Class

lorance.rxsocket.session

ConnectedSocket

Related Doc: package session

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class ConnectedSocket[Proto] extends AnyRef

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Instance Constructors

  1. new ConnectedSocket(socketChannel: AsynchronousSocketChannel, addressPair: AddressPair, isServer: Boolean, protoParser: ProtoParser[Proto])

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. val addressPair: AddressPair

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  5. final def asInstanceOf[T0]: T0

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  6. def clone(): AnyRef

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  7. def disconnect(reason: String): Future[OnSocketCloseMsg]

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    disconnect 方法为单例模式,使用双重锁保证多线程环境下只执行一次

  8. final def eq(arg0: AnyRef): Boolean

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  9. def equals(arg0: Any): Boolean

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  10. def finalize(): Unit

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  11. final def getClass(): Class[_]

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  12. def hashCode(): Int

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  13. final def isInstanceOf[T0]: Boolean

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  14. def isSocketClosed: Boolean

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  15. final def ne(arg0: AnyRef): Boolean

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  16. final def notify(): Unit

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  17. final def notifyAll(): Unit

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  18. val onDisconnected: Future[OnSocketCloseMsg]

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  19. def send(data: ByteBuffer): Future[Unit]

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    use Promise/Future simulate a queue to do my best reduce block time.

  20. lazy val startReading: Observable[Proto]

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  21. final def synchronized[T0](arg0: ⇒ T0): T0

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  22. val toString: String

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    send heat beat data.

    send heat beat data. disconnect socket if not get response 1. send before set heart as false 2. after 1 mins (or other values) check does the value is true

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  23. final def wait(): Unit

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  24. final def wait(arg0: Long, arg1: Int): Unit

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  25. final def wait(arg0: Long): Unit

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