Class Solution
- java.lang.Object
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- g1701_1800.s1728_cat_and_mouse_ii.Solution
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public class Solution extends Object
1728 - Cat and Mouse II.Hard
A game is played by a cat and a mouse named Cat and Mouse.
The environment is represented by a
grid
of sizerows x cols
, where each element is a wall, floor, player (Cat, Mouse), or food.- Players are represented by the characters
'C'
(Cat),'M'
(Mouse). - Floors are represented by the character
'.'
and can be walked on. - Walls are represented by the character
'#'
and cannot be walked on. - Food is represented by the character
'F'
and can be walked on. - There is only one of each character
'C'
,'M'
, and'F'
ingrid
.
Mouse and Cat play according to the following rules:
- Mouse moves first , then they take turns to move.
- During each turn, Cat and Mouse can jump in one of the four directions (left, right, up, down). They cannot jump over the wall nor outside of the
grid
. catJump, mouseJump
are the maximum lengths Cat and Mouse can jump at a time, respectively. Cat and Mouse can jump less than the maximum length.- Staying in the same position is allowed.
- Mouse can jump over Cat.
The game can end in 4 ways:
- If Cat occupies the same position as Mouse, Cat wins.
- If Cat reaches the food first, Cat wins.
- If Mouse reaches the food first, Mouse wins.
- If Mouse cannot get to the food within 1000 turns, Cat wins.
Given a
rows x cols
matrixgrid
and two integerscatJump
andmouseJump
, returntrue
if Mouse can win the game if both Cat and Mouse play optimally, otherwise returnfalse
.Example 1:
Input: grid = [“####F”,“#C…”,“M….”], catJump = 1, mouseJump = 2
Output: true
Explanation: Cat cannot catch Mouse on its turn nor can it get the food before Mouse.
Example 2:
Input: grid = [“M.C…F”], catJump = 1, mouseJump = 4
Output: true
Example 3:
Input: grid = [“M.C…F”], catJump = 1, mouseJump = 3
Output: false
Constraints:
rows == grid.length
cols = grid[i].length
1 <= rows, cols <= 8
grid[i][j]
consist only of characters'C'
,'M'
,'F'
,'.'
, and'#'
.- There is only one of each character
'C'
,'M'
, and'F'
ingrid
. 1 <= catJump, mouseJump <= 8
- Players are represented by the characters
-
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Constructor Summary
Constructors Constructor Description Solution()
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Method Detail
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canMouseWin
public boolean canMouseWin(String[] grid, int catJump, int mouseJump)
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