A graph element that executes an action upon receiving a trigger.
A graph element that creates a UGen writing to a file
designated by an object attribute with a given key
and the
value being an Artifact
.
A graph element that creates a UGen writing to a file
designated by an object attribute with a given key
and the
value being an Artifact
.
If the given file-type GE
is -1
, the type is determined by this
artifact. For example, if the artifact's path ends in ".aif"
, the AIFF
format will used, if the path ends in ".w64"
, then Wave64 will be used.
The default is AIFF.
If an AudioCue
is found at the key, its spec will override file type,
sample-format and rate.
the key into the enclosing object's attribute map,
pointing to an Artifact
or AudioCue
the signal to write
a file type id as given by AudioFileOut.id()
. The default
is -1
(auto-detect).
a sample format id as given by AudioFileOut.id()
. The default
is 2
(32-bit Float).
the nominal sample-rate of the file. The default is 44100
.
A graph element that creates a UGen writing to a file
designated by an object attribute with a given key
and the
value being an Artifact
.
A graph element that creates a UGen writing to a file
designated by an object attribute with a given key
and the
value being an Artifact
.
If the given file-type GE
is -1
, the type is determined by this
artifact. For example, if the artifact's path ends in ".png"
, the PNG
format will used, if the path ends in ".jpg"
, then JPEG will be used.
The default is PNG.
the key into the enclosing object's attribute map,
pointing to an Artifact
the signal to write
image's width in pixels
image's height in pixels
a file type id as given by ImageFileOut.id()
. The default
is -1
(auto-detect).
a sample format id as given by ImageFileOut.id()
. The default
is 0
(8-bit Int).
the compression quality for a lossy format such as JPG. The
default is 80
.
Reads a sequence of images, outputting them directly one after the other, determining
their file names by formatting a template taken from an artifact stored in the object's attribute
map at key
, with a numeric argument given through indices
.
Reads a sequence of images, outputting them directly one after the other, determining
their file names by formatting a template taken from an artifact stored in the object's attribute
map at key
, with a numeric argument given through indices
.
key into the FScape
object's attribute map, where an Artifact
should be stored.
The artifact's file name is taken as a template. Either that file contains a single
placeholder for java.util.Formatter
syntax,
such as %d
to insert an integer number. Or alternatively, if the file name does
not contain a %
character but a digit or a sequence of digits, those digits
will be replaced by %d
to produce a valid template.
Therefore, if the template is foo-123.jpg
and the indices contain 4
and 5
,
then the UGen will read the images foo-4
and foo-5
(the placeholder 123
is
irrelevant).
A graph element that creates a UGen writing to a file
sequence designated by an object attribute with a given key
and the
value being an Artifact
.
A graph element that creates a UGen writing to a file
sequence designated by an object attribute with a given key
and the
value being an Artifact
.
If the given file-type GE
is -1
, the type is determined by this
artifact. For example, if the artifact's path ends in ".png"
, the PNG
format will used, if the path ends in ".jpg"
, then JPEG will be used.
The default is PNG.
the key into the enclosing object's attribute map,
pointing to an Artifact
for the file template.
The artifact's file name is taken as a template. Either that file contains a single
placeholder for java.util.Formatter
syntax,
such as %d
to insert an integer number. Or alternatively, if the file name does
not contain a %
character but a digit or a sequence of digits, those digits
will be replaced by %d
to produce a valid template.
Therefore, if the template is foo-123.jpg
and the indices contain 4
and 5
,
then the UGen will write the images foo-4
and foo-5
(the placeholder 123
is
irrelevant).
the signal to write
image's width in pixels
image's height in pixels
a file type id as given by ImageFileSeqOut.id()
. The default
is -1
(auto-detect).
a sample format id as given by ImageFileSeqOut.id()
. The default
is 0
(8-bit Int).
the compression quality for a lossy format such as JPG. The
default is 80
.
A graph element that creates a UGen writing to an audio file
designated by an FScape.Output
with a given key
and the
value being an AudioCue
.
A graph element that creates a UGen writing to an audio file
designated by an FScape.Output
with a given key
and the
value being an AudioCue
.
the key into the enclosing object's outputs map,
producing an AudioCue
the signal to write
a file type id as given by MkAudioCue.id()
. The default
is 0
(AIFF).
Must be resolvable at init time.
a sample format id as given by MkAudioCue.id()
. The default
is 2
(32-bit Float).
Must be resolvable at init time.
the nominal sample-rate of the file. The default is 44100
.
Must be resolvable at init time.
A UGen that invokes an action once the surrounding graph has completed.
A UGen that invokes an action once the surrounding graph has completed.
The action is called with a Try[Unit]
as its universe value
.
key to the hosting object's attribute map, at which an action is expected to be found.
A graph element that executes an action upon receiving a trigger.
the trigger input signal
a key into the process' attribute map. the value peer stored at that location should be of type
proc.Action