Class Solution
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- g1701_1800.s1728_cat_and_mouse_ii.Solution
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public class Solution extends Object
1728 - Cat and Mouse II.Hard
A game is played by a cat and a mouse named Cat and Mouse.
The environment is represented by a
gridof sizerows x cols, where each element is a wall, floor, player (Cat, Mouse), or food.- Players are represented by the characters
'C'(Cat),'M'(Mouse). - Floors are represented by the character
'.'and can be walked on. - Walls are represented by the character
'#'and cannot be walked on. - Food is represented by the character
'F'and can be walked on. - There is only one of each character
'C','M', and'F'ingrid.
Mouse and Cat play according to the following rules:
- Mouse moves first , then they take turns to move.
- During each turn, Cat and Mouse can jump in one of the four directions (left, right, up, down). They cannot jump over the wall nor outside of the
grid. catJump, mouseJumpare the maximum lengths Cat and Mouse can jump at a time, respectively. Cat and Mouse can jump less than the maximum length.- Staying in the same position is allowed.
- Mouse can jump over Cat.
The game can end in 4 ways:
- If Cat occupies the same position as Mouse, Cat wins.
- If Cat reaches the food first, Cat wins.
- If Mouse reaches the food first, Mouse wins.
- If Mouse cannot get to the food within 1000 turns, Cat wins.
Given a
rows x colsmatrixgridand two integerscatJumpandmouseJump, returntrueif Mouse can win the game if both Cat and Mouse play optimally, otherwise returnfalse.Example 1:

Input: grid = [“####F”,“#C…”,“M….”], catJump = 1, mouseJump = 2
Output: true
Explanation: Cat cannot catch Mouse on its turn nor can it get the food before Mouse.
Example 2:

Input: grid = [“M.C…F”], catJump = 1, mouseJump = 4
Output: true
Example 3:
Input: grid = [“M.C…F”], catJump = 1, mouseJump = 3
Output: false
Constraints:
rows == grid.lengthcols = grid[i].length1 <= rows, cols <= 8grid[i][j]consist only of characters'C','M','F','.', and'#'.- There is only one of each character
'C','M', and'F'ingrid. 1 <= catJump, mouseJump <= 8
- Players are represented by the characters
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Constructor Summary
Constructors Constructor Description Solution()
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Method Detail
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canMouseWin
public boolean canMouseWin(String[] grid, int catJump, int mouseJump)
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