trait
EssentialAction extends (RequestHeader) ⇒ Accumulator[ByteString, Result] with Handler
Concrete Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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def
andThen[A](g: (Accumulator[ByteString, Result]) ⇒ A): (RequestHeader) ⇒ A
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-
final
def
asInstanceOf[T0]: T0
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-
def
clone(): AnyRef
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def
compose[A](g: (A) ⇒ RequestHeader): (A) ⇒ Accumulator[ByteString, Result]
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-
-
def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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-
final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
An
EssentialAction
underlies everyAction
. Given aRequestHeader
, anEssentialAction
consumes the request body (anByteString
) and returns aResult
.An
EssentialAction
is aHandler
, which means it is one of the objects that Play uses to handle requests.