akka.actor
Interfaces 
Actor
ActorContext
ActorLogging
ActorPath
ActorRefFactory
ActorRefProvider
Cancellable
DiagnosticActorLogging
Extension
ExtensionId
ExtensionIdProvider
FSM
FSM.Reason
IndirectActorProducer
LightArrayRevolverScheduler.TimerTask
LoggingFSM
NoSerializationVerificationNeeded
PossiblyHarmful
ScalaActorRef
ScalaActorSelection
Scheduler
Scope
Stash
Status.Status
SupervisorStrategy.Directive
SupervisorStrategyConfigurator
SupervisorStrategyLowPriorityImplicits
TypedActor.PostRestart
TypedActor.PostStop
TypedActor.PreRestart
TypedActor.PreStart
TypedActor.Receiver
TypedActor.Supervisor
TypedActorFactory
UnboundedStash
UnrestrictedStash
UntypedActorContext
UntypedActorFactory
Classes 
AbstractActor
AbstractExtensionId
AbstractFSM
AbstractLoggingFSM
AbstractScheduler
AbstractSchedulerBase
Actor.emptyBehavior$
Actor$
ActorDSL
ActorDSL.Extension
ActorDSL.Extension$
ActorDSL$
ActorIdentity
ActorIdentity$
ActorInitializationException$
ActorKilledException$
ActorNotFound$
ActorPath$
ActorPathExtractor
ActorPathExtractor$
ActorRef
ActorRef$
ActorSelection
ActorSelection$
ActorSystem
ActorSystem.Settings
ActorSystem$
Address
Address$
AddressFromURIString
AddressFromURIString$
AllForOneStrategy
AllForOneStrategy$
ChildActorPath
ChildRestartStats
ChildRestartStats$
ContextualTypedActorFactory
ContextualTypedActorFactory$
DeadLetter
DeadLetter$
DeathPactException$
DefaultSupervisorStrategy
Deploy
Deploy$
DynamicAccess
ExtendedActorSystem
ExtensionKey
FSM.$minus$greater$
FSM.CurrentState
FSM.CurrentState$
FSM.Event
FSM.Event$
FSM.Failure
FSM.Failure$
FSM.LogEntry
FSM.LogEntry$
FSM.Normal$
FSM.NullFunction$
FSM.Shutdown$
FSM.State
FSM.State$
FSM.StateTimeout$
FSM.StopEvent
FSM.StopEvent$
FSM.SubscribeTransitionCallBack
FSM.SubscribeTransitionCallBack$
FSM.TimeoutMarker
FSM.TimeoutMarker$
FSM.Timer
FSM.Timer$
FSM.TransformHelper
FSM.Transition
FSM.Transition$
FSM.UnsubscribeTransitionCallBack
FSM.UnsubscribeTransitionCallBack$
FSM$
Identify
Identify$
IllegalActorStateException$
Inbox
Inbox$
InvalidActorNameException$
InvalidMessageException$
Kill
Kill$
LightArrayRevolverScheduler
LightArrayRevolverScheduler.TaskHolder
LightArrayRevolverScheduler$
LocalScope
LocalScope$
NoScopeGiven
NoScopeGiven$
OneForOneStrategy
OneForOneStrategy$
OriginalRestartException
OriginalRestartException$
PoisonPill
PoisonPill$
PostRestartException$
PreRestartException$
Props
Props$
ReceiveTimeout
ReceiveTimeout$
ReflectiveDynamicAccess
RelativeActorPath
RelativeActorPath$
RootActorPath
RootActorPath$
StashOverflowException$
Status
Status.Failure
Status.Failure$
Status.Success
Status.Success$
Status$
StoppingSupervisorStrategy
SupervisorStrategy
SupervisorStrategy.Escalate$
SupervisorStrategy.Restart$
SupervisorStrategy.Resume$
SupervisorStrategy.Stop$
SupervisorStrategy$
Terminated
Terminated$
TypedActor
TypedActor.MethodCall
TypedActor.MethodCall$
TypedActor$
TypedActorExtension
TypedProps
TypedProps$
UnhandledMessage
UnhandledMessage$
UntypedActor
UntypedActorWithStash
UntypedActorWithUnboundedStash
UntypedActorWithUnrestrictedStash
Exceptions 
ActorInitializationException
ActorInterruptedException
ActorKilledException
ActorNotFound
DeathPactException
IllegalActorStateException
InvalidActorNameException
InvalidMessageException
PostRestartException
PreRestartException
StashOverflowException