This trait indicate the entry point of the state machine
State
State Delay
Use to execute a State machine into a stateMachine
State machine
State machine
val fsm = new StateMachine { val sIdle: State = StateEntryPoint{ ... } val sState1: State = new State { whenIsActive{ goto(sIdle) } } ... }
Run several state machine in parallel
Define the Entry point state
Run several state machine in Serie
State Delay