de.sciss.synth.proc

AuralSystem

trait AuralSystem extends AnyRef

An AuralSystem is the logical representation of a sound synthesis server, whether running or not. To use an aural system, a client connects via addClient. The client will be notified when the server is up and running.

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  1. abstract def addClient(c: AuralSystem.Client)(implicit tx: Txn): Unit

    Adds a client to the system.

    Adds a client to the system. It is safe to call this method both inside and outside of a transaction. If called inside a transaction, this is transaction safe (no duplicate registration if the transaction is retried).

    c

    the client to register. If the server is already running, the client will _not_ be immediately notified.

  2. abstract def removeClient(c: AuralSystem.Client)(implicit tx: Txn): Unit

    Removes a client to the system.

    Removes a client to the system. It is safe to call this method both inside and outside of a transaction. If called inside a transaction, this is transaction safe.

    c

    the client to unregister. It is allowed to call this method even if the client was already unregistered.

  3. abstract def serverOption(implicit tx: Txn): Option[lucre.synth.Server]

  4. abstract def start(config: Config = Server.Config(), connect: Boolean = false)(implicit tx: Txn): Unit

    Boots the server.

    Boots the server. This method must be called from within a transaction.

  5. abstract def stop()(implicit tx: Txn): Unit

    Quits the server.

    Quits the server. This method must not be called from within a transaction.

  6. abstract def whenStarted(fun: (lucre.synth.Server) ⇒ Unit)(implicit tx: Txn): Unit

    Registers a callback to be invoked when the server has been booted.

    Registers a callback to be invoked when the server has been booted. If the server is already running, this has no effect. This method is transaction safe.

    The function is always execution _outside_ of a transaction.

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