Package g0701_0800.s0773_sliding_puzzle
Class Solution
- java.lang.Object
-
- g0701_0800.s0773_sliding_puzzle.Solution
-
public class Solution extends Object
773 - Sliding Puzzle.Hard
On an
2 x 3board, there are five tiles labeled from1to5, and an empty square represented by0. A move consists of choosing0and a 4-directionally adjacent number and swapping it.The state of the board is solved if and only if the board is
[[1,2,3],[4,5,0]].Given the puzzle board
board, return the least number of moves required so that the state of the board is solved. If it is impossible for the state of the board to be solved, return-1.Example 1:

Input: board = [[1,2,3],[4,0,5]]
Output: 1
Explanation: Swap the 0 and the 5 in one move.
Example 2:

Input: board = [[1,2,3],[5,4,0]]
Output: -1
Explanation: No number of moves will make the board solved.
Example 3:

Input: board = [[4,1,2],[5,0,3]]
Output: 5
Explanation:
5 is the smallest number of moves that solves the board. An example path: After move 0: [[4,1,2],[5,0,3]] After move 1: [[4,1,2],[0,5,3]] After move 2: [[0,1,2],[4,5,3]] After move 3: [[1,0,2],[4,5,3]] After move 4: [[1,2,0],[4,5,3]] After move 5: [[1,2,3],[4,5,0]]Constraints:
board.length == 2board[i].length == 30 <= board[i][j] <= 5- Each value
board[i][j]is unique.
-
-
Constructor Summary
Constructors Constructor Description Solution()
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description intslidingPuzzle(int[][] board)Stringswap(String board, int y1, int x1, int y2, int x2)
-