de.sciss.synth.ugen

RandID

Related Docs: class RandID | package ugen

object RandID extends Serializable

A UGen that determines which random number generator is used for the enclosing synth. All synths that use the same generator reproduce the same sequence of numbers when the same seed is set again.

Examples
// button alternatingly resets left and right seed
0 to 1 map { i =>
  play {
    RandID.ir(i)
    val x     = Impulse.kr(4)
    val pch   = TIRand.kr(40, 100, x)
    val b     = MouseButton.kr(lag = 0)
    val tr    = PulseDivider.kr(b, 2, i)
    pch.poll(x, if (i == 0) "left " else "right")
    RandSeed.kr(tr + Impulse.kr(0), 234)
    Out.ar(i, SinOsc.ar(pch.midicps) * 0.2)
  }
}
See also

WhiteNoise

IRand

RandSeed

Rand

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  1. final def !=(arg0: Any): Boolean

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  10. def hashCode(): Int

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  11. def ir(id: GE = 0): RandID

    id

    the random number generator identifier from zero until the maximum number of generators specified with the server switch -r (default: 64)

  12. def ir: RandID

  13. final def isInstanceOf[T0]: Boolean

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  14. def kr(id: GE = 0): RandID

    id

    the random number generator identifier from zero until the maximum number of generators specified with the server switch -r (default: 64)

  15. def kr: RandID

  16. final def ne(arg0: AnyRef): Boolean

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  17. final def notify(): Unit

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