Instance Constructors
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new
BitVector()
Type Members
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abstract
type
RefOwnerType
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abstract
type
T <: BitVector
Abstract Value Members
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abstract
def
apply(offset: UInt, bitCount: BitCount): BitVector.this.type
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abstract
def
apply(offset: Int, bitCount: BitCount): BitVector.this.type
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abstract
def
apply(bitId: UInt): Bool
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abstract
def
apply(bitId: Int): Bool
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abstract
def
asBits: Bits
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abstract
def
assignFromBits(bits: Bits, hi: Int, low: Int): Unit
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abstract
def
assignFromBits(bits: Bits): Unit
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abstract
def
getAllToBoolNode(): AllByBool
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abstract
def
getZero: BitVector.this.type
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abstract
def
getZeroUnconstrained(): BitVector.this.type
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abstract
def
resize(width: Int): BitVector.this.type
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abstract
def
rotateLeft(that: Int): T
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abstract
def
rotateRight(that: Int): T
Concrete Value Members
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final
def
!=(arg0: Any): Boolean
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def
##(right: Data): Bits
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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var
_spinalTags: Set[SpinalTag]
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def
addAttribute(attribute: Attribute): BitVector.this.type
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def
addAttribute(name: String, value: String): BitVector.this.type
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def
addAttribute(name: String): BitVector.this.type
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def
addTags(tags: Iterable[SpinalTag]): BitVector.this.type
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def
allowPruning(): Unit
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def
allowSimplifyIt(): BitVector.this.type
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def
andR: Bool
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def
apply(range: Range): BitVector.this.type
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def
apply(hi: Int, lo: Int): BitVector.this.type
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def
asBools: Vec[Bool]
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def
asData: Data
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def
asDirectionLess(): BitVector.this.type
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def
asInput(): BitVector.this.type
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final
def
asInstanceOf[T0]: T0
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def
asOutput(): BitVector.this.type
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def
assignDontCare(): BitVector.this.type
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final
def
assignFrom(that: AnyRef, conservative: Boolean): Unit
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def
assignFromBits(bits: Bits, offset: Int, bitCount: BitCount): Unit
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var
assignementThrowable: Throwable
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def
clearAll(): Unit
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def
clone(): BitVector.this.type
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var
compositeAssign: Assignable
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val
consumers: ArrayBuffer[Node]
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var
defaultValue: BaseType
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def
dontSimplifyIt(): BitVector.this.type
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
existsTag(cond: (SpinalTag) ⇒ Boolean): Boolean
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def
filterTag(cond: (SpinalTag) ⇒ Boolean): Iterable[SpinalTag]
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def
finalize(): Unit
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def
findTag(cond: (SpinalTag) ⇒ Boolean): Option[SpinalTag]
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def
flatten: Seq[BaseType]
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def
flattenLocalName: Seq[String]
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def
flip(): BitVector.this.type
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def
forEachNameables(doThat: (Any) ⇒ Unit): Unit
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def
genIf(cond: Boolean): BitVector.this.type
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def
getAssignementContext(id: Int): Throwable
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def
getBitsWidth: Int
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final
def
getClass(): Class[_]
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def
getComponent(): Component
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def
getComponents(): Seq[Component]
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def
getDisplayName(): String
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def
getDrivingReg: BitVector.this.type
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def
getInput(id: Int): Node
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def
getInputs: Iterator[Node]
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def
getInputsCount: Int
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def
getInstanceCounter: Int
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def
getName(): String
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def
getName(default: String): String
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def
getRefOwnersChain(): List[Any]
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def
getRootParent: Data
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def
getScalaLocationLong: String
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def
getScalaLocationShort: String
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def
getTag[T <: SpinalTag](clazz: Class[T]): Option[T]
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def
getWidth: Int
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def
getWidthNoInferation: Int
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def
getWidthStringNoInferation: String
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def
hasTag(spinalTag: SpinalTag): Boolean
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def
hashCode(): Int
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def
high: Int
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var
input: Node
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def
instanceAndSyncNodeAttributes: Iterable[Attribute]
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def
instanceAttributes: Iterable[Attribute]
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def
isDelay: Boolean
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def
isDirectionLess: Boolean
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def
isEmptyOfTag: Boolean
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def
isInput: Boolean
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final
def
isInstanceOf[T0]: Boolean
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def
isNamed: Boolean
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def
isOutput: Boolean
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def
isReg: Boolean
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def
isUnnamed: Boolean
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def
keep(): BitVector.this.type
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def
lsb: Bool
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def
msb: Bool
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
onEachAttributes(doIt: (Attribute) ⇒ Unit): Unit
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def
onEachInput(doThat: (Node) ⇒ Unit): Unit
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def
onEachInput(doThat: (Node, Int) ⇒ Unit): Unit
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def
orR: Bool
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var
parent: Data
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def
pull(): BitVector.this.type
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def
randBoot(): BitVector.this.type
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def
range: Range
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def
removeAssignements(): BitVector.this.type
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def
removeTag(spinalTag: SpinalTag): BitVector.this.type
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def
removeTags(tags: Iterable[SpinalTag]): BitVector.this.type
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def
resized: BitVector.this.type
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def
rotateLeft(that: UInt): T
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def
rotateRight(that: UInt): T
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def
setAll(): Unit
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def
setAllTo(value: Bool): Unit
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def
setAllTo(value: Boolean): Unit
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def
setAssignementContext(id: Int, that: Throwable): Unit
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def
setCompositeName(nameable: Nameable, postfix: String, weak: Boolean): BitVector.this.type
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def
setCompositeName(nameable: Nameable, postfix: String): BitVector.this.type
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def
setCompositeName(nameable: Nameable, weak: Boolean): BitVector.this.type
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def
setCompositeName(nameable: Nameable): BitVector.this.type
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def
setInput(id: Int, node: Node): Unit
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def
setName(name: String, weak: Boolean = false): BitVector.this.type
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def
setPartialName(name: String, weak: Boolean): BitVector.this.type
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def
setPartialName(owner: Nameable, name: String, weak: Boolean): BitVector.this.type
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def
setPartialName(name: String): BitVector.this.type
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def
setPartialName(owner: Nameable, name: String): BitVector.this.type
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def
setRefOwner(that: Any): Unit
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def
setWeakName(name: String): BitVector.this.type
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def
setWidth(width: Int): BitVector.this.type
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def
simplifyNode: Unit
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def
spinalTags: Set[SpinalTag]
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def
subdivideIn(sliceWidth: BitCount): Vec[T]
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def
subdivideIn(sliceCount: SlicesCount): Vec[T]
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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def
unsetName(): Unit
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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def
wrapCast[T <: BaseType](result: T, node: Cast): T
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def
xorR: Bool
Deprecated Value Members
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def
unused: Unit
Inherited from AnyRef
Inherited from Any
BitVector is a family of types for storing multiple bits of information in a single value. This type has three subtypes that can be used to model different behaviours:
BitVector Documentation