
could be useful to create bullet meshes
|
Array<Node> |
ModelInstance.nodes
root nodes of the model
|
Array<Node> |
Model.nodes
root nodes of the model
|
Array<PointLight> |
Environment.pointLights |
Modifier and Type | Method and Description |
---|---|
Array<Attribute> |
Attributes.get(Array<Attribute> out,
long type)
Get multiple attributes at once.
|
Modifier and Type | Method and Description |
---|---|
Environment |
Environment.add(Array<BaseLight> lights) |
Array<Attribute> |
Attributes.get(Array<Attribute> out,
long type)
Get multiple attributes at once.
|
void |
RenderableProvider.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool)
Returns
Renderable instances. |
void |
ModelInstance.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool)
Traverses the Node hierarchy and collects
Renderable instances for every node with a graphical representation. |
Environment |
Environment.remove(Array<BaseLight> lights) |
Constructor and Description |
---|
Material(Array<Attribute> attributes)
Create a material with the specified attributes
|
Material(String id,
Array<Attribute> attributes)
Create a material with the specified attributes
|
ModelInstance(Model model,
Array<String> rootNodeIds)
Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
ModelInstance(Model model,
Matrix4 transform,
Array<String> rootNodeIds)
Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
ModelInstance(Model model,
Matrix4 transform,
Array<String> rootNodeIds,
boolean shareKeyframes)
Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
Modifier and Type | Method and Description |
---|---|
void |
GroupPlug.beforeGroup(Array<Decal> contents) |
void |
SimpleOrthoGroupStrategy.beforeGroup(int group,
Array<Decal> contents) |
void |
PluggableGroupStrategy.beforeGroup(int group,
Array<Decal> contents) |
void |
GroupStrategy.beforeGroup(int group,
Array<Decal> contents)
Invoked directly before rendering the contents of a group
|
void |
CameraGroupStrategy.beforeGroup(int group,
Array<Decal> contents) |
Modifier and Type | Field and Description |
---|---|
Array<Node> |
Node.children
Deprecated.
Use
Node.getChildren() instead. |
Array<NodeKeyframe> |
NodeAnimation.keyframes
the keyframes, sorted by time, ascending
|
Array<NodeAnimation> |
Animation.nodeAnimations
the animation curves for individual nodes
|
Array<NodePart> |
Node.parts |
Modifier and Type | Method and Description |
---|---|
static Node |
Node.getNode(Array<Node> nodes,
String id,
boolean recursive,
boolean ignoreCase)
Helper method to recursive fetch a node from an array
|
Modifier and Type | Field and Description |
---|---|
Array<ModelAnimation> |
ModelData.animations |
Array<ModelNodeKeyframe> |
ModelNodeAnimation.keyframes
the keyframes, defining the transformation of a node for a specific timestamp
|
Array<ModelMaterial> |
ModelData.materials |
Array<ModelMesh> |
ModelData.meshes |
Array<ModelNodeAnimation> |
ModelAnimation.nodeAnimations |
Array<ModelNode> |
ModelData.nodes |
Array<ModelTexture> |
ModelMaterial.textures |
Modifier and Type | Field and Description |
---|---|
Array<Influencer> |
ParticleController.influencers
Update the properties of the particles
|
Modifier and Type | Method and Description |
---|---|
Array<AssetDescriptor> |
ResourceData.getAssetDescriptors() |
Array<ResourceData.AssetData> |
ResourceData.getAssets() |
Array<ParticleBatch<?>> |
ParticleSystem.getBatches() |
Array<ParticleController> |
ParticleEffect.getControllers() |
Array<AssetDescriptor> |
ParticleEffectLoader.getDependencies(String fileName,
FileHandle file,
ParticleEffectLoader.ParticleEffectLoadParameter parameter) |
Modifier and Type | Method and Description |
---|---|
void |
ParticleSystem.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
void |
ParticleEffect.setBatch(Array<ParticleBatch<?>> batches)
Assign one batch, among those passed in, to each controller.
|
abstract <T extends ParticleControllerRenderData> |
ParticleSorter.sort(Array<T> renderData) |
<T extends ParticleControllerRenderData> |
ParticleSorter.None.sort(Array<T> renderData) |
<T extends ParticleControllerRenderData> |
ParticleSorter.Distance.sort(Array<T> renderData) |
Constructor and Description |
---|
ParticleEffectLoader.ParticleEffectLoadParameter(Array<ParticleBatch<?>> batches) |
ParticleEffectLoader.ParticleEffectSaveParameter(FileHandle file,
AssetManager manager,
Array<ParticleBatch<?>> batches) |
Modifier and Type | Method and Description |
---|---|
void |
PointSpriteParticleBatch.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
void |
ModelInstanceParticleBatch.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
void |
BillboardParticleBatch.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
Modifier and Type | Field and Description |
---|---|
Array<Model> |
ModelInfluencer.models |
Array<RegionInfluencer.AspectTextureRegion> |
RegionInfluencer.regions |
Array<ParticleController> |
ParticleControllerInfluencer.templates |
Array<DynamicsModifier> |
DynamicsInfluencer.velocities |
Modifier and Type | Method and Description |
---|---|
void |
RenderableSorter.sort(Camera camera,
Array<Renderable> renderables)
Sorts the array of
Renderable instances based on some criteria, e.g. |
void |
DefaultRenderableSorter.sort(Camera camera,
Array<Renderable> renderables) |
Modifier and Type | Method and Description |
---|---|
<T extends MapLayer> |
MapLayers.getByType(Class<T> type) |
<T extends MapObject> |
MapObjects.getByType(Class<T> type) |
<T extends MapLayer> |
MapLayers.getByType(Class<T> type,
Array<T> fill) |
<T extends MapObject> |
MapObjects.getByType(Class<T> type,
Array<T> fill) |
Modifier and Type | Method and Description |
---|---|
<T extends MapLayer> |
MapLayers.getByType(Class<T> type,
Array<T> fill) |
<T extends MapObject> |
MapObjects.getByType(Class<T> type,
Array<T> fill) |
Modifier and Type | Method and Description |
---|---|
Array<AssetDescriptor> |
AtlasTmxMapLoader.getDependencies(String fileName,
FileHandle tmxFile,
AtlasTmxMapLoader.AtlasTiledMapLoaderParameters parameter) |
Array<AssetDescriptor> |
TideMapLoader.getDependencies(String fileName,
FileHandle tmxFile,
TideMapLoader.Parameters parameter) |
Array<AssetDescriptor> |
TmxMapLoader.getDependencies(String fileName,
FileHandle tmxFile,
TmxMapLoader.Parameters parameter)
Retrieves TiledMap resource dependencies
|
Modifier and Type | Method and Description |
---|---|
void |
TiledMap.setOwnedResources(Array<? extends Disposable> resources)
Used by loaders to set resources when loading the map directly, without
AssetManager . |
Constructor and Description |
---|
AnimatedTiledMapTile(float interval,
Array<StaticTiledMapTile> frameTiles)
Creates an animated tile with the given animation interval and frame tiles.
|
AnimatedTiledMapTile(IntArray intervals,
Array<StaticTiledMapTile> frameTiles)
Creates an animated tile with the given animation intervals and frame tiles.
|
Modifier and Type | Field and Description |
---|---|
Array<T> |
BSpline.knots |
Array<T> |
Bezier.points |
Modifier and Type | Method and Description |
---|---|
Array<GridPoint2> |
Bresenham2.line(GridPoint2 start,
GridPoint2 end)
Returns a list of
GridPoint2 instances along the given line, at integer coordinates. |
Array<GridPoint2> |
Bresenham2.line(int startX,
int startY,
int endX,
int endY)
Returns a list of
GridPoint2 instances along the given line, at integer coordinates. |
Array<GridPoint2> |
Bresenham2.line(int startX,
int startY,
int endX,
int endY,
Pool<GridPoint2> pool,
Array<GridPoint2> output)
Returns a list of
GridPoint2 instances along the given line, at integer coordinates. |
Modifier and Type | Method and Description |
---|---|
static boolean |
Intersector.isPointInPolygon(Array<Vector2> polygon,
Vector2 point)
Checks whether the given point is in the polygon.
|
Array<GridPoint2> |
Bresenham2.line(int startX,
int startY,
int endX,
int endY,
Pool<GridPoint2> pool,
Array<GridPoint2> output)
Returns a list of
GridPoint2 instances along the given line, at integer coordinates. |
Bezier |
Bezier.set(Array<T> points,
int offset,
int length) |
Constructor and Description |
---|
Bezier(Array<T> points,
int offset,
int length) |
Modifier and Type | Method and Description |
---|---|
Array<Action> |
Actor.getActions() |
Array<Actor> |
Stage.getActors()
Returns the root's child actors.
|
Array<EventListener> |
Actor.getCaptureListeners() |
Array<EventListener> |
Actor.getListeners() |
Modifier and Type | Method and Description |
---|---|
Array<Action> |
ParallelAction.getActions() |
Modifier and Type | Method and Description |
---|---|
Array<T> |
ButtonGroup.getAllChecked() |
Array<T> |
ButtonGroup.getButtons() |
Array<Cell> |
Table.getCells()
Returns the cells for this table.
|
Array<Tree.Node> |
Tree.Node.getChildren()
If the children order is changed,
Tree.Node.updateChildren() must be called. |
Array<T> |
SelectBox.getItems()
Retrieve the backing Array that makes up the chocies available in the SelectBox
|
Array<T> |
List.getItems() |
Array<Tree.Node> |
Tree.getNodes() |
Array<Tree.Node> |
Tree.getRootNodes() |
Modifier and Type | Method and Description |
---|---|
void |
Tree.Node.addAll(Array<Tree.Node> nodes) |
void |
Tree.findExpandedObjects(Array objects) |
void |
Tree.Node.findExpandedObjects(Array objects) |
void |
Tree.restoreExpandedObjects(Array objects) |
void |
Tree.Node.restoreExpandedObjects(Array objects) |
void |
List.setItems(Array newItems)
Sets the current items, clearing the selection if it is no longer valid.
|
void |
SelectBox.setItems(Array<T> newItems)
Set the backing Array that makes up the choices available in the SelectBox
|
Modifier and Type | Method and Description |
---|---|
Array<T> |
Selection.toArray() |
Array<T> |
Selection.toArray(Array<T> array) |
Modifier and Type | Method and Description |
---|---|
void |
Selection.addAll(Array<T> items) |
void |
Selection.removeAll(Array<T> items) |
void |
Selection.setAll(Array<T> items) |
Array<T> |
Selection.toArray(Array<T> array) |
Constructor and Description |
---|
ArraySelection(Array<T> array) |
Modifier and Type | Class and Description |
---|---|
class |
DelayedRemovalArray<T>
Queues any removals done after
DelayedRemovalArray.begin() is called to occur once DelayedRemovalArray.end() is called. |
class |
SnapshotArray<T>
Guarantees that array entries provided by
SnapshotArray.begin() between indexes 0 and size at the time begin was called
will not be modified until SnapshotArray.end() is called. |
Modifier and Type | Field and Description |
---|---|
Array<PerformanceCounter> |
PerformanceCounters.counters |
Modifier and Type | Method and Description |
---|---|
Array<XmlReader.Element> |
XmlReader.Element.getChildrenByName(String name) |
Array<XmlReader.Element> |
XmlReader.Element.getChildrenByNameRecursively(String name) |
static <T> Array<T> |
Array.of(boolean ordered,
int capacity,
Class<T> arrayType) |
static <T> Array<T> |
Array.of(Class<T> arrayType) |
Array<T> |
OrderedSet.orderedItems() |
Array<K> |
OrderedMap.orderedKeys() |
Array<K> |
ObjectSet.ObjectSetIterator.toArray()
Returns a new array containing the remaining values.
|
Array<V> |
ObjectMap.Values.toArray()
Returns a new array containing the remaining values.
|
Array<K> |
ObjectMap.Keys.toArray()
Returns a new array containing the remaining keys.
|
Array<K> |
ObjectIntMap.Keys.toArray()
Returns a new array containing the remaining keys.
|
Array<K> |
ObjectFloatMap.Keys.toArray()
Returns a new array containing the remaining keys.
|
Array<V> |
LongMap.Values.toArray()
Returns a new array containing the remaining values.
|
Array<V> |
IntMap.Values.toArray()
Returns a new array containing the remaining values.
|
Array<V> |
IdentityMap.Values.toArray()
Returns a new array containing the remaining values.
|
Array<K> |
IdentityMap.Keys.toArray()
Returns a new array containing the remaining keys.
|
Array<V> |
ArrayMap.Values.toArray() |
Array<K> |
ArrayMap.Keys.toArray() |
Array<V> |
ArrayMap.Values.toArray(Array array) |
Array<K> |
ArrayMap.Keys.toArray(Array array) |
Array<K> |
ObjectSet.ObjectSetIterator.toArray(Array<K> array)
Adds the remaining values to the array.
|
Array<K> |
ObjectMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<K> |
ObjectIntMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<K> |
ObjectFloatMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<V> |
ObjectMap.Values.toArray(Array<V> array)
Adds the remaining values to the specified array.
|
static <T> Array<T> |
Array.with(T... array) |
Modifier and Type | Method and Description |
---|---|
void |
ObjectSet.addAll(Array<? extends T> array) |
void |
Array.addAll(Array<? extends T> array) |
void |
ObjectSet.addAll(Array<? extends T> array,
int offset,
int length) |
void |
Array.addAll(Array<? extends T> array,
int start,
int count) |
static void |
Pools.freeAll(Array objects)
Frees the specified objects from the
pool . |
void |
Pool.freeAll(Array<T> objects)
Puts the specified objects in the pool.
|
static void |
Pools.freeAll(Array objects,
boolean samePool)
Frees the specified objects from the
pool . |
boolean |
SnapshotArray.removeAll(Array<? extends T> array,
boolean identity) |
boolean |
Array.removeAll(Array<? extends T> array,
boolean identity)
Removes from this array all of elements contained in the specified array.
|
<T> void |
Sort.sort(Array<T> a) |
<T> void |
Sort.sort(Array<T> a,
Comparator<? super T> c) |
Array<V> |
ArrayMap.Values.toArray(Array array) |
Array<K> |
ArrayMap.Keys.toArray(Array array) |
Array<K> |
ObjectSet.ObjectSetIterator.toArray(Array<K> array)
Adds the remaining values to the array.
|
Array<K> |
ObjectMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<K> |
ObjectIntMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<K> |
ObjectFloatMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<V> |
ObjectMap.Values.toArray(Array<V> array)
Adds the remaining values to the specified array.
|
void |
IdentityMap.Values.toArray(Array<V> array)
Adds the remaining values to the specified array.
|
Constructor and Description |
---|
Array.ArrayIterable(Array<T> array) |
Array.ArrayIterable(Array<T> array,
boolean allowRemove) |
Array.ArrayIterator(Array<T> array) |
Array.ArrayIterator(Array<T> array,
boolean allowRemove) |
Array(Array<? extends T> array)
Creates a new array containing the elements in the specified array.
|
DelayedRemovalArray(Array array) |
SnapshotArray(Array array) |
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