Interface SynchronizerApi.Base.SleepInvoke

All Superinterfaces:
SynchronizerApi.Fluent
All Known Subinterfaces:
SynchronizerApi.Base.WakeSleepInvoke, SynchronizerApi.Get.SleepInvoke<T>, SynchronizerApi.Get.WakeSleepInvoke<T>, SynchronizerApi.Run.SleepInvoke, SynchronizerApi.Run.WakeSleepInvoke
Enclosing interface:
SynchronizerApi.Base

public static interface SynchronizerApi.Base.SleepInvoke extends SynchronizerApi.Fluent
  • Method Details

    • thenSleepUntil

      default Object thenSleepUntil(BooleanSupplier state)
      Adds sleeping to the action chain.

      This action ensures the given condition is met before performing the next action. When this action begins, the supplier is called immediately.
      Supplier returns false:
      The chain sleeps until either another chain wakes it up. The supplier is then called again and if it still returns false, the chain resumes sleeping.
      Supplier returns true:
      The chain proceeds to perform the next action.
      Parameters:
      state - the supplier that returns true if the action chain should finish, false otherwise.
      Throws:
      NullPointerException - if state is null
    • thenSleepUntil

      Object thenSleepUntil(BooleanSupplier state, Duration checkInterval)
      Adds sleeping to the action chain.

      This action ensures the given condition is met before performing the next action. When this action begins, the supplier is called immediately.
      Supplier returns false:
      The chain sleeps until either another chain wakes it up or the checkInterval has passed.

      In both cases, the supplier is then called again and if it still returns false, the chain resumes sleeping.
      Supplier returns true:
      The chain proceeds to perform the next action.
      Parameters:
      state - the supplier that returns true if the action chain should finish, false otherwise.
      checkInterval - how often the condition should be re-checked even if no wake call happens, or null for "never".
      Throws:
      NullPointerException - if state is null