Instance Constructors
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new
MultiPartPaymentLifecycle(nodeParams: NodeParams, cfg: SendPaymentConfig, relayer: ActorRef, router: ActorRef, register: ActorRef)
Type Members
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type
Event = akka.actor.FSM.Event[Data]
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type
Receive = PartialFunction[Any, Unit]
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type
StateFunction = PartialFunction[Event, State]
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type
Timeout = Option[FiniteDuration]
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final
class
TransformHelper extends AnyRef
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Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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val
->: akka.actor.FSM.->.type
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final
def
==(arg0: Any): Boolean
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val
Event: akka.actor.FSM.Event.type
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val
StateTimeout: akka.actor.FSM.StateTimeout.type
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val
StopEvent: akka.actor.FSM.StopEvent.type
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def
aroundPostRestart(reason: Throwable): Unit
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def
aroundPostStop(): Unit
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def
aroundPreRestart(reason: Throwable, message: Option[Any]): Unit
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def
aroundPreStart(): Unit
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def
aroundReceive(receive: akka.actor.Actor.Receive, msg: Any): Unit
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final
def
asInstanceOf[T0]: T0
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final
def
cancelTimer(name: String): Unit
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def
clone(): AnyRef
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implicit
val
context: ActorContext
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val
diagLog: DiagnosticLoggingAdapter
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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final
def
getClass(): Class[_]
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def
gossip(msg: Any)(implicit sender: ActorRef): Unit
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-
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def
hashCode(): Int
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val
id: UUID
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final
def
initialize(): Unit
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final
def
isInstanceOf[T0]: Boolean
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final
def
isTimerActive(name: String): Boolean
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def
listenerManagement: akka.actor.Actor.Receive
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val
listeners: Set[ActorRef]
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def
log: LoggingAdapter
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def
logTermination(reason: Reason): Unit
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def
mdc(currentMessage: Any): MDC
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final
def
ne(arg0: AnyRef): Boolean
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final
def
nextStateData: Data
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
onTermination(terminationHandler: PartialFunction[StopEvent, Unit]): Unit
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final
def
onTransition(transitionHandler: TransitionHandler): Unit
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val
paymentHash: ByteVector32
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def
postRestart(reason: Throwable): Unit
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def
postStop(): Unit
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def
preRestart(reason: Throwable, message: Option[Any]): Unit
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def
preStart(): Unit
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def
reply(to: ActorRef, e: PaymentEvent): Unit
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implicit final
val
self: ActorRef
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final
def
sender(): ActorRef
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final
def
setTimer(name: String, msg: Any, timeout: FiniteDuration, repeat: Boolean): Unit
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def
spawnChildPaymentFsm(childId: UUID): ActorRef
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final
def
stateData: Data
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final
def
stay(): State
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final
def
stop(reason: Reason, stateData: Data): State
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final
def
stop(reason: Reason): State
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final
def
stop(): State
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def
supervisorStrategy: SupervisorStrategy
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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-
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def
unhandled(message: Any): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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final
def
wait(): Unit
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final
def
whenUnhandled(stateFunction: StateFunction): Unit
Deprecated Value Members
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def
finalize(): Unit
Inherited from ActorLogging
Inherited from Listeners
Inherited from Actor
Inherited from AnyRef
Inherited from Any
Sender for a multi-part payment (see https://github.com/lightningnetwork/lightning-rfc/blob/master/04-onion-routing.md#basic-multi-part-payments). The payment will be split into multiple sub-payments that will be sent in parallel.