Class BitSetBlocks
java.lang.Object
com.fastasyncworldedit.core.queue.implementation.blocks.BitSetBlocks
- All Implemented Interfaces:
IBlocks
,IChunkSet
,Trimable
,OutputExtent
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Constructor Summary
ConstructorsConstructorDescriptionBitSetBlocks
(BlockState blockState, int minSectionPosition, int maxSectionPosition) -
Method Summary
Modifier and TypeMethodDescriptionBiomeType[][]
This will return only biomes SET to the EXTENT or QUEUE.getBiomeType
(int x, int y, int z) getBlock
(int x, int y, int z) char[][]
getLight()
int
Get the highest layer position stored in the internal chunk.int
Get the lowest layer position stored in the internal chunk.int
Get the number of stored sectionschar[][]
getTile
(int x, int y, int z) getTiles()
boolean
hasBiomes
(int layer) If the given layer has biomes stored to be set to the world.boolean
hasSection
(int layer) Returns if the chunk has a BLOCKS section at the given layer.boolean
isEmpty()
char[]
load
(int layer) Obtain the specified chunk section stored as an array of ordinals.char[]
loadIfPresent
(int layer) Obtain the specified chunk section stored as an array of ordinals if present or null.void
removeEntity
(UUID uuid) void
removeSectionLighting
(int layer, boolean sky) reset()
boolean
<T extends BlockStateHolder<T>>
booleansetBlock
(int x, int y, int z, T holder) void
setBlockLight
(int x, int y, int z, int value) void
setBlocks
(int layer, char[] data) void
setEntity
(CompoundTag tag) void
setFullBright
(int layer) void
setHeightMap
(HeightMapType type, int[] heightMap) void
setLightLayer
(int layer, char[] toSet) void
setSkyLight
(int x, int y, int z, int value) void
setSkyLightLayer
(int layer, char[] toSet) boolean
setTile
(int x, int y, int z, CompoundTag tile) boolean
trim
(boolean aggressive) Trims the object, reducing its memory footprint.boolean
trim
(boolean aggressive, int layer) Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface com.fastasyncworldedit.core.queue.IBlocks
toByteArray, toByteArray
Methods inherited from interface com.fastasyncworldedit.core.queue.IChunkSet
commit, getBitMask, getHeightMaps, hasBiomes, hasLight, isFastMode, setBiome, setBitMask, setFastMode
Methods inherited from interface com.sk89q.worldedit.extent.OutputExtent
fullySupports3DBiomes, setBiome, setBlock, setBlockLight, setSkyLight
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Constructor Details
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BitSetBlocks
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Method Details
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hasSection
public boolean hasSection(int layer) Description copied from interface:IBlocks
Returns if the chunk has a BLOCKS section at the given layer. May not be indicative of presence of entities, tile entites, biomes, etc.- Specified by:
hasSection
in interfaceIBlocks
- Parameters:
layer
- chunk section layer- Returns:
- if blocks/a block section is present
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setBiome
- Specified by:
setBiome
in interfaceIChunkSet
- Specified by:
setBiome
in interfaceOutputExtent
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setBlock
- Specified by:
setBlock
in interfaceIChunkSet
- Specified by:
setBlock
in interfaceOutputExtent
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setBlocks
public void setBlocks(int layer, char[] data) -
isEmpty
public boolean isEmpty() -
setTile
- Specified by:
setTile
in interfaceIChunkSet
- Specified by:
setTile
in interfaceOutputExtent
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setBlockLight
public void setBlockLight(int x, int y, int z, int value) - Specified by:
setBlockLight
in interfaceIChunkSet
- Specified by:
setBlockLight
in interfaceOutputExtent
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setSkyLight
public void setSkyLight(int x, int y, int z, int value) - Specified by:
setSkyLight
in interfaceIChunkSet
- Specified by:
setSkyLight
in interfaceOutputExtent
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setHeightMap
- Specified by:
setHeightMap
in interfaceIChunkSet
- Specified by:
setHeightMap
in interfaceOutputExtent
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setLightLayer
public void setLightLayer(int layer, char[] toSet) - Specified by:
setLightLayer
in interfaceIChunkSet
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setSkyLightLayer
public void setSkyLightLayer(int layer, char[] toSet) - Specified by:
setSkyLightLayer
in interfaceIChunkSet
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removeSectionLighting
public void removeSectionLighting(int layer, boolean sky) - Specified by:
removeSectionLighting
in interfaceIBlocks
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setFullBright
public void setFullBright(int layer) - Specified by:
setFullBright
in interfaceIChunkSet
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setEntity
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removeEntity
- Specified by:
removeEntity
in interfaceIChunkSet
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getBlock
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load
public char[] load(int layer) Description copied from interface:IBlocks
Obtain the specified chunk section stored as an array of ordinals. Uses normal minecraft chunk-section position indices (length 4096). Operations synchronises on the section and will load the section into memory if not present. For chunk GET operations, this will load the data from the world. For chunk SET, this will create a new empty array. -
loadIfPresent
@Nullable public char[] loadIfPresent(int layer) Description copied from interface:IBlocks
Obtain the specified chunk section stored as an array of ordinals if present or null. Uses normal minecraft chunk-section position indices (length 4096). Does not synchronise to the section layer as it will not attempt to load into memory.- Specified by:
loadIfPresent
in interfaceIBlocks
- Parameters:
layer
- chunk section layer (may be negative)- Returns:
- char array of ordinals of the chunk section if present
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getBiomes
Description copied from interface:IChunkSet
This will return only biomes SET to the EXTENT or QUEUE. This will NOT return the current biomes in the world. This is used for history purposes. -
getLight
public char[][] getLight() -
getSkyLight
public char[][] getSkyLight()- Specified by:
getSkyLight
in interfaceIChunkSet
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getBiomeType
- Specified by:
getBiomeType
in interfaceIBlocks
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getTiles
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getTile
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getEntities
- Specified by:
getEntities
in interfaceIBlocks
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getEntityRemoves
- Specified by:
getEntityRemoves
in interfaceIChunkSet
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reset
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hasBiomes
public boolean hasBiomes(int layer) Description copied from interface:IChunkSet
If the given layer has biomes stored to be set to the world. Can be negative -
getSectionCount
public int getSectionCount()Description copied from interface:IBlocks
Get the number of stored sections- Specified by:
getSectionCount
in interfaceIBlocks
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getMaxSectionPosition
public int getMaxSectionPosition()Description copied from interface:IBlocks
Get the highest layer position stored in the internal chunk. For 1.16 and below, always returns 15. For 1.17 and above, may not return a value correct to the world if this is aIChunkSet
instance, which defaults to 15. For extended height worlds, this will only return over 15 if blocks are stored outside the default range.- Specified by:
getMaxSectionPosition
in interfaceIBlocks
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getMinSectionPosition
public int getMinSectionPosition()Description copied from interface:IBlocks
Get the lowest layer position stored in the internal chunk. For 1.16 and below, always returns 0. For 1.17 and above, may not return a value correct to the world if this is aIChunkSet
instance, which defaults to 0. For extended height worlds, this will only return under 0 if blocks are stored outside the default range.- Specified by:
getMinSectionPosition
in interfaceIBlocks
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trim
public boolean trim(boolean aggressive) Description copied from interface:Trimable
Trims the object, reducing its memory footprint. -
trim
public boolean trim(boolean aggressive, int layer)
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