class
ExactGenerationalQueue[A] extends GenerationalQueue[A]
Instance Constructors
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new
ExactGenerationalQueue()
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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def
add(a: A): Unit
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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def
collect(age: Duration): Option[A]
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def
collectAll(age: Duration): Iterable[A]
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
remove(a: A): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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def
touch(a: A): Unit
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
Generational Queue keep track of elements based on their last activity. You can refresh activity of an element by calling touch(a: A) on it. There is 2 ways of retrieving old elements: - collect(age: Duration) collect the oldest element (age of elem must be > age) - collectAll(age: Duration) collect all the elements which age > age in parameter