public class UebaRule extends AbstractModel
header, skipSign| Constructor and Description |
|---|
UebaRule() |
UebaRule(UebaRule source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
|
| Modifier and Type | Method and Description |
|---|---|
String |
getAppID()
Get 所属账号Appid
|
Long |
getCloudType()
Get 云类型
腾讯云:0
aws:1
|
UebaCustomRule |
getCustomRuleDetail()
Get 自定义规则具体内容
|
Long |
getHitCount()
Get 命中次数
|
String |
getMemberID()
Get 多账号,成员ID
|
String |
getNickname()
Get 昵称
|
String |
getRuleContent()
Get 策略内容
|
String |
getRuleID()
Get 策略id
|
Long |
getRuleLevel()
Get 策略等级
0:提示
1:低危
2:中危
3:高危
4:严重
|
String |
getRuleName()
Get 规则名称
|
Boolean |
getRuleStatus()
Get 策略开关
|
Long |
getRuleType()
Get 策略类型
0:系统策略
1:自定义策略
|
String |
getUin()
Get Uin
|
void |
setAppID(String AppID)
Set 所属账号Appid
|
void |
setCloudType(Long CloudType)
Set 云类型
腾讯云:0
aws:1
|
void |
setCustomRuleDetail(UebaCustomRule CustomRuleDetail)
Set 自定义规则具体内容
|
void |
setHitCount(Long HitCount)
Set 命中次数
|
void |
setMemberID(String MemberID)
Set 多账号,成员ID
|
void |
setNickname(String Nickname)
Set 昵称
|
void |
setRuleContent(String RuleContent)
Set 策略内容
|
void |
setRuleID(String RuleID)
Set 策略id
|
void |
setRuleLevel(Long RuleLevel)
Set 策略等级
0:提示
1:低危
2:中危
3:高危
4:严重
|
void |
setRuleName(String RuleName)
Set 规则名称
|
void |
setRuleStatus(Boolean RuleStatus)
Set 策略开关
|
void |
setRuleType(Long RuleType)
Set 策略类型
0:系统策略
1:自定义策略
|
void |
setUin(String Uin)
Set Uin
|
void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
|
any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, isStream, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonStringpublic UebaRule()
public UebaRule(UebaRule source)
public String getRuleID()
public void setRuleID(String RuleID)
RuleID - 策略idpublic String getRuleName()
public void setRuleName(String RuleName)
RuleName - 规则名称public Long getRuleType()
public void setRuleType(Long RuleType)
RuleType - 策略类型
0:系统策略
1:自定义策略public Long getRuleLevel()
public void setRuleLevel(Long RuleLevel)
RuleLevel - 策略等级
0:提示
1:低危
2:中危
3:高危
4:严重public String getRuleContent()
public void setRuleContent(String RuleContent)
RuleContent - 策略内容public Boolean getRuleStatus()
public void setRuleStatus(Boolean RuleStatus)
RuleStatus - 策略开关public Long getHitCount()
public void setHitCount(Long HitCount)
HitCount - 命中次数public String getAppID()
public void setAppID(String AppID)
AppID - 所属账号Appidpublic String getMemberID()
public void setMemberID(String MemberID)
MemberID - 多账号,成员IDpublic String getUin()
public void setUin(String Uin)
Uin - Uinpublic String getNickname()
public void setNickname(String Nickname)
Nickname - 昵称public UebaCustomRule getCustomRuleDetail()
public void setCustomRuleDetail(UebaCustomRule CustomRuleDetail)
CustomRuleDetail - 自定义规则具体内容public Long getCloudType()
public void setCloudType(Long CloudType)
CloudType - 云类型
腾讯云:0
aws:1Copyright © 2025. All rights reserved.