001/* 002 * Copyright (C) 2011 The Guava Authors 003 * 004 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except 005 * in compliance with the License. You may obtain a copy of the License at 006 * 007 * http://www.apache.org/licenses/LICENSE-2.0 008 * 009 * Unless required by applicable law or agreed to in writing, software distributed under the License 010 * is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express 011 * or implied. See the License for the specific language governing permissions and limitations under 012 * the License. 013 */ 014 015package com.google.common.hash; 016 017import com.google.common.annotations.Beta; 018import com.google.common.primitives.Ints; 019import java.nio.charset.Charset; 020 021/** 022 * A hash function is a collision-averse pure function that maps an arbitrary block of data to a 023 * number called a <i>hash code</i>. 024 * 025 * <h3>Definition</h3> 026 * 027 * <p>Unpacking this definition: 028 * 029 * <ul> 030 * <li><b>block of data:</b> the input for a hash function is always, in concept, an ordered byte 031 * array. This hashing API accepts an arbitrary sequence of byte and multibyte values (via 032 * {@link Hasher}), but this is merely a convenience; these are always translated into raw byte 033 * sequences under the covers. 034 * 035 * <li><b>hash code:</b> each hash function always yields hash codes of the same fixed bit length 036 * (given by {@link #bits}). For example, {@link Hashing#sha1} produces a 160-bit number, while 037 * {@link Hashing#murmur3_32()} yields only 32 bits. Because a {@code long} value is clearly 038 * insufficient to hold all hash code values, this API represents a hash code as an instance of 039 * {@link HashCode}. 040 * 041 * <li><b>pure function:</b> the value produced must depend only on the input bytes, in the order 042 * they appear. Input data is never modified. {@link HashFunction} instances should always be 043 * stateless, and therefore thread-safe. 044 * 045 * <li><b>collision-averse:</b> while it can't be helped that a hash function will sometimes produce 046 * the same hash code for distinct inputs (a "collision"), every hash function strives to 047 * <i>some</i> degree to make this unlikely. (Without this condition, a function that always 048 * returns zero could be called a hash function. It is not.) 049 * </ul> 050 * 051 * <p>Summarizing the last two points: "equal yield equal <i>always</i>; unequal yield unequal 052 * <i>often</i>." This is the most important characteristic of all hash functions. 053 * 054 * <h3>Desirable properties</h3> 055 * 056 * <p>A high-quality hash function strives for some subset of the following virtues: 057 * 058 * <ul> 059 * <li><b>collision-resistant:</b> while the definition above requires making at least <i>some</i> 060 * token attempt, one measure of the quality of a hash function is <i>how well</i> it succeeds 061 * at this goal. Important note: it may be easy to achieve the theoretical minimum collision 062 * rate when using completely <i>random</i> sample input. The true test of a hash function is 063 * how it performs on representative real-world data, which tends to contain many hidden 064 * patterns and clumps. The goal of a good hash function is to stamp these patterns out as 065 * thoroughly as possible. 066 * 067 * <li><b>bit-dispersing:</b> masking out any <i>single bit</i> from a hash code should yield only 068 * the expected <i>twofold</i> increase to all collision rates. Informally, the "information" in 069 * the hash code should be as evenly "spread out" through the hash code's bits as possible. The 070 * result is that, for example, when choosing a bucket in a hash table of size 2^8, <i>any</i> 071 * eight bits could be consistently used. 072 * 073 * <li><b>cryptographic:</b> certain hash functions such as {@link Hashing#sha512} are designed to 074 * make it as infeasible as possible to reverse-engineer the input that produced a given hash 075 * code, or even to discover <i>any</i> two distinct inputs that yield the same result. These 076 * are called <i>cryptographic hash functions</i>. But, whenever it is learned that either of 077 * these feats has become computationally feasible, the function is deemed "broken" and should 078 * no longer be used for secure purposes. (This is the likely eventual fate of <i>all</i> 079 * cryptographic hashes.) 080 * 081 * <li><b>fast:</b> perhaps self-explanatory, but often the most important consideration. We have 082 * published <a href="#noWeHaventYet">microbenchmark results</a> for many common hash functions. 083 * </ul> 084 * 085 * <h3>Providing input to a hash function</h3> 086 * 087 * <p>The primary way to provide the data that your hash function should act on is via a 088 * {@link Hasher}. Obtain a new hasher from the hash function using {@link #newHasher}, "push" the 089 * relevant data into it using methods like {@link Hasher#putBytes(byte[])}, and finally ask for the 090 * {@code HashCode} when finished using {@link Hasher#hash}. (See an {@linkplain #newHasher example} 091 * of this.) 092 * 093 * <p>If all you want to hash is a single byte array, string or {@code long} value, there are 094 * convenient shortcut methods defined directly on {@link HashFunction} to make this easier. 095 * 096 * <p>Hasher accepts primitive data types, but can also accept any Object of type {@code 097 * T} provided that you implement a {@link Funnel}{@code <T>} to specify how to "feed" data from 098 * that object into the function. (See {@linkplain Hasher#putObject an example} of this.) 099 * 100 * <p><b>Compatibility note:</b> Throughout this API, multibyte values are always interpreted in 101 * <i>little-endian</i> order. That is, hashing the byte array {@code {0x01, 0x02, 0x03, 0x04}} is 102 * equivalent to hashing the {@code int} value {@code 0x04030201}. If this isn't what you need, 103 * methods such as {@link Integer#reverseBytes} and {@link Ints#toByteArray} will help. 104 * 105 * <h3>Relationship to {@link Object#hashCode}</h3> 106 * 107 * <p>Java's baked-in concept of hash codes is constrained to 32 bits, and provides no separation 108 * between hash algorithms and the data they act on, so alternate hash algorithms can't be easily 109 * substituted. Also, implementations of {@code hashCode} tend to be poor-quality, in part because 110 * they end up depending on <i>other</i> existing poor-quality {@code hashCode} implementations, 111 * including those in many JDK classes. 112 * 113 * <p>{@code Object.hashCode} implementations tend to be very fast, but have weak collision 114 * prevention and <i>no</i> expectation of bit dispersion. This leaves them perfectly suitable for 115 * use in hash tables, because extra collisions cause only a slight performance hit, while poor bit 116 * dispersion is easily corrected using a secondary hash function (which all reasonable hash table 117 * implementations in Java use). For the many uses of hash functions beyond data structures, 118 * however, {@code Object.hashCode} almost always falls short -- hence this library. 119 * 120 * @author Kevin Bourrillion 121 * @since 11.0 122 */ 123@Beta 124public interface HashFunction { 125 /** 126 * Begins a new hash code computation by returning an initialized, stateful {@code 127 * Hasher} instance that is ready to receive data. Example: <pre> {@code 128 * 129 * HashFunction hf = Hashing.md5(); 130 * HashCode hc = hf.newHasher() 131 * .putLong(id) 132 * .putBoolean(isActive) 133 * .hash();}</pre> 134 */ 135 Hasher newHasher(); 136 137 /** 138 * Begins a new hash code computation as {@link #newHasher()}, but provides a hint of the expected 139 * size of the input (in bytes). This is only important for non-streaming hash functions (hash 140 * functions that need to buffer their whole input before processing any of it). 141 */ 142 Hasher newHasher(int expectedInputSize); 143 144 /** 145 * Shortcut for {@code newHasher().putInt(input).hash()}; returns the hash code for the given 146 * {@code int} value, interpreted in little-endian byte order. The implementation <i>might</i> 147 * perform better than its longhand equivalent, but should not perform worse. 148 * 149 * @since 12.0 150 */ 151 HashCode hashInt(int input); 152 153 /** 154 * Shortcut for {@code newHasher().putLong(input).hash()}; returns the hash code for the given 155 * {@code long} value, interpreted in little-endian byte order. The implementation <i>might</i> 156 * perform better than its longhand equivalent, but should not perform worse. 157 */ 158 HashCode hashLong(long input); 159 160 /** 161 * Shortcut for {@code newHasher().putBytes(input).hash()}. The implementation <i>might</i> 162 * perform better than its longhand equivalent, but should not perform worse. 163 */ 164 HashCode hashBytes(byte[] input); 165 166 /** 167 * Shortcut for {@code newHasher().putBytes(input, off, len).hash()}. The implementation 168 * <i>might</i> perform better than its longhand equivalent, but should not perform worse. 169 * 170 * @throws IndexOutOfBoundsException if {@code off < 0} or {@code off + len > bytes.length} or 171 * {@code len < 0} 172 */ 173 HashCode hashBytes(byte[] input, int off, int len); 174 175 /** 176 * Shortcut for {@code newHasher().putUnencodedChars(input).hash()}. The implementation 177 * <i>might</i> perform better than its longhand equivalent, but should not perform worse. Note 178 * that no character encoding is performed; the low byte and high byte of each {@code char} are 179 * hashed directly (in that order). 180 * 181 * <p><b>Warning:</b> This method will produce different output than most other languages do when 182 * running the same hash function on the equivalent input. For cross-language compatibility, use 183 * {@link #hashString}, usually with a charset of UTF-8. For other use cases, use {@code 184 * hashUnencodedChars}. 185 * 186 * @since 15.0 (since 11.0 as hashString(CharSequence)). 187 */ 188 HashCode hashUnencodedChars(CharSequence input); 189 190 /** 191 * Shortcut for {@code newHasher().putString(input, charset).hash()}. Characters are encoded using 192 * the given {@link Charset}. The implementation <i>might</i> perform better than its longhand 193 * equivalent, but should not perform worse. 194 * 195 * <p><b>Warning:</b> This method, which reencodes the input before hashing it, is useful only for 196 * cross-language compatibility. For other use cases, prefer {@link #hashUnencodedChars}, which is 197 * faster, produces the same output across Java releases, and hashes every {@code char} in the 198 * input, even if some are invalid. 199 */ 200 HashCode hashString(CharSequence input, Charset charset); 201 202 /** 203 * Shortcut for {@code newHasher().putObject(instance, funnel).hash()}. The implementation 204 * <i>might</i> perform better than its longhand equivalent, but should not perform worse. 205 * 206 * @since 14.0 207 */ 208 <T> HashCode hashObject(T instance, Funnel<? super T> funnel); 209 210 /** 211 * Returns the number of bits (a multiple of 32) that each hash code produced by this hash 212 * function has. 213 */ 214 int bits(); 215}