Convenience functionality to assign the result of a future (upon completion) to this Channel
Convenience functionality to assign the result of a future (upon completion) to this Channel
Group multiple channels together
Convenience alternative to "set"
Convenience alternative to "set"
Convenience alternative to "static"
Convenience alternative to "static"
Group multiple channels together
Convenience method to create a Reaction to attach to this Reactive
Convenience method to create a Reaction to attach to this Reactive
the function reaction
the priority in comparison to other reactions (Defaults to Priority.Normal)
created Reaction[T]
Convenience method to create a Reaction to monitor changes to this Reactive
Convenience method to create a Reaction to monitor changes to this Reactive
the function reaction to receive changes
the priority in comparison to other reactions (Defaults to Priority.Normal)
created Reaction[T]
Functional collection of this Channel into another Channel.
Functional collection of this Channel into another Channel. All values received by this Channel will be collected and forwarded to the new Channel if they are collected by the conversion function.
the type of the Channel
conversion partial function
Channel[R]
Fires the value to the Reactions
Fires the value to the Reactions
Convenience method to create a Future[T]
that will complete upon the next reaction that meets to supplied
condition.
Convenience method to create a Future[T]
that will complete upon the next reaction that meets to supplied
condition.
optional condition that must be true for this to fire (Defaults to accept anything)
Future[T]
Functional mapping of this Channel into another Channel.
Functional mapping of this Channel into another Channel. All values received by this Channel will be mapped and forwarded to the new Channel.
the type of the new Channel
conversion function
Channel[R]
Convenience method to create a Reaction to monitor changes to this Reactive when you don't care about the actual value.
Convenience method to create a Reaction to monitor changes to this Reactive when you don't care about the actual value.
the function reaction to invoke in reaction to a value received
the priority in comparison to other reactions (Defaults to Priority.Normal)
created Reaction[T]
Convenience method to create a Reaction to monitor a single reaction based on an optional condition.
Convenience method to create a Reaction to monitor a single reaction based on an optional condition.
the function reaction
optional condition that must be true for this to fire (Defaults to accept anything)
the priority in comparison to other reactions (Defaults to Priority.Normal)
created Reaction[T]
Reactions currently associated with this Reactive
Reactions currently associated with this Reactive
Sets the function evaluation representing the new value for this mutable entity
Sets a static value representing the new value for this mutable entity
Sets a static value representing the new value for this mutable entity
If the current thread is reacting to a value currently, status represents the status of the reaction.
If the current thread is reacting to a value currently, status represents the status of the reaction. This can be set to ReactionStatus.Stop in order to stop propagation. This can also be achieved via stopPropagation().
Shortcut functionality to call status = ReactionStatus.Stop
Shortcut functionality to call status = ReactionStatus.Stop
Convenience alternative to "set"
Convenience alternative to "set"
(Since version ) see corresponding Javadoc for more information.
Channel is a stateless Reactive implementation exposing a public method to fire values.
the type of value this Reactive receives