Interface ChunkHolder.IBlockDelegate
- Enclosing class:
- ChunkHolder<T extends Future<T>>
public static interface ChunkHolder.IBlockDelegate
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Method Summary
Modifier and TypeMethodDescriptionvoid
flushLightToGet
(ChunkHolder chunk) get
(ChunkHolder<C> chunk) getBiome
(ChunkHolder chunk, int x, int y, int z) getBlock
(ChunkHolder chunk, int x, int y, int z) int
getBrightness
(ChunkHolder chunk, int x, int y, int z) int
getEmittedLight
(ChunkHolder chunk, int x, int y, int z) getFullBlock
(ChunkHolder chunk, int x, int y, int z) int[]
getHeightMap
(ChunkHolder chunk, HeightMapType type) int
getOpacity
(ChunkHolder chunk, int x, int y, int z) int
getSkyLight
(ChunkHolder chunk, int x, int y, int z) void
removeSectionLighting
(ChunkHolder chunk, int layer, boolean sky) set
(ChunkHolder chunk) boolean
setBiome
(ChunkHolder chunk, int x, int y, int z, BiomeType biome) <T extends BlockStateHolder<T>>
booleansetBlock
(ChunkHolder chunk, int x, int y, int z, T holder) void
setBlockLight
(ChunkHolder chunk, int x, int y, int z, int value) void
setFullBright
(ChunkHolder chunk, int layer) void
setHeightMap
(ChunkHolder chunk, HeightMapType type, int[] heightMap) void
setHeightmapToGet
(ChunkHolder chunk, HeightMapType type, int[] data) void
setLightingToGet
(ChunkHolder chunk, char[][] lighting) void
setLightLayer
(ChunkHolder chunk, int layer, char[] toSet) void
setSkyLight
(ChunkHolder chunk, int x, int y, int z, int value) void
setSkyLightingToGet
(ChunkHolder chunk, char[][] lighting) void
setSkyLightLayer
(ChunkHolder chunk, int layer, char[] toSet)
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Method Details
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get
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set
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setBiome
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setBlock
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getBiome
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getBlock
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getFullBlock
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setSkyLight
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setBlockLight
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removeSectionLighting
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setFullBright
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setLightLayer
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setSkyLightLayer
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setHeightMap
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getSkyLight
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getEmittedLight
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getBrightness
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getOpacity
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getHeightMap
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flushLightToGet
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setLightingToGet
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setSkyLightingToGet
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setHeightmapToGet
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