com.mohiva.play.silhouette.impl.util

PlayCacheLayer

Related Doc: package util

class PlayCacheLayer extends CacheLayer

Implementation of the cache layer which uses the default Play cache plugin.

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Instance Constructors

  1. new PlayCacheLayer()

Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. final def asInstanceOf[T0]: T0

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  5. def clone(): AnyRef

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  6. final def eq(arg0: AnyRef): Boolean

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  7. def equals(arg0: Any): Boolean

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  8. def finalize(): Unit

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  9. def find[T](key: String)(implicit arg0: ClassTag[T]): Future[Option[T]]

    Finds a value in the cache.

    Finds a value in the cache.

    T

    The type of the object to return.

    key

    The key of the item to found.

    returns

    The found value or None if no value could be found.

    Definition Classes
    PlayCacheLayerCacheLayer
  10. final def getClass(): Class[_]

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  11. def hashCode(): Int

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  12. final def isInstanceOf[T0]: Boolean

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  13. final def ne(arg0: AnyRef): Boolean

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  14. final def notify(): Unit

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  15. final def notifyAll(): Unit

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  16. def remove(key: String): Future[Unit]

    Remove a value from the cache.

    Remove a value from the cache.

    key

    Item key.

    returns

    An empty future to wait for removal.

    Definition Classes
    PlayCacheLayerCacheLayer
  17. def save[T](key: String, value: T, expiration: Int = 0): Future[T]

    Save a value in cache.

    Save a value in cache.

    key

    The item key under which the value should be saved.

    value

    The value to save.

    expiration

    Expiration time in seconds (0 second means eternity).

    returns

    The value saved in cache.

    Definition Classes
    PlayCacheLayerCacheLayer
  18. final def synchronized[T0](arg0: ⇒ T0): T0

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  19. def toString(): String

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  20. final def wait(): Unit

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  21. final def wait(arg0: Long, arg1: Int): Unit

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  22. final def wait(arg0: Long): Unit

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Inherited from CacheLayer

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