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A

AutomatableService<R> - Interface in dev.qixils.crowdcontrol
Deprecated.
non-functional; scheduled for removal in 3.4.0
autoStart() - Method in interface dev.qixils.crowdcontrol.AutomatableService
Deprecated.
non-functional; scheduled for removal in 3.4.0
autoStart() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
Deprecated.

D

dev.qixils.crowdcontrol - package dev.qixils.crowdcontrol
 
dev.qixils.crowdcontrol.exceptions - package dev.qixils.crowdcontrol.exceptions
 
dev.qixils.crowdcontrol.socket - package dev.qixils.crowdcontrol.socket
 

E

EffectUnavailableException - Exception in dev.qixils.crowdcontrol.exceptions
The provided exception is known to be unavailable to the receiver(s).
EffectUnavailableException() - Constructor for exception dev.qixils.crowdcontrol.exceptions.EffectUnavailableException
Constructs a new exception with null as its detail message.
EffectUnavailableException(String) - Constructor for exception dev.qixils.crowdcontrol.exceptions.EffectUnavailableException
Constructs a new exception with the specified detail message.

G

getConnectedClients() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
Gets the number of clients connected to this server.
getIP() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
getIP() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 
getPassword() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
getPassword() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 
getPort() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
getPort() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 

I

isAcceptingRequests() - Method in interface dev.qixils.crowdcontrol.SimulatedService
Determines if the simulated service is currently accepting requests.
isAcceptingRequests() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
isAcceptingRequests() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 
isEffectAvailable(String) - Method in interface dev.qixils.crowdcontrol.SimulatedService
Determines if an effect by that name is available.
isEffectAvailable(String) - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
isEffectAvailable(String) - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 
isRunning() - Method in interface dev.qixils.crowdcontrol.SimulatedService
Determines if the simulated service is currently running.
isRunning() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
isRunning() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 
isShutdown() - Method in interface dev.qixils.crowdcontrol.SimulatedService
Determines if the simulated service was shutdown.
isShutdown() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
isShutdown() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 

S

sendRequest(Request) - Method in interface dev.qixils.crowdcontrol.SimulatedService
Dispatches a Request to the connected video game(s).
sendRequest(Request.Builder) - Method in interface dev.qixils.crowdcontrol.SimulatedService
Dispatches a Request to the connected video game(s).
sendRequest(Request.Builder, Duration) - Method in interface dev.qixils.crowdcontrol.SimulatedService
Dispatches a Request to the connected video game(s).
sendRequest(Request.Builder, Duration) - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
sendRequest(Request.Builder, Duration) - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 
sendRequest(Request, Duration) - Method in interface dev.qixils.crowdcontrol.SimulatedService
Dispatches a Request to the connected video game(s).
shutdown() - Method in interface dev.qixils.crowdcontrol.SimulatedService
Stops the simulated server or client.
shutdown() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
shutdown() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 
SimulatedClient - Class in dev.qixils.crowdcontrol.socket
A client that connects to a video game hosting a Crowd Control server using the SimpleTCPClientConnector and dispatches Requests.
SimulatedClient(String, int, String) - Constructor for class dev.qixils.crowdcontrol.socket.SimulatedClient
Creates a new SimulatedClient that connects to the given host using the provided password.
SimulatedServer - Class in dev.qixils.crowdcontrol.socket
A server that can connect to multiple video games running a Crowd Control client using the SimpleTCPConnector and dispatches Requests.
SimulatedServer(int) - Constructor for class dev.qixils.crowdcontrol.socket.SimulatedServer
Creates a new SimulatedServer that listens on the given port.
SimulatedService<R> - Interface in dev.qixils.crowdcontrol
An object used to simulate a Crowd Control server or client that sends effect requests to a connected video game.
start() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
 
start() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
 
start() - Method in interface dev.qixils.crowdcontrol.StartableService
Starts the simulated server or client.
StartableService<R> - Interface in dev.qixils.crowdcontrol
A simulated service that must be manually started.

T

TIMEOUT - Static variable in interface dev.qixils.crowdcontrol.SimulatedService
The default time until a request times out.
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