final
class
SynthBuilder[S <: Sys[S]] extends AnyRef
Instance Constructors
-
new
SynthBuilder(obj: Proc.Obj[S], synth: lucre.synth.Synth, timeRef: TimeRef)
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
-
final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
-
final
def
asInstanceOf[T0]: T0
-
def
clone(): AnyRef
-
var
dependencies: List[Resource]
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final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
-
def
finalize(): Unit
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final
def
getClass(): Class[_]
-
def
hashCode(): Int
-
var
inputBuses: Map[String, lucre.synth.AudioBus]
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
-
-
var
outputBuses: Map[String, lucre.synth.AudioBus]
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val
setMap: Builder[ControlSet, Vector[ControlSet]]
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final
def
synchronized[T0](arg0: ⇒ T0): T0
-
val
synth: lucre.synth.Synth
-
-
def
toString(): String
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var
users: List[DynamicUser]
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final
def
wait(): Unit
-
final
def
wait(arg0: Long, arg1: Int): Unit
-
final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
An object used in the last phase of playing a process. It has an instantiated synth and allows the addition of controls, buses, users and dependencies.
AuralProcImpl