The provided function will be invoked for each new keep-alive frame that is sent.
The provided function will be invoked for each new keep-alive frame that is sent. The ByteString will be included in the Ping or Pong frame sent as heartbeat, so keep in mind to keep it relatively small, in order not to make the frames too bloated.
The provided supplier will be invoked for each new keep-alive frame that is sent.
The provided supplier will be invoked for each new keep-alive frame that is sent. The ByteString will be included in the Ping or Pong frame sent as heartbeat, so keep in mind to keep it relatively small, in order not to make the frames too bloated.