Add-actions are used by the server to determine where to place a node with respect to other nodes.
A mapping from an audio bus to a synth control.
A mapping from a control-rate bus to a synth control.
A representation for a node on the server's tree.
AddAction with id 3, indicating that a node should be added to the same group as the target node, right after it.
AddAction with id 2, indicating that a node should be added to the same group as the target node, right before it.
AddAction with id 4, indicating that a node should replace an existing node, that is take the target node's exact position in the tree.
AddAction with id 0, indicating that a node should be add to the head of of a target group.
AddAction with id 1, indicating that a node should be add to the tail of of a target group.
Note that we use the same name as scala.
Note that we use the same name as scala.Predef.doubleWrapper. That way the original conversion is hidden!
Note that we use the same name as scala.
Note that we use the same name as scala.Predef.floatWrapper. That way the original conversion is hidden!
This conversion is particularly important to balance priorities,
as the plain pair of intToGE
and enrichFloat
have equal
priorities for an Int despite being in sub/superclass relationship,
probably due to the numeric widening which would be needed.
This conversion is particularly important to balance priorities,
as the plain pair of intToGE
and enrichFloat
have equal
priorities for an Int despite being in sub/superclass relationship,
probably due to the numeric widening which would be needed.
Note that we use the same name as scala.Predef.intWrapper. That way the original conversion is hidden!