Object

eu.joaocosta.minart.graphics

ImpureRenderLoop

Related Doc: package graphics

Permalink

object ImpureRenderLoop extends Builder[Function1, Function2]

A render loop that takes a side-effectful renderFrame operation.

Linear Supertypes
Ordering
  1. Alphabetic
  2. By Inheritance
Inherited
  1. ImpureRenderLoop
  2. Builder
  3. AnyRef
  4. Any
  1. Hide All
  2. Show All
Visibility
  1. Public
  2. All

Value Members

  1. final def !=(arg0: Any): Boolean

    Permalink
    Definition Classes
    AnyRef → Any
  2. final def ##(): Int

    Permalink
    Definition Classes
    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

    Permalink
    Definition Classes
    AnyRef → Any
  4. final def asInstanceOf[T0]: T0

    Permalink
    Definition Classes
    Any
  5. def clone(): AnyRef

    Permalink
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  6. final def eq(arg0: AnyRef): Boolean

    Permalink
    Definition Classes
    AnyRef
  7. def equals(arg0: Any): Boolean

    Permalink
    Definition Classes
    AnyRef → Any
  8. def finalize(): Unit

    Permalink
    Attributes
    protected[java.lang]
    Definition Classes
    AnyRef
    Annotations
    @throws( classOf[java.lang.Throwable] )
  9. final def getClass(): Class[_]

    Permalink
    Definition Classes
    AnyRef → Any
  10. def hashCode(): Int

    Permalink
    Definition Classes
    AnyRef → Any
  11. final def isInstanceOf[T0]: Boolean

    Permalink
    Definition Classes
    Any
  12. final def ne(arg0: AnyRef): Boolean

    Permalink
    Definition Classes
    AnyRef
  13. final def notify(): Unit

    Permalink
    Definition Classes
    AnyRef
  14. final def notifyAll(): Unit

    Permalink
    Definition Classes
    AnyRef
  15. def singleFrame(renderFrame: (Canvas) ⇒ Unit): RenderLoop[Unit]

    Permalink

    Renders a single frame.

    Renders a single frame.

    renderFrame

    operation to render the frame and update the state

    Definition Classes
    ImpureRenderLoopBuilder
  16. def statefulRenderLoop[S](renderFrame: (Canvas, S) ⇒ S, frameRate: LoopFrequency, terminateWhen: (S) ⇒ Boolean = (_: S) => false): RenderLoop[S]

    Permalink

    Creates a render loop that keeps and updates a state on every iteration, terminating when a certain condition is reached.

    Creates a render loop that keeps and updates a state on every iteration, terminating when a certain condition is reached.

    renderFrame

    operation to render the frame and update the state

    frameRate

    frame rate limit

    terminateWhen

    loop termination check

    Definition Classes
    ImpureRenderLoopBuilder
  17. def statelessRenderLoop(renderFrame: (Canvas) ⇒ Unit, frameRate: LoopFrequency): RenderLoop[Unit]

    Permalink

    Creates a render loop that keeps no state.

    Creates a render loop that keeps no state.

    renderFrame

    operation to render the frame

    frameRate

    frame rate limit

    Definition Classes
    ImpureRenderLoopBuilder
  18. final def synchronized[T0](arg0: ⇒ T0): T0

    Permalink
    Definition Classes
    AnyRef
  19. def toString(): String

    Permalink
    Definition Classes
    AnyRef → Any
  20. final def wait(): Unit

    Permalink
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  21. final def wait(arg0: Long, arg1: Int): Unit

    Permalink
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )
  22. final def wait(arg0: Long): Unit

    Permalink
    Definition Classes
    AnyRef
    Annotations
    @throws( ... )

Inherited from Builder[Function1, Function2]

Inherited from AnyRef

Inherited from Any

Ungrouped