class
NonWindowState[T] extends MonoidState[T]
Instance Constructors
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new
NonWindowState(monoid: Monoid[T], serializer: Serializer[T])
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
checkpoint(): Array[Byte]
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var
checkpointTime: Long
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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def
get: Option[T]
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
recover(timestamp: TimeStamp, bytes: Array[Byte]): Unit
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def
setNextCheckpointTime(nextCheckpointTime: TimeStamp): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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def
update(timestamp: TimeStamp, t: T): Unit
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def
updateState(timestamp: TimeStamp, t: T): Unit
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
a MonoidState storing non-window state