A D E G I S T
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All Classes All Packages
A
- AutomatableService<R> - Interface in dev.qixils.crowdcontrol
-
Deprecated.non-functional; scheduled for removal in 3.4.0
- autoStart() - Method in interface dev.qixils.crowdcontrol.AutomatableService
-
Deprecated.non-functional; scheduled for removal in 3.4.0
- autoStart() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
-
Deprecated.
D
- dev.qixils.crowdcontrol - package dev.qixils.crowdcontrol
- dev.qixils.crowdcontrol.exceptions - package dev.qixils.crowdcontrol.exceptions
- dev.qixils.crowdcontrol.socket - package dev.qixils.crowdcontrol.socket
E
- EffectUnavailableException - Exception in dev.qixils.crowdcontrol.exceptions
-
The provided exception is known to be unavailable to the receiver(s).
- EffectUnavailableException() - Constructor for exception dev.qixils.crowdcontrol.exceptions.EffectUnavailableException
-
Constructs a new exception with
null
as its detail message. - EffectUnavailableException(String) - Constructor for exception dev.qixils.crowdcontrol.exceptions.EffectUnavailableException
-
Constructs a new exception with the specified detail message.
G
- getConnectedClients() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
-
Gets the number of clients connected to this server.
- getIP() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- getIP() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
- getPassword() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- getPassword() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
- getPort() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- getPort() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
I
- isAcceptingRequests() - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Determines if the simulated service is currently accepting requests.
- isAcceptingRequests() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- isAcceptingRequests() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
- isEffectAvailable(String) - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Determines if an effect by that name is available.
- isEffectAvailable(String) - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- isEffectAvailable(String) - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
- isRunning() - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Determines if the simulated service is currently running.
- isRunning() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- isRunning() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
- isShutdown() - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Determines if the simulated service was
shutdown
. - isShutdown() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- isShutdown() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
S
- sendRequest(Request) - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Dispatches a
Request
to the connected video game(s). - sendRequest(Request.Builder) - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Dispatches a
Request
to the connected video game(s). - sendRequest(Request.Builder, Duration) - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Dispatches a
Request
to the connected video game(s). - sendRequest(Request.Builder, Duration) - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- sendRequest(Request.Builder, Duration) - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
- sendRequest(Request, Duration) - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Dispatches a
Request
to the connected video game(s). - shutdown() - Method in interface dev.qixils.crowdcontrol.SimulatedService
-
Stops the simulated server or client.
- shutdown() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- shutdown() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
- SimulatedClient - Class in dev.qixils.crowdcontrol.socket
-
A client that connects to a video game hosting a Crowd Control server using the
SimpleTCPClientConnector
and dispatchesRequest
s. - SimulatedClient(String, int, String) - Constructor for class dev.qixils.crowdcontrol.socket.SimulatedClient
-
Creates a new
SimulatedClient
that connects to the given host using the provided password. - SimulatedServer - Class in dev.qixils.crowdcontrol.socket
-
A server that can connect to multiple video games running a Crowd Control client using the
SimpleTCPConnector
and dispatchesRequest
s. - SimulatedServer(int) - Constructor for class dev.qixils.crowdcontrol.socket.SimulatedServer
-
Creates a new
SimulatedServer
that listens on the given port. - SimulatedService<R> - Interface in dev.qixils.crowdcontrol
-
An object used to simulate a Crowd Control server or client that sends
effect requests
to a connected video game. - start() - Method in class dev.qixils.crowdcontrol.socket.SimulatedClient
- start() - Method in class dev.qixils.crowdcontrol.socket.SimulatedServer
- start() - Method in interface dev.qixils.crowdcontrol.StartableService
-
Starts the simulated server or client.
- StartableService<R> - Interface in dev.qixils.crowdcontrol
-
A simulated service that must be manually started.
T
- TIMEOUT - Static variable in interface dev.qixils.crowdcontrol.SimulatedService
-
The default time until a request
times out
.
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