object
Client
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
This class groups together a transmitter and receiver, allowing bidirectional OSC communication from the perspective of a client. It simplifies the need to use several objects by uniting their functionality. </P><P> In the following example, a client for UDP to SuperCollider server (scsynth) on the local machine is created. The client starts a synth by sending a
/s_new
message, and stops the synth by sending a delayed a/n_set
message. It waits for the synth to die which is recognized by an incoming/n_end
message from scsynth after we've registered using a/notify
command.OSCServer
Receiver
Transmitter