Package

thangiee.riotapi

game

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package game

Visibility
  1. Public
  2. All

Type Members

  1. case class Game(championId: Int = 0, createDate: Long = 0, fellowPlayers: List[Player] = Nil, gameId: Long = 0, gameMode: String = "", gameType: String = "", invalid: Boolean = true, ipEarned: Int = 0, level: Int = 0, mapId: Int = 0, spell1: Int = 0, spell2: Int = 0, stats: RawStats = RawStats(), subType: String = "", teamId: Int = 0) extends Product with Serializable

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  2. case class Player(championId: Int = 0, summonerId: Long = 0, teamId: Int = 0) extends Product with Serializable

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  3. case class RawStats(assists: Int = 0, barracksKilled: Int = 0, championsKilled: Int = 0, combatPlayerScore: Int = 0, consumablesPurchased: Int = 0, damageDealtPlayer: Int = 0, doubleKills: Int = 0, firstBlood: Int = 0, gold: Int = 0, goldEarned: Int = 0, goldSpent: Int = 0, item0: Int = 0, item1: Int = 0, item2: Int = 0, item3: Int = 0, item4: Int = 0, item5: Int = 0, item6: Int = 0, itemsPurchased: Int = 0, killingSprees: Int = 0, largestCriticalStrike: Int = 0, largestKillingSpree: Int = 0, largestMultiKill: Int = 0, legendaryItemsCreated: Int = 0, level: Int = 0, magicDamageDealtPlayer: Int = 0, magicDamageDealtToChampions: Int = 0, magicDamageTaken: Int = 0, minionsDenied: Int = 0, minionsKilled: Int = 0, neutralMinionsKilled: Int = 0, neutralMinionsKilledEnemyJungle: Int = 0, neutralMinionsKilledYourJungle: Int = 0, nexusKilled: Boolean = false, nodeCapture: Int = 0, nodeCaptureAssist: Int = 0, nodeNeutralize: Int = 0, nodeNeutralizeAssist: Int = 0, numDeaths: Int = 0, numItemsBought: Int = 0, objectivePlayerScore: Int = 0, pentaKills: Int = 0, physicalDamageDealtPlayer: Int = 0, physicalDamageDealtToChampions: Int = 0, physicalDamageTaken: Int = 0, quadraKills: Int = 0, sightWardsBought: Int = 0, spell1Cast: Int = 0, spell2Cast: Int = 0, spell3Cast: Int = 0, spell4Cast: Int = 0, summonSpell1Cast: Int = 0, summonSpell2Cast: Int = 0, superMonsterKilled: Int = 0, team: Int = 0, teamObjective: Int = 0, timePlayed: Int = 0, totalDamageDealt: Int = 0, totalDamageDealtToChampions: Int = 0, totalDamageTaken: Int = 0, totalHeal: Int = 0, totalPlayerScore: Int = 0, totalScoreRank: Int = 0, totalTimeCrowdControlDealt: Int = 0, totalUnitsHealed: Int = 0, tripleKills: Int = 0, trueDamageDealtPlayer: Int = 0, trueDamageDealtToChampions: Int = 0, trueDamageTaken: Int = 0, turretsKilled: Int = 0, unrealKills: Int = 0, victoryPointTotal: Int = 0, visionWardsBought: Int = 0, wardKilled: Int = 0, wardPlaced: Int = 0, win: Boolean = false) extends Product with Serializable

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  4. case class RecentGames(games: List[Game], summonerId: Long) extends Product with Serializable

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