Class ContentGD


  • public final class ContentGD
    extends Object
    • Field Detail

      • currentStableCodeVersion

        public static final int currentStableCodeVersion
        Current engine stable version code
        See Also:
        Constant Field Values
      • magicExecutableData

        public static final Pattern magicExecutableData
        This property determines if target executable is a valid Godot executable.
      • allValidEngineExecutableMimeTypes

        public static final List<String> allValidEngineExecutableMimeTypes
        Engine executable mime types
      • allValidProjectFiles

        public static final String[] allValidProjectFiles
        All valid project files
      • allValidReadableExtensions

        public static String[] allValidReadableExtensions
        Get all readable extensions
      • allPossiblePicturePreviewExtensions

        public static final String[] allPossiblePicturePreviewExtensions
        All possible preview picture