Object/Trait

miniraft.state

RaftNode

Related Docs: trait RaftNode | package state

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object RaftNode

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  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. def apply[T](logic: RaftNodeLogic[T], clusterNodesById: Map[NodeId, RaftEndpoint[T]], electionTimer: RaftTimer, heartbeatTimer: RaftTimer)(implicit arg0: ClassTag[T], factory: ActorRefFactory): (RaftNodeActorClient[T], ActorNodeProtocol[T])

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    Create a RaftNode (which is also a LeaderApi for the given logic, cluster and timers.

    Create a RaftNode (which is also a LeaderApi for the given logic, cluster and timers.

    If the timers are InitialisableTimer, then they will be initialised using the returned node.

    T

    the command message type represented by the raft node

    returns

    a miniraft.state.RaftNode.async.RaftNodeActorClient

  5. def apply[T](logic: RaftNodeLogic[T], protocol: ClusterProtocol)(implicit arg0: ClassTag[T], factory: ActorRefFactory): RaftNodeActorClient[T]

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  6. final def asInstanceOf[T0]: T0

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  11. final def getClass(): Class[_]

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  1. def finalize(): Unit

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    Deprecated

    (Since version ) see corresponding Javadoc for more information.

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