class
JobManager extends AnyRef
Instance Constructors
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new
JobManager(jobs: Seq[Job], lockRepo: LockRepository, jobStatusRepo: JobStatusRepository, actorSystem: ActorSystem, sched: Scheduler = JobManager.createScheduler, enableJobScheduling: Boolean = true, schedulesTimeZone: TimeZone = TimeZone.getTimeZone("UTC"))
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new
JobManager(managedJobs: ⇒ Jobs, lockRepo: LockRepository, jobStatusRepo: JobStatusRepository, actorSystem: ActorSystem, scheduler: Scheduler, enableJobScheduling: Boolean, schedulesTimeZone: TimeZone)
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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def
allJobStatus(jobType: JobType, limit: Int = 20): Future[List[JobStatus]]
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final
def
asInstanceOf[T0]: T0
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def
cancelJob(jobType: JobType): Unit
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
getJob(jobType: JobType): Job
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def
hashCode(): Int
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def
init(): Unit
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final
def
isInstanceOf[T0]: Boolean
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def
jobStatus(jobType: JobType, jobId: UUID): Future[Option[JobStatus]]
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
retriggerJob(jobType: JobType, triggerId: UUID): Future[JobStartStatus]
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def
scheduleJob(jobToSchedule: Job): Unit
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def
scheduleJobs: Unit
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def
shutdown(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
A JobManager is responsible for running jobs. It creates the infrastructure, checks locking etc. for job running