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de.sciss.fscape.lucre.impl

RenderingImpl

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object RenderingImpl

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Type Members

  1. type CacheKey = Long

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  2. final class CacheValue extends AnyRef

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  3. trait WithState[S <: Sys[S]] extends Rendering[S]

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. final def ==(arg0: Any): Boolean

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  4. object CacheValue

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  5. var DEBUG: Boolean

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  6. def acquire[S <: Sys[S]](key: CacheKey)(source: ⇒ Future[CacheValue])(implicit tx: RenderingImpl.acquire.S.Tx): Future[CacheValue]

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  7. def apply[S <: Sys[S]](fscape: FScape[S], ugbContext: Context[S], config: Config, force: Boolean)(implicit tx: RenderingImpl.apply.S.Tx, universe: Universe[S]): Rendering[S]

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    Creates a rendering with the custom UGenGraphBuilder.Context.

    Creates a rendering with the custom UGenGraphBuilder.Context.

    fscape

    the fscape object whose graph is to be rendered

    ugbContext

    the graph builder context that responds to input requests

    config

    configuration for the stream control

    force

    if true, always renders even if there are no outputs.

  8. def apply[S <: Sys[S]](fscape: FScape[S], config: Config, force: Boolean)(implicit tx: RenderingImpl.apply.S.Tx, universe: Universe[S]): Rendering[S]

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    Creates a rendering with the default UGenGraphBuilder.Context.

    Creates a rendering with the default UGenGraphBuilder.Context.

    fscape

    the fscape object whose graph is to be rendered

    config

    configuration for the stream control

    force

    if true, always renders even if there are no outputs.

  9. final def asInstanceOf[T0]: T0

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  10. def clone(): AnyRef

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  11. final def eq(arg0: AnyRef): Boolean

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  12. def equals(arg0: Any): Boolean

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  13. def finalize(): Unit

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  14. final def getClass(): Class[_]

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  15. def hashCode(): Int

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  16. final def isInstanceOf[T0]: Boolean

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  17. final def ne(arg0: AnyRef): Boolean

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  18. final def notify(): Unit

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  19. final def notifyAll(): Unit

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  20. def release[S <: Sys[S]](key: CacheKey)(implicit tx: RenderingImpl.release.S.Tx): Boolean

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  21. final def synchronized[T0](arg0: ⇒ T0): T0

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  22. def toString(): String

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  23. final def wait(): Unit

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  24. final def wait(arg0: Long, arg1: Int): Unit

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  25. final def wait(arg0: Long): Unit

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  26. def withState[S <: Sys[S]](uState: State[S], force: Boolean)(implicit tx: RenderingImpl.withState.S.Tx, control: Control, cursor: Cursor[S]): WithState[S]

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    Turns a built UGen graph into a rendering instance.

    Turns a built UGen graph into a rendering instance.

    uState

    the result of building, either complete or incomplete

    force

    if true forces rendering of graphs that do not produce outputs

    returns

    a rendering, either cached, or newly started, or directly aborted if the graph was incomplete

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